dead kennedy 124 Posted October 3, 2015 Progress at crimean map and cs_assault location. http://images.akamai.steamusercontent.com/ugc/391042736542922848/CCC61342C2BA3E3764DD1BD1CA9A2F2B3F419254/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|1024:575&composite-to=*,*|1024:575&background-color=black http://steamcommunity.com/sharedfiles/filedetails/?id=528881790 http://steamcommunity.com/sharedfiles/filedetails/?id=528881631 http://steamcommunity.com/sharedfiles/filedetails/?id=528881699 http://steamcommunity.com/sharedfiles/filedetails/?id=528881740 http://steamcommunity.com/sharedfiles/filedetails/?id=528881850 http://steamcommunity.com/sharedfiles/filedetails/?id=528881814 1 Share this post Link to post Share on other sites
mdtorch 39 Posted October 3, 2015 Looks very nice. Promising indeed. Is this still part of vtn? Is there any progress regarding vtn? Update, helos, jets maybe ACE compatibility? Share this post Link to post Share on other sites
dead kennedy 124 Posted February 13, 2016 Version 1.1, february 2016 Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=427515202 Dropbox: https://www.dropbox.com/s/atpdeq08pgmyfba/%40CossacCape.7z?dl=0 New: - Animated radar site on the mount Friday; - cs_assault-like hangar building at "AS-Salute" location; - More dirt roads around the airfield; - Power substation at the road from the city to the military base; - Powerlines and lightsources; - More than 20 surveying signal towers. At least two others can be seen through binoculars from each of those; - More vegetation around the whole map; - Vehicle caponiers around the airfield; - Hiking trail around Altyn-Kaya; - Other minor improvements; Fixed: - Some forests were impassable; - Removed bushes from the roads; - Stairway from the shore to Altyn-Kaya; Known bugs: - Some geometry glitches when using an air duct at "AS-Salute"; Not a bug: - Sharp cliff on the west side of the map is not a bug. Cossac cape is not an island, obviously it's a cape. And this is the map's end. Unfortunatelly this is not technically possible to place any invisible walls, so here is barricades on the road symbolising NO WAY HERE; 5 Share this post Link to post Share on other sites
Hate 232 Posted February 13, 2016 Oh cool, I thought this one was dead. Share this post Link to post Share on other sites
bars91 956 Posted February 13, 2016 A really cool little map, even tho it bares very little resemblance to the real Kazachka ;) Btw: you have Keys folder doubled in Addons folder and mod.cpp is there as well Share this post Link to post Share on other sites
Mozkelby 39 Posted February 13, 2016 Very good map, the only downside is how a bit of the island is clipped at the West-side. Share this post Link to post Share on other sites
dead kennedy 124 Posted February 13, 2016 Thank you. I don't recognize it as a downside. Any game has a borders of a map (unless this game is the Minecraft, of course). Share this post Link to post Share on other sites
Guest Posted February 13, 2016 Release frontpaged on the Armaholic homepage. Cossac cape 2015 v1.1 ** Armaholic now supports authors with donation button/links. When you have any donation/support links please contact me! Share this post Link to post Share on other sites
breech99 47 Posted February 14, 2016 Very clever and detailed. Share this post Link to post Share on other sites
Ranwer135 308 Posted February 14, 2016 ITS BEAUTIFUL! :cry2: :cry2: :cry2: 1 Share this post Link to post Share on other sites
Hate 232 Posted February 14, 2016 Thank you. I don't recognize it as a downside. Any game has a borders of a map (unless this game is the Minecraft, of course). I would like to add that yes, all maps do have borders, this particular border looks ridiculous when approaching the terrain from the west in an air vehicle. It's a bit odd, too, for a map with a giant airfield to have such a drastically visible border. Of course, to each their own (especially the map maker). I only write this because I like air-raiding the field. Share this post Link to post Share on other sites
Spoor 23 Posted February 14, 2016 Version 1.1, february 2016 :459: :627: :627: Share this post Link to post Share on other sites
bars91 956 Posted February 18, 2016 Yup - making it an actual "island" with some steep cliffs rather then a cutoff would be epic win for aesthetics and usage. ;) Share this post Link to post Share on other sites
dead kennedy 124 Posted February 19, 2016 Go make your own if you want. Tools are freely avialable :-)) I have referenced my map from this part of the land - https://old.maps.yandex.ru/?um=UaBUpmRSc-ITwLutLpwmG6EFxgEo6I77&ll=33.398353%2C44.567732&spn=0.031543%2C0.015646&z=15&l=sat%2Csat - and I think I reached my goal. Share this post Link to post Share on other sites
sonsalt6 105 Posted February 22, 2016 New mod v1.1 available at withSIX. Download now by clicking: Hey Dead Kennedy , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
42th 0 Posted March 7, 2016 Nice map, like A3 version of Utes.Thank you for your work. Yesterday i tried to do smth in the new Eden editor, so i made a VTN-mod version of your demo mission ("To the last bullet") on that island. I changed nothing, but just replaced RHS-units on VTN-ones (since there are enough content (finally they've got hmmwvs) to remake this mission). Mission require only VTN-mod (it works well with 1475 build) and this map. If you don't mind there is a link on mission https://yadi.sk/d/gzV7oWXmpxS5x you can freely upload it to your steam page Btw, how long we should wait to see Beketov district map? Share this post Link to post Share on other sites
dead kennedy 124 Posted March 8, 2016 Dunno. Month or another, I think. Subscribe to http://visitor4notes.blogspot.ruto see a progress. Share this post Link to post Share on other sites
Guest Posted July 4, 2016 Armaholic mirror updated: Cossac cape 2015 v1.2b Share this post Link to post Share on other sites
dead kennedy 124 Posted July 10, 2016 Version 1.2 July 2016 has been just released on Steam. Build 1.60 compatibility patch. FIXED: Lighting is now fully compatible with Arma III version 1.60 ADDED: Three new cutscenes Share this post Link to post Share on other sites
Guest Posted July 10, 2016 Release frontpaged on the Armaholic homepage. Cossac cape 2015 v1.2 Share this post Link to post Share on other sites
dystopian 25 Posted July 10, 2016 Cool I see on one of the pictures a Counter Strike Assault Map influence ;) Nice. Share this post Link to post Share on other sites
kecharles28 197 Posted August 31, 2016 Updated mod v1.2 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites