imawesty 10 Posted May 5, 2015 Looking great! Hopefully the tiling problem gets resolved some time soon for you :) If you still need help with the mask/placing objects I'd be happy to help. New to the forum, but have a project I've been working on to showcase if need be. I look forward to future updates, great work ^_^ Share this post Link to post Share on other sites
Solano 176 Posted May 7, 2015 Wow impressive! Very promising screenshots there Share this post Link to post Share on other sites
nikiforos 450 Posted May 7, 2015 It has been a long time since DigitalCenturion posted last time. I just hope the mod is still on and not abandoned. Share this post Link to post Share on other sites
rumham 10 Posted May 7, 2015 Looking great, excited to see this finished! Share this post Link to post Share on other sites
sjaba 19 Posted May 8, 2015 This is single handedly the best island for air combat . Now with the airport it gets even better. +1 Looking forward to follow this project. Share this post Link to post Share on other sites
Foxone 1044 Posted May 9, 2015 It has been a long time since DigitalCenturion posted last time. I just hope the mod is still on and not abandoned. I am one of the guys who is placing buildings on this map, and i can tell you we aren't abondoning this project (at least i am not). I will post some screenshots of the airport, since i am in charge of building it. BTW i am glad you like the terrain, and it also excellent for naval combat. Share this post Link to post Share on other sites
nikiforos 450 Posted May 9, 2015 I am one of the guys who is placing buildings on this map, and i can tell you we aren't abondoning this project (at least i am not).I will post some screenshots of the airport, since i am in charge of building it. BTW i am glad you like the terrain, and it also excellent for naval combat. Really happy to read that Foxone! :) Share this post Link to post Share on other sites
Foxone 1044 Posted May 9, 2015 (edited) I am having some problems with lighting the place up, if a place lamps and then load the MapBuilder project (time is set to 23:00), there lamps won't illumate the terrain. Does anyone know how to fix that, please let me know. Here are the pictures i promised (i hope it works now): http://postimg.org/image/swxboib9z/ http://postimg.org/image/4dlt6jbfx/ http://postimg.org/image/pif58dfvb/ http://postimg.org/image/upqrc610t/ http://postimg.org/image/keqavradf/ http://postimg.org/image/k8yb8mdfz/ http://postimg.org/image/i3mqaqp4h/ http://postimg.org/image/srx3ld53d/ http://postimg.org/image/pmw2dpbm9/ http://postimg.org/image/acis9ge63/ I hope you guys like it :), feel free to give feedback, ask for some changes and give ideas! Edited May 10, 2015 by Foxone Share this post Link to post Share on other sites
nikiforos 450 Posted May 9, 2015 Sorry but something is wrong with the pic upload. Try to click and get empty pages. Share this post Link to post Share on other sites
Foxone 1044 Posted May 9, 2015 Sorry but something is wrong with the pic upload. Try to click and get empty pages. oke i will try and fix it tomorrow (i am new to this kind of stuff). Share this post Link to post Share on other sites
FrankManic 13 Posted May 10, 2015 I'm always happy to have new terrains and that city looks like it could be fun once you put buildings on it. Best of luck with your project! Share this post Link to post Share on other sites
Foxone 1044 Posted May 10, 2015 Pic error is fixed, check my old post :D Share this post Link to post Share on other sites
nikiforos 450 Posted May 10, 2015 Looks nice, can't wait for next update :cool: Share this post Link to post Share on other sites
digitalcenturion 20 Posted June 5, 2015 Hello guys, back from the dead so to speak. A super busy spring behind me... Sorry to all you guys and the team for disappearing. Didn't want to make any promises I couldn't keep. As summer is upon us I thought, why not add some snow to the map to make it seem more cold and unforgiving? The A3 lightning made it feel very summery and did not really get the season feel across. So I did a fast test and I must say, I like it. What do you guys think? Keep in mind this is an early test, but I wanted to go for the splotchy feel of late winter or early spring when the snow has started to melt but it still is below zero during the nights. Share this post Link to post Share on other sites
nikiforos 450 Posted June 5, 2015 Looks good! Some snow will never hurt the overall experience.. BTW an airport or runway is badly needed my friend because this map is amazing for flight missions. I hope we get that soon:) Share this post Link to post Share on other sites
digitalcenturion 20 Posted June 9, 2015 Yes the airfield will be in the next update, Foxone has been working on it. I have tweaked the snow some more now. Smaller splotches in wooded areas and larger ones on the fields.. Gameplay tests will decide if it's a keeper. I am now slooowly getting back to object placement and finally trying out Silolas X-cam, it looks great but a bit to learn. Share this post Link to post Share on other sites
Foxone 1044 Posted June 9, 2015 I send you a file containing some airfield related stuff, could you check it out, so i can export it? Share this post Link to post Share on other sites
digitalcenturion 20 Posted June 14, 2015 Will do Foxone! Some more snow testing shots. Thanks god they fixed the tiling bug in the latest dev branch. Share this post Link to post Share on other sites
sjaba 19 Posted June 15, 2015 BTW an airport or runway is badly needed my friend because this map is amazing for flight missions My thought exactly...Arma3 needs some big islands to cater for the many nice fixed wing mods out there, and this map seems to be just that. Looks good :) Share this post Link to post Share on other sites
digitalcenturion 20 Posted July 2, 2015 Hi everybody, good news! Bohemia Interactive patched Terrain Builder finally so now layer generation works properly, which means that I can now use my source files properly and get a 1m/px satmap resolution! Also, in other news, I have decided to put the winter variant on the backburner for now because of the low amount of avaliable trees and make a summer version. As a stress test, I've used world tools to add an additional 1,7 million trees, bringing the object count up to almost 4 million. The forests now look like proper forests, and performance does not seem to be much worse. If all goes well I could have a new version up in a couple of weeks. Here are some screenies: Share this post Link to post Share on other sites
Foxone 1044 Posted July 2, 2015 Digital, I will send you the .txt file now (containing the last part of the airfield) Share this post Link to post Share on other sites
digitalcenturion 20 Posted July 9, 2015 Thought I'd update you guys on what's cooking right now: We are a few weeks away from next major update that will be 0.5 beta. Features: -Totally reworked satmap for summer look. Variety on the ground, realism and good looks are prio #1. No more does it feel like running around on a google map. Arma 2 ACRs Bukowina and Bystrica maps have been a major source of inspiration. -More buildings. For 0.5 the focus has been on the island of Emäsalo (RL name, opposite of the oil refinery) which will have complete building placement for this version. -More trees and more varied nature. -Airfield -Some military bases, one of which is a major garrison on Emäsalo island. Stand by for some screenshots later. Share this post Link to post Share on other sites
nikiforos 450 Posted July 9, 2015 Excellent new DigitalCenturion!! Can't wait for some screenshots! BTW I'm not aware if you heard about the guy that release new assets based on American buildings etc.. Here is a link if you find them interesting for your map.. http://forums.bistudio.com/showthread.php?193248-Santa-Catalina-Island-USA-Terrain Some of the houses etc would fit your map perfectly! Share this post Link to post Share on other sites
digitalcenturion 20 Posted July 17, 2015 Here are some screenies, that while fresh are already out of date to some parts, I've done many iterations of the satmap look / ground clutter / textures types to get the best possible look. These are taken on a three monitor system that is why they are so wide and a bit distorted towards the edges. I started my summer vacation today but I have a lot of stuff planned so I won't make any promises regarding when the new version will be out. @Nikoforos: Yes they look excellent! I am a bit hesitant to make more dependencies but if they are as good as they look in the screenies I will probably make use of them. Share this post Link to post Share on other sites