icebreakr 3157 Posted May 9, 2016 Okay, more of a question for the original author ;) anyhow, 1.3 is almost done - changelog so far: - beach and terrain improvements - fixed white lines bug on asphalt roads - clutter is now working and is compatible with all other islands - added snowman on Mt. Rooker ;) - added snow clutter - various fixes Anything else I can add today? 2 Share this post Link to post Share on other sites
CannonSong 688 Posted May 9, 2016 Just wanted to say- Thank you for this terrain! Already, I have tons of ideas for missions here, but so far I've been content to just fly around, treating it like my own, personal mach loop.And I'm sure the low-altitude, supersonic passes early in the morning are winning hearts and minds with the locals. :D 1 Share this post Link to post Share on other sites
icebreakr 3157 Posted May 9, 2016 Haha nice :) Two more shots from me so people can actually preview the island without downloading: http://imgur.com/a/jJlB2 4 Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 9, 2016 Okay, more of a question for the original author ;) anyhow, 1.3 is almost done - changelog so far: - beach and terrain improvements - fixed white lines bug on asphalt roads - clutter is now working and is compatible with all other islands - added snowman on Mt. Rooker ;) - added snow clutter - various fixes Anything else I can add today? Awesome work! please no more islands! more buildings and villages please ! :-) Share this post Link to post Share on other sites
AZCoder 921 Posted May 9, 2016 Okay, more of a question for the original author ;) anyhow, 1.3 is almost done - changelog so far: - beach and terrain improvements - fixed white lines bug on asphalt roads - clutter is now working and is compatible with all other islands - added snowman on Mt. Rooker ;) - added snow clutter - various fixes Anything else I can add today? Not really, sounds like a good bit of changes to check out. Share this post Link to post Share on other sites
icebreakr 3157 Posted May 10, 2016 New stuff from today, release of 1.3 imminent. - improved distance middle texture - improved satellite image of Isla Blanco - runway in Yolandi is now properly lit during night-time - removed snow spots in wierd places 2 Share this post Link to post Share on other sites
target_practice 163 Posted May 11, 2016 Could you adjust the runway designation for Yolandi's airport? Planes flying with AI or ILS seem to always crash on approach, and UAVs constantly abort landing Could possibly also designate the other runways? (so the AI can land on them) Apart from this minor issue, this is a damn good terrain. Really good work as always. :) Share this post Link to post Share on other sites
icebreakr 3157 Posted May 12, 2016 1.3- beach and terrain improvements- clutter is now working and is compatible with all other islands- added snowman on Mt. Rooker ;)- added snow clutter (small bumps and snow covered rocks)- improved distance middle texture- improved satellite image of Isla Blanco- runway in Yolandi is now properly lit during night-time- removed snow spots in wierd places- various smaller fixes Grab it in Steam Workshop, Play WithSix or my website: http://www.icebreakr.info(News section). 1 Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 12, 2016 is anyone else have clutter issues not showing if you are over 10-15 meter away? it happens on grass and again on snow . Share this post Link to post Share on other sites
Guest Posted May 12, 2016 New version frontpaged on the Armaholic homepage. Isla Abramia v1.3 Community Upgrade Project - Terrains Core Community Upgrade Project - Terrains Maps Share this post Link to post Share on other sites
icebreakr 3157 Posted May 12, 2016 Thank you Foxhound! Share this post Link to post Share on other sites
kilrbe3 37 Posted May 12, 2016 is anyone else have clutter issues not showing if you are over 10-15 meter away? it happens on grass and again on snow . Ya noticed the same. Can make flying and being distant look very 'bland' and OFP like. Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 12, 2016 Yes bland and no clutter from anything above 15m I would say maybe less, icebreakr Is this normal behavior for early still in development map? I don't experience this behavior on any other map ! Share this post Link to post Share on other sites
icebreakr 3157 Posted May 12, 2016 Will take a look what happened here. I'm pretty sure Altis settings were used. Share this post Link to post Share on other sites
AZCoder 921 Posted May 13, 2016 I can verify the same issue here, I have to fly really low to see ground clutter. Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 19, 2016 Any news/update on the clutter issue? Also wanted to report this at position: 090017 Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 19, 2016 Also there is a random not enter-able house placed in a weird spot inside the castle shown in the above picture. I would totally play on this map if the placement of buildings and object is cleaned up rather than placed randomly , I really think this has the potential to be amazing, PM me if I can be of assistance. Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 24, 2016 Hey Icebreaker , any update as to when this map will be finished? we really like it, but i am not sure if we should hang around waiting for it to be done, I know its a lot of work but I wonder if you can tell us how long you estimate it to be at playable state, we can't get any interest in the map due to number of issues but maily the terrain clutter and object placed out of position or glitched in number of places. Thank you for any work you are doing on this map Share this post Link to post Share on other sites
hcpookie 3770 Posted May 24, 2016 ARE WE THERE YET! Dude, forum etiquette (THE RULES) state you should not ask "are we there yet". I am certain that Ice is sitting on the maps and purposely not releasing them for another 6 months just because! Share this post Link to post Share on other sites
code34 248 Posted May 24, 2016 Hi Icebreakr ! Can you please think to declare all airport in cfgconfig ? :) Share this post Link to post Share on other sites
icebreakr 3157 Posted May 26, 2016 AggroOnTV: what the hell are you talking about? Did you even try the latest version? Share this post Link to post Share on other sites
AZCoder 921 Posted May 31, 2016 @icebreakr - you probably already know this by now, but the Arma 1.60 update with the new lighting engine has messed up the skies on every mod map. CUP rolled out a full update today to patch their maps, but the fix appears to be on a map by map basis, so it looks like your maps need updating. But you probably knew that. Here's Abramia mid-day: Share this post Link to post Share on other sites
AngelOnTV 1 Posted May 31, 2016 AggroOnTV: what the hell are you talking about? Did you even try the latest version? Yep latest one, 1.3, not able to view terrain grass detail about 10-15 meter radius, read the other guy's comment, I am not the only one having this issue, about objects miss placed, I mean buildings that are floating, and rocks that look strange (see the picture I attached) its on one of the new islands right by the castle, the castle has a random house inside shoved inside a castle not sure if this was miss placed or part of the design, let me know if you need any more clarification! Share this post Link to post Share on other sites
Foxone 1044 Posted May 31, 2016 The weird Acid looking clouds are caused by Arma's latest update, Icebreakr just needs to change some values to fix it! Share this post Link to post Share on other sites
Scorpi 10 Posted May 31, 2016 problem with eden editor (1.60) Share this post Link to post Share on other sites