calebfg2 5 Posted September 5, 2017 Anyone else having issues with the AH-64 hellfire missiles not locking at all? Using ACE3 as well Share this post Link to post Share on other sites
breech99 47 Posted September 5, 2017 12 minutes ago, calebfg2 said: Anyone else having issues with the AH-64 hellfire missiles not locking at all? Using ACE3 as well Yep, that is confirmed calebfg2. No hellfire lock. Some issue that has been around for awhile now. I think will be addressed in upcoming patches. Share this post Link to post Share on other sites
bek 744 Posted September 6, 2017 Another dynamic loadouts gif, though I don't think this one includes all possible weapons, I might've missed one or two. 20 Share this post Link to post Share on other sites
soul_assassin 1750 Posted September 6, 2017 @shurka please stop posting random pictures. 10 Share this post Link to post Share on other sites
Davewinkleman 30 Posted September 7, 2017 Is that grey skin for the SU-25 new? Share this post Link to post Share on other sites
Scotty_Z 46 Posted September 7, 2017 On 9/4/2017 at 0:35 PM, kerozen said: Does the Duke system on the Mrap actually work? How does it work? Ive tried lowering it but every IED + Mine explodes you mean the rhino and that system was introduced because of a certain type of IED that was triggered by passive infrared sensors. So even if it was to work in game some how vanilla IED/Mines would still explode because those are pressure plate or command detonated. Share this post Link to post Share on other sites
Poentis.K 125 Posted September 8, 2017 I know it was said earlier in the month that some one of the RHS members left to make an independant mod. Were there others that left too? or was it just Yura Esin? Share this post Link to post Share on other sites
Redphoenix 1540 Posted September 8, 2017 Another "small" teaser about the next update :P All hail to @da12thMonkey for figuring out the color values and preparing the camos as well as hooking them up. 33 Share this post Link to post Share on other sites
Fanatic72 181 Posted September 8, 2017 Nice to see gref getting some jet love as well :) Share this post Link to post Share on other sites
sputnik monroe 102 Posted September 9, 2017 Before I try to find RHS's bug tracker I wanted to make sure I'm not the only one experiencing this.I notice on all the Abrams tanks, when the crew is turned in the driver is hanging out the bottom of the hull like this... Share this post Link to post Share on other sites
soul_assassin 1750 Posted September 9, 2017 11 minutes ago, sputnik monroe said: Before I try to find RHS's bug tracker I wanted to make sure I'm not the only one experiencing this.I notice on all the Abrams tanks, when the crew is turned in the driver is hanging out the bottom of the hull like this... Yes we are aware and it is already fixed internally. Thanks. 6 Share this post Link to post Share on other sites
das attorney 858 Posted September 9, 2017 48 minutes ago, soul_assassin said: Yes we are aware and it is already fixed internally. Thanks. That's some serious skid marks 6 Share this post Link to post Share on other sites
sputnik monroe 102 Posted September 9, 2017 1 hour ago, soul_assassin said: Yes we are aware and it is already fixed internally. Thanks. Excellent. Share this post Link to post Share on other sites
Davewinkleman 30 Posted September 9, 2017 Without giving any surprises away, how big is this update in comparison to others? In other words, have you put more work into this update than any prior update? (I am assuming with the stuff Jets broke you had to fix a lot.) Share this post Link to post Share on other sites
sargken 286 Posted September 9, 2017 27 minutes ago, Davewinkleman said: Without giving any surprises away, how big is this update in comparison to others? In other words, have you put more work into this update than any prior update? (I am assuming with the stuff Jets broke you had to fix a lot.) To add this in there, there has been 3 major dlc releases since the last rhs update. 1 Share this post Link to post Share on other sites
das attorney 858 Posted September 9, 2017 edit: deleted - sorry that was a bit off the cuff Share this post Link to post Share on other sites
wendyvonbraun 164 Posted September 9, 2017 7 hours ago, sputnik monroe said: Before I try to find RHS's bug tracker I wanted to make sure I'm not the only one experiencing this.I notice on all the Abrams tanks, when the crew is turned in the driver is hanging out the bottom of the hull like this.. I was really hoping you were gonna make a "I checked underneath and I couldn't find the problem" joke, but oh well. lol Share this post Link to post Share on other sites
[VW]Wrath 63 Posted September 9, 2017 Haha, that M1A1 bug makes me think of what tanks would be like in The Flintstones. XD 3 Share this post Link to post Share on other sites
wsxcgy 1960 Posted September 9, 2017 I request an abrams with the feet sticking out the bottom that maxes out at 1 meter/hour, for authentic immersive realistic strategic intense tactical preindustrial armored mechanized combat warfare 2 Share this post Link to post Share on other sites
da12thMonkey 1943 Posted September 9, 2017 22 minutes ago, wsxcgy said: I request an abrams with the feet sticking out the bottom that maxes out at 1 meter/hour, for authentic immersive realistic strategic intense tactical preindustrial armored mechanized combat warfare I'm afraid we already exceeded out yearly quota for tracked weapons of mass destruction http://steamcommunity.com/sharedfiles/filedetails/?id=897680893 any more, and we might get a strongly worded letter from the UN and a somewhat ambiguous tweet from the White House 6 Share this post Link to post Share on other sites
katipo66 94 Posted September 9, 2017 I recently found a PIP scope mod on steam and learned that it originated from this mod, I couldn't find these scopes in arsenal, are they still supported by RHS? I get the feeling not.... I gotta say after using that mod its very hard going back to 2D scopes, very immersive! Share this post Link to post Share on other sites
da12thMonkey 1943 Posted September 9, 2017 1 hour ago, MrFies said: where is the update ? you said after the arma 3 update ... So what if we did? It'll still be "after the arma 3 update" whether it's released in two week, two months, two years. All it means is we couldn't release before 1.76. Not that a release will immediately follow an Arma patch. We always need to test and fix things after game patches. We are working very hard on it right now though. 1.76 has put a lot of focus on getting some shit finished 9 Share this post Link to post Share on other sites