EDcase 87 Posted March 5, 2015 I agree that new sounds are much better and I've stopped using JSRS and SOS (tried both) I just hope new environmental effects don't go too far so it doesn't sound like being in a tin can. Share this post Link to post Share on other sites
Brisse 78 Posted March 5, 2015 I just hope new environmental effects don't go too far so it doesn't sound like being in a tin can. The initial version that leaked earlier this week was in fact the opposite of that. It was too subtle. Several players stated that in dev-branch forum and the dev's agreed. Share this post Link to post Share on other sites
jumpinghubert 49 Posted March 5, 2015 I agree that new sounds are much better and I've stopped using JSRS and SOS (tried both)I just hope new environmental effects don't go too far so it doesn't sound like being in a tin can. same here. Gunsound related original bis + laxemanns reverb mod are my new favorite :) Share this post Link to post Share on other sites
Kydoimos 916 Posted March 5, 2015 New sounds really breathe life into Arma 3! Just love them! :D Share this post Link to post Share on other sites
toysoldier 35 Posted March 5, 2015 Toysoldier: In my opinion they are punchy enough now. Maybe try and increase your volume. For a somewhat correct volume, stand in a calm environment and turn up the volume so you can clearly hear the ambient sounds from the environment. Only when you have done that, you are ready for combat :) Yes i turned up ;) The TRG 21 is a great example for need more punch. Share this post Link to post Share on other sites
nikiforos 450 Posted March 5, 2015 Well one can blame BIS for anything but can't blame them for not trying to support and to make the game better. Share this post Link to post Share on other sites
Sterlingarcherz101 15 Posted March 5, 2015 Really Happy they are working on sounds. I Like jsrs and sos, they add a great new flavor to the game. But some servers don't have the option. so is nice that vanilla is finally taking strides to catch up and hopefully surpass setting a new bar. Lots of good feedback on Dev branch. recommend hopping on Dev branch now and again. Nice to see the work devs put in as it goes along. All in all Really making marksman dlc more hyped for me anyway. I'm not just all about the new guns. The new sounds and whats coming with them are more exciting for me. Share this post Link to post Share on other sites
meaty 34 Posted March 5, 2015 like the new sounds! :) Is it just me though or are the sounds for the vehicle AA guns very quite?? Share this post Link to post Share on other sites
chompster 29 Posted March 5, 2015 (edited) I found most of them to be very meh. Aside from the KH2002, FS2000, KIRSS VECTOR and that opfor pistol(not revolver) all the other weapons either didn't change at all, or sound worse to me. So yeah, I'm sticking to JSRS: DF which is infinitely better in every aspect and much higher quality. Edited March 5, 2015 by Chompster Share this post Link to post Share on other sites
vostov 10 Posted March 5, 2015 The new sounds are.... fantastic. I can hear an echo? I was like... ''que!?" "que1!?" I turned off all my mods. Then started again. Then I was like.... muthafuckin' très bon! Immersion just got higher. With the default vanilla good quality stuff. Excellent job metaphorical high five being sent. Keep it up. Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted March 6, 2015 I found most of them to be very meh.Aside from the KH2002, FS2000, KIRSS VECTOR and that opfor pistol(not revolver) all the other weapons either didn't change at all, or sound worse to me. So yeah, I'm sticking to JSRS: DF which is infinitely better in every aspect and much higher quality. Not all weapons were changed. The change log states this. Share this post Link to post Share on other sites