Ketchup0434 13 Posted March 9, 2015 Just so you know Massi, I have been getting error messages with the SPG-9 Any others having issues? Share this post Link to post Share on other sites
El Tyranos 1264 Posted March 9, 2015 Same here, I had errors popup yesterday evening. I will copy RPT line later if needed. Share this post Link to post Share on other sites
weatherstation 10 Posted March 9, 2015 I'm also getting this errors ... Share this post Link to post Share on other sites
madbull3400 10 Posted March 12, 2015 so are there plans to fix the entry point for the pilot on the mi-8mtvs? Share this post Link to post Share on other sites
bagpiperguy 74 Posted March 20, 2015 Hey massi, I noticed a lot of bugs so I hate to do this but I would like to ask if its possible to make your mod compatible with RHS, Most of it works good but the MI-8's do a weird deformity glitch with the landing wheels. I know Chairborne had this problem with his Mi-8 and 17's also. He managed to fix it so there must be a way. Thanks for the mod! My community loves using it. Share this post Link to post Share on other sites
slamduck 13 Posted March 21, 2015 Planes when ? Civilian car when ? Share this post Link to post Share on other sites
redarmy 422 Posted April 22, 2015 Planes when ?Civilian car when ? Maybe when you learn some manners and ask nicely...like this. Massi,love your collection,is there any chance you might include a Vodnik to the list? Share this post Link to post Share on other sites
Sneakydudes 10 Posted April 26, 2015 masvehiles\spg9\0g9.p3d error not sure what to do here, // but what one could be this? all? Share this post Link to post Share on other sites
Sneakydudes 10 Posted April 28, 2015 11:17:15 ERROR when cooking mesh for PX scene! Model: mas_eli\ch47\ch_47f.p3d Component: component13 11:17:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 11:17:21 mas_BTR60_Skeleton: Invalid parent bone 'otocvelitele' for 'hatch_commander' 11:17:21 Warning: Convex component representing Slide not found 11:17:21 Warning: Convex component representing Slide not found Share this post Link to post Share on other sites
lavbo0321 5 Posted June 1, 2015 As always great work! However, I have a problem I thought you mentioned and may have a fix for already, but I can't find it. I can't put any of my guys in turrets. Especially the Humvees's. Any fix? Share this post Link to post Share on other sites
massi 772 Posted August 17, 2015 by massi NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3 Hi, I’m releasing an updated version of my NATO SF Spetsnaz vehicles, in this version I fixed several reported bugs, plus I’ve added F35C thanks to Olli. You’ll find all the list of fixies in the following changelog. Thanks a lot for all feedbacks and suggestions. Description This addon is meant to equip my US, UK , Italian NATO SF, African , Chernarus and GRU Spetsnaz units with realistic vehicles in use. The vehicles that will equip my SF units will be found also in the editor, available for standard BI factions as follow: - TANKs (IND/OPF): T55, T34, T72s, ZSU thanks to Reyhard - BMP1/BMP2 (IND/OPF): thanks to Reyhard - BRDM2/BTR60 (IND/OPF): thanks to Sudden - UAZ (IND/OPF): Dshk, M2, SPG9, AGS30, unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - HILUX ARMED PICK-UP (FIA): Dshk, M2, SPG9, AGS30, unarmed, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - LAND ROVERS (IND/BLU): M2, MK19, TOW, SPG9, unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - HMMVW (BLU): M2, MK19, TOW, M134, Special Ops M134/Mk19, unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - CH47 (BLU): thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - UH1Y (BLU): armed/unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - UH60M (BLU): standard/spec ops/MEV thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - Mi8/Mi8 MTV (IND/OPF): thanks to Sudden, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - Mi24 (IND/OPF): thanks to Sudden, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES - STATIC WEAPONS (IND/OPF/BLU/FIA): dshk, M2, Kord, AGS, Mk19, M119, D30, ZPU, Stinger, Strela, Mortars, SPG9, Metis, Tow thanks to Reyhard - F35C (BLU): CAS, STEALTH and CAP versions thanks to Olli I used what I found on web as reference sources. Features: - Those vehicles are meant to equip my unit's packs - Wheeled vehicles have Firing from Vehicles and Sling-Load features enabled - Helicopters have Firing from Vehicles, Sling-Load, and sling load cam features enabled - Helicopters should be AGM fast-rope compatible - Helicopters are compatible with advanced flight models - Classnames list included in folder Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties. In Editor you'll find: BI Faction >> Vehicles (OLD) >> Vehicles BI Faction >> Static (OLD) >> Static Weapons Requirements. Arma3 Changelog. v 1.1 date 17/AGO/2015 - Added F35C in CAS, STEALTH and CAP versions thanks to Olli - Improved wheeled vehicles handling - Improved choppers handling and flight models - Fixed non visible parts of the vehicles while in FFV - Fixed wrong FFV position in UH1Y - Fixed UH60 medevac chopper crashing while taking off - Fixed UH60 pilot sticks floating parts - Fixed PG9/OG9 errors - Fixed an error causing CTD with Static weapons - Updated armor values to BI standards - Updated sounds to BI standards Bugs. No problems found so far. Further Improvements. - models and config CREDITS !!! Reyhard: thanks a lot for giving permission to include his great Tanks (T55-T34-T72- ZSU), APC (BMP1-BMP2) and Static weapons, and thanks a lot for releasing the MLODs those were an invaluable source! Sudden: thanks a lot for giving permission to include his great BTR60, BRDM2, Mi24 and Mi8 ! Aplion: thanks a lot for releasing all the MLODs of choppers (UH60, UH1Y, CH47) and wheeled vehicles (UAZ, LR, HMMVW) those were an invaluable source! Olli: Thanks a lot for giving permission to include his Great F35C! BI: for A1/A2/OA MLODS those were an invaluable source! Graeme: New logos and graphics. Thanks to all who helped on the forum solving issues! Thanks a lot to all of them, since without them I would have never been able to release this pack! Thanks a lot to BI for their great Arma 3 Alpha ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/qjaz38rpqg1jy1m/NATO_Russian_SF_Vehicles_v__1.1.zip ALSO AVAILABLE ON STEAM WORKSHOP HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=501552467 Some of the vehicles included in the pack: Hope you'll enjoy these vehicles ! Best Regards Massi Share this post Link to post Share on other sites
Megiddo 73 Posted August 17, 2015 Thanks for the update ! Share this post Link to post Share on other sites
bagpiperguy 74 Posted August 17, 2015 Thanks for the update man! Share this post Link to post Share on other sites
Guest Posted August 17, 2015 Thanks for publishing your updated work on Armaholic :cool: Release frontpaged on the Armaholic homepage. NATO SF and Russian Spetsnaz Vehicles v1.1 Share this post Link to post Share on other sites
massi 772 Posted August 17, 2015 Thanks a lot for the mirrors Foxhound ;) Share this post Link to post Share on other sites
kecharles28 197 Posted August 17, 2015 Updated mod v1.1 available at withSIX. Download now by clicking: Hey massi , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
nerdwing 13 Posted August 17, 2015 EDIT: argh, wrong thread! Share this post Link to post Share on other sites
massi 772 Posted August 18, 2015 Thanks for updating the mod kecharles28 :) Share this post Link to post Share on other sites
DAGGER ARMANET 172 Posted August 18, 2015 Nice ! thanks Massi !! My group loves the SOV HMMWV. Looks like the view issue it had when you were a passenger and the vehicle being "see through" was fixed. Or at least it doesn't seem to do that anymore. Thanks for updating all this ! Share this post Link to post Share on other sites
massi 772 Posted August 18, 2015 Nice ! thanks Massi !! My group loves the SOV HMMWV. Looks like the view issue it had when you were a passenger and the vehicle being "see through" was fixed. Or at least it doesn't seem to do that anymore. Thanks for updating all this ! Yes I fixed it and also on the LR. Thanks I'm glad you're enjoying them ;) Share this post Link to post Share on other sites
Capt Childs 178 Posted August 21, 2015 Hi Massi Great vehicle pack :) Is it possible to have an unarmed LR without the cover? Also... what are your thoughts around integrating the vehicle radios from TFAR? Would be incredibly helpful! Share this post Link to post Share on other sites
massi 772 Posted August 21, 2015 Hi Massi Great vehicle pack :) Is it possible to have an unarmed LR without the cover? Also... what are your thoughts around integrating the vehicle radios from TFAR? Would be incredibly helpful! nice idea about the LR...for radios I don't know how to do it...are there any references around? Share this post Link to post Share on other sites
Bamse 223 Posted August 21, 2015 iirc this is the official document on TFAR-compatibility: https://github.com/michail-nikolaev/task-force-arma-3-radio/wiki/API:-For-developers#vehicles Share this post Link to post Share on other sites
bagpiperguy 74 Posted August 22, 2015 Just found a bit of a bug when running this mod with RHS and maybe other mods with HIP helicopters in them. The model seams to break. Also you cannot enter as a pilot and the weapons do not show up. Do you thing it would be ok to add support for RHS or do you not want to associate with there mod? Here is a picture of what I am talking about, sorry about the size. Share this post Link to post Share on other sites
massi 772 Posted August 23, 2015 Just found a bit of a bug when running this mod with RHS and maybe other mods with HIP helicopters in them. The model seams to break. Also you cannot enter as a pilot and the weapons do not show up. Do you thing it would be ok to add support for RHS or do you not want to associate with there mod? Just checked and everything runs fine with RHS, it has to be some other addon causing the issue Share this post Link to post Share on other sites