jw custom 56 Posted November 15, 2015 Looks very nice B) Share this post Link to post Share on other sites
eh chaser 286 Posted November 15, 2015 Nice work...keep it up! :) :) Share this post Link to post Share on other sites
pulstar 55 Posted November 15, 2015 Looking good Richie.. Btw did you consider using newer assets for buildings and objects? Share this post Link to post Share on other sites
Richie 330 Posted November 15, 2015 Looking good Richie.. Btw did you consider using newer assets for buildings and objects? What newer assets do you mean ? we'll use anything so long as it fits with the terrain. Share this post Link to post Share on other sites
pulstar 55 Posted November 15, 2015 https://forums.bistudio.com/topic/185551-arma-3-custom-buildings/I hope you can find a new building or two that fits the milieu you're trying to create :) 1 Share this post Link to post Share on other sites
Thanatos-san 7 Posted December 14, 2015 Hows the development going? Share this post Link to post Share on other sites
Auss 208 Posted December 14, 2015 yeah nice work Ritchie i like some of the clutter types you have made there very nice and I gotta say the roads are looking good too :) 1 Share this post Link to post Share on other sites
Richie 330 Posted December 14, 2015 Cheers Auss :) means alot coming from you. Share this post Link to post Share on other sites
gwiddik 27 Posted December 15, 2015 Hows the development going? Development is still in progress... i'm working on the main capital and the others are working on other parts of the map. Maybe Richie can tell a little bit more about the current status. ;) Share this post Link to post Share on other sites
Richie 330 Posted December 15, 2015 Maybe Richie can tell a little bit more about the current status. ;) Gwiddik and Major_Desync are doing amazing work with the towns and cities, really amazing unique content :D I'm still doing roads and forests plus some touch ups on the map, smoothing where needed for roads etc WinstonSmith is doing object placement and sat cleanups, along with mask tweaks Kydoimos is making some awesome new objects, town/city signs, statues, hedges, custom plants and more. Progress being made each day/week, she's coming along nicely :) 1 Share this post Link to post Share on other sites
B@Co 323 Posted December 17, 2015 Hey Richie and team, i accidentally bumpt into this thread. And i have to say this is looking great! Fantastic work, looking forward to the release date. Keep up the good work! 1 Share this post Link to post Share on other sites
Richie 330 Posted December 20, 2015 and another town is born :) Full Album Shout out to Major_Desync for this eye candy 4 Share this post Link to post Share on other sites
GuilleGCA 24 Posted December 25, 2015 Nice work! keep working dude Share this post Link to post Share on other sites
Auss 208 Posted December 26, 2015 Just a couple of observations nothing major , the factory seems to have green sat image bleeding into the area where the tanks are inside the fence, also the trees look to be planted in a sandy area. Lastly I try to put a shoulder on the roads with maybe sand or dirt that way they look more realistic. Overall looking really nice Share this post Link to post Share on other sites
Derek Thompson 176 Posted January 9, 2016 Just a couple of observations nothing major , the factory seems to have green sat image bleeding into the area where the tanks are inside the fence, also the trees look to be planted in a sandy area. Lastly I try to put a shoulder on the roads with maybe sand or dirt that way they look more realistic. Overall looking really nice ^^^^ What he said :P Share this post Link to post Share on other sites
Richie 330 Posted January 10, 2016 The sat and mask are far from finished, we're moving from 1 town/city to another and fixing as we go, there will be things missed but with reports we'll catch them all in time, cheers guys :) Share this post Link to post Share on other sites
Luke_z_Brna 958 Posted February 27, 2016 Hey here is DonbassCZ . Iam a new team member. You certainly know me from my projects such as for example Takistan bases. Right here Richie caught me and suggested me for the cooperation on the project Isla de Spero. So Im here to build military infrastructures and help with random buildings such as farms etc. I've done first base which is located on the main island and Iam going to second one which will be on an island north of the main island aslo there is a third location but its still TOP SECRET to share it with you.Richie suggested the name for the first base as Donbasstion :D he wants something with Spanish theme... . And what about the base? Base includes heliports for transport and rescue + field hospital, radar / research station, garages, training areas, warehouses, barracks and a briefing part etc.. Entry into the base is heavily fortified and its not recommended for badguys to approach its fences :) . Enough speaking you certainly want to see some pictures so here is it. I hope you enjoy it and look forward to Isla de Spero. PS: I will add more pics later. Greets DonbassCZ 7 Share this post Link to post Share on other sites
CrazyCorky 463 Posted February 27, 2016 Glad to see you on the team! 1 Share this post Link to post Share on other sites
Behnzon 51 Posted March 6, 2016 Any updates on this? :) Share this post Link to post Share on other sites
Richie 330 Posted March 6, 2016 Any updates on this? :) Progress is being made, slowly but still progress. Last week was spent modifying an island for DonbassCZ, we're only a small team though but we're getting there :) 2 Share this post Link to post Share on other sites
anthariel 165 Posted March 7, 2016 It looks gorgeous! Keep up the nice job ;) BTW, very nice job with the clutters and the object placement in the towns! 2 Share this post Link to post Share on other sites