balkan 0 Posted October 29, 2002 http://wire.ign.com/articles/375/375673p1.html read all about it there ^^^^ for the lazy ones, here is a snippet ( but there are screenshots too there, you should see them.) Just wanted to let you know that Operation Flashpoint: Resistance from Bohemia Interactive Studio and Codemasters is Surround Gaming ready, bringing the total list of titles with Surround Gaming support to a whopping 32! Operation Flashpoint: Resistance is the expansion to the hit game Operation Flashpoint: Cold War Crisis. With complex AI, detailed environments, controllable vehicles and accurate weapon simulation, Flashpoint is the most complex war game experience to date. With Surround Gaming on Parhelia, the player gains true peripheral vision, allowing better tactical decision making and greater reaction to flanking enemies. It raises the playing experience to even greater heights. This is currently only for the expansion pack ' Operation Flashpoint :Resistance' and will have no effect on the original 'Operation Flashpoint: Cold War Crisis' . However, the original 'Cold War Crisis' missions are playable through the 'resistance' executable. For more information and screenshots, click the link below: quite interresting.... Share this post Link to post Share on other sites
advocatexxx 0 Posted October 29, 2002 Nice, you just need a $400 video card and additional 2 monitors, preferrably the same size as your current one. In my case, buying additional two 21" monitors and a $400 video card would ring up over a grand, and that's just a little too much Unless BIS buys it for me for play-testing. Share this post Link to post Share on other sites
Frisbee 0 Posted October 29, 2002 Or instead get one of these snazzy little things with that parhelia Share this post Link to post Share on other sites
Papageorge 0 Posted October 30, 2002 I think I just ruined my underwear.. uh.... wait... did it again. I' am thinking... Buy that sexy monitor... or 3... lol. Omg I want one. Someone want to me Extra nice and make my christmas? ;-) Share this post Link to post Share on other sites
jgk6 0 Posted October 30, 2002 Technology like this is why I stay single. Share this post Link to post Share on other sites
Papageorge 0 Posted October 30, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jgk6 @ Oct. 29 2002,19:38)</td></tr><tr><td id="QUOTE">Technology like this is why I stay single.<span id='postcolor'> Bahahahaahah Oh god i think i just passed out from laughter! Share this post Link to post Share on other sites
dayglow 2 Posted October 30, 2002 From the looks of it you don't get an increase of field of vision, the image is just stretched across the 3 monitors. Look at the screenshot of where the guy is holding the rifle. Plus the crosshairs on screen or streched and squashed. I don't think it really adds that much vs the cost of doing it. Unless it was patched so you get at least 45deg view off to each side. COLINMAN Share this post Link to post Share on other sites
pipelias 1 Posted October 30, 2002 I dunno, I think they just stretched it on those screenshots to give the effect (the reviewer must have been a bit cheap and did a Photoshop jobby), I don't think it's like that when you got the proper setup, otherwise it'd be a very pointless and expensive exercise. Share this post Link to post Share on other sites
suma 8 Posted October 30, 2002 No, the screenshots are not streched. I think anyone can clearly see fov is much wider. Share this post Link to post Share on other sites
m16a2m203 0 Posted October 30, 2002 Possible to do 2/3rds of this? ie. use only two monitors one on a agp card the other pci. Have one show the forward view while the other for a left or right instead? Share this post Link to post Share on other sites
dayglow 2 Posted October 30, 2002 Well the rez is still streched across the screen. You do have a wider FOV, but the image is streched. Look at this: You have to look close, but look at the crosshairs in the middle monitor. How would you hit anything with that? I'm not knocking it, the triple head monitor looks nice, but for me the money is better spent on other things. I don't know how much this will take off having to have 3 monitors. My second monitor I have is from my 486 from 92 and is a nice 14in job. can't wait to upgrade that one. COLINMAN Share this post Link to post Share on other sites
Jo Man Dragon 0 Posted October 30, 2002 this is for parhelia only, ain't it? Share this post Link to post Share on other sites
Mister Frag 0 Posted October 30, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jo Man Dragon @ Oct. 30 2002,10:28)</td></tr><tr><td id="QUOTE">this is for parhelia only, ain't it?<span id='postcolor'> The three-monitor solution, yes. But there are a number of other video cards that can drive two monitors, and since those can create a virtual desktop that stretches across both physical monitors, you can play OFP with a window that covers both. The real problem with using only two monitors is that the center of the FOV would be where the bezels of the two monitors would meet, which would be very distracting. There are some LCDs with very narrow bezels (about 1/2"), but that is still too much. You'd really need a single wide landscape LCD to get an unobstructed view -- Samsung has one that is 1920x1200. Share this post Link to post Share on other sites
Axek/Axyl 2 Posted October 31, 2002 Looks nice, but as mentioned already, it would be more useful if the other monitors could be showing different angle points of view. i.e. +45 and -45 degree, then +90 and -90. Like this Useful Multiple Monitor Support. Axek. Share this post Link to post Share on other sites
ralphwiggum 6 Posted October 31, 2002 FOV has definitely increased. the place mentioned in dayglow's picture is a place where I sometimes like to do some mssion editing and ATM, i think FOV has increased. however, i think there is some stretching involved. the hint box on the left hand side top is a bit to elongated. Share this post Link to post Share on other sites
Angry Radish 0 Posted October 31, 2002 the graphics aspect ratio seems fine, and the FOV is larger, but your right, the UI portions (crosshair, hud, etc..) are stretched... Share this post Link to post Share on other sites
Fox Mulder 0 Posted October 31, 2002 It would ne nice, if graphic cards like the GF4 or others with dual monitor support can be used in ofp and i don't think of the solution to split them and have the crosshair between both. Maybe more something like the default 3D view on the first and some freely defineable 3d view on the second or the map always shown on it. Would be nice if this can be realized sometimes in flashpoint, but the newly working surround gaming for the parhelia shows that nothing is impossible for the future development of flashpoint. Maybe sometimes i can use all my 3 monitors i currently got attached to my pc. Fox Share this post Link to post Share on other sites
ale2999 0 Posted October 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Axek @ Oct. 31 2002,03:19)</td></tr><tr><td id="QUOTE">Looks nice, but as mentioned already, it would be more useful if the other monitors could be showing different angle points of view. Â i.e. +45 and -45 degree, then +90 and -90. Like this Useful Multiple Monitor Support. Axek.<span id='postcolor'> that is a fake, the pc are independent one from another. ha ha fooled me too when I saw it a year ago Share this post Link to post Share on other sites
balkan 0 Posted October 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Axek @ Oct. 31 2002,03:19)</td></tr><tr><td id="QUOTE">Looks nice, but as mentioned already, it would be more useful if the other monitors could be showing different angle points of view. Â i.e. +45 and -45 degree, then +90 and -90. Like this Useful Multiple Monitor Support. Axek.<span id='postcolor'> Wow,talk about having too much money on your hands........ Share this post Link to post Share on other sites
Axek/Axyl 2 Posted October 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ale2999 @ Oct. 31 2002,09:50)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Axek @ Oct. 31 2002,03:19)</td></tr><tr><td id="QUOTE">Looks nice, but as mentioned already, it would be more useful if the other monitors could be showing different angle points of view. Â i.e. +45 and -45 degree, then +90 and -90. Like this Useful Multiple Monitor Support. Axek.<span id='postcolor'> that is a fake, the pc are independent one from another. ha ha fooled me too when I saw it a year ago<span id='postcolor'> It's not fake at all. Yes seperate PC's are running the various monitors, but that's by design for that game. Axek. Share this post Link to post Share on other sites
maruk 80 Posted October 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ale2999 @ Oct. 31 2002,09:50)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Axek @ Oct. 31 2002,03:19)</td></tr><tr><td id="QUOTE">Looks nice, but as mentioned already, it would be more useful if the other monitors could be showing different angle points of view. Â i.e. +45 and -45 degree, then +90 and -90. Like this Useful Multiple Monitor Support. Axek.<span id='postcolor'> that is a fake, the pc are independent one from another. ha ha fooled me too when I saw it a year ago<span id='postcolor'> What's your problem with OpFlash: Resistance running on three monitors? Why do say it's fake if you don't know anything about it? Sometimes I really don't get why do you complain about things you don't have or don't want to have... All you need is: Resistance and 1.85 patch (this is a new feature in 1.85 and above only!, Matrox Perhelia graphics card, 3 monitors and proper configuration. And believe me, it's amazing because you have peripheral vision in the game. But I guess it's something you must see to believe... We don't expect normal users to go for this setup but we have users of our engine that will really use it so it's there now. It's right that in 1.85 the all 2d overlays are stretched - not nice but still playable without problems. Fix for this is planed in the next patch. Share this post Link to post Share on other sites
ran 0 Posted October 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Maruk @ Oct. 31 2002,12:20)</td></tr><tr><td id="QUOTE">We don't expect normal users to go for this setup but we have users of our engine that will really use it so it's there now.<span id='postcolor'> users like ... the USMC ? Share this post Link to post Share on other sites
Angry Radish 0 Posted October 31, 2002 hell, I'm already rummaging around in my basement, trying to find some of my extra monitors:-) Having better FOV while flying is worth it for me, even if it's on 17" monitors instead of my main 21" Share this post Link to post Share on other sites
Axek/Axyl 2 Posted October 31, 2002 This works on my Laptop too. When I setup an external monitor and have my graphics card set to clone in the horizontal span. This could mean that other third party implementations of multiple monitor spanning would work, such as the Appian cards....perhaps. (It's a GeForce 4 Go) It's a shame that I can't add two monitors to get the full use. Share this post Link to post Share on other sites
dayglow 2 Posted October 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Maruk @ Oct. 31 2002,04:20)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ale2999 @ Oct. 31 2002,09:50)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Axek @ Oct. 31 2002,03:19)</td></tr><tr><td id="QUOTE">Looks nice, but as mentioned already, it would be more useful if the other monitors could be showing different angle points of view. Â i.e. +45 and -45 degree, then +90 and -90. Like this Useful Multiple Monitor Support. Axek.<span id='postcolor'> that is a fake, the pc are independent one from another. ha ha fooled me too when I saw it a year ago<span id='postcolor'> What's your problem with OpFlash: Resistance running on three monitors? Why do say it's fake if you don't know anything about it? Sometimes I really don't get why do you complain about things you don't have or don't want to have... All you need is: Resistance and 1.85 patch (this is a new feature in 1.85 and above only!, Matrox Perhelia graphics card, 3 monitors and proper configuration. And believe me, it's amazing because you have peripheral vision in the game. But I guess it's something you must see to believe... We don't expect normal users to go for this setup but we have users of our engine that will really use it so it's there now. It's right that in 1.85 the all 2d overlays are stretched - not nice but still playable without problems. Fix for this is planed in the next patch.<span id='postcolor'> I believe he was refering to the link that shows about 6 computers networked together showing off FS2002 on about 10 screens so that the cockpit wraps around the guy. And that one isn't a fake either. FS200x has had multimonitor /network support like that for a long time. COLINMAN Share this post Link to post Share on other sites