Jump to content
massi

NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3

Recommended Posts

Just so you know Massi, I have been getting error messages with the SPG-9

Any others having issues?

Share this post


Link to post
Share on other sites

Same here, I had errors popup yesterday evening. I will copy RPT line later if needed.

Share this post


Link to post
Share on other sites

Hey massi, I noticed a lot of bugs so I hate to do this but I would like to ask if its possible to make your mod compatible with RHS, Most of it works good but the MI-8's do a weird deformity glitch with the landing wheels. I know Chairborne had this problem with his Mi-8 and 17's also. He managed to fix it so there must be a way. Thanks for the mod! My community loves using it.

Share this post


Link to post
Share on other sites
Planes when ?

Civilian car when ?

Maybe when you learn some manners and ask nicely...like this.

Massi,love your collection,is there any chance you might include a Vodnik to the list?

Share this post


Link to post
Share on other sites

11:17:15 ERROR when cooking mesh for PX scene!

Model: mas_eli\ch47\ch_47f.p3d

Component: component13

11:17:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton

11:17:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton

11:17:21 mas_BTR60_Skeleton: Invalid parent bone 'otocvelitele' for 'hatch_commander'

11:17:21 Warning: Convex component representing Slide not found

11:17:21 Warning: Convex component representing Slide not found

Share this post


Link to post
Share on other sites

As always great work!

However, I have a problem I thought you mentioned and may have a fix for already, but I can't find it.

I can't put any of my guys in turrets. Especially the Humvees's.

Any fix?

Share this post


Link to post
Share on other sites

head_vehicles2_zpsxb7wnadc.jpg

 

 

     

by massi

 

 

 

NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3

 

 

Hi,

I’m releasing an updated version of my NATO SF Spetsnaz vehicles, in this version I fixed several reported bugs, plus I’ve added F35C thanks to Olli.

You’ll find all the list of fixies in the following changelog.

Thanks a lot for all feedbacks and suggestions.

 

Description

This addon is meant to equip my US, UK , Italian NATO SF, African , Chernarus and GRU Spetsnaz units with realistic vehicles in use. The vehicles that will equip my SF units will be found also in the editor, available for standard BI factions as follow:

 

- TANKs (IND/OPF): T55, T34, T72s, ZSU  thanks to Reyhard

 

- BMP1/BMP2 (IND/OPF): thanks to Reyhard

 

- BRDM2/BTR60 (IND/OPF): thanks to Sudden

 

- UAZ (IND/OPF): Dshk, M2, SPG9, AGS30, unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- HILUX ARMED PICK-UP (FIA): Dshk, M2, SPG9, AGS30, unarmed, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- LAND ROVERS (IND/BLU): M2, MK19, TOW, SPG9, unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- HMMVW (BLU): M2, MK19, TOW, M134, Special Ops M134/Mk19, unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- CH47 (BLU):  thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- UH1Y (BLU):  armed/unarmed thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- UH60M (BLU):  standard/spec ops/MEV thanks to Aplion's MLODs, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- Mi8/Mi8 MTV (IND/OPF):   thanks to Sudden, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- Mi24 (IND/OPF):   thanks to Sudden, with WORKING FIRING FROM VEHICLE AND SLING-LOAD FEATURES

 

- STATIC WEAPONS (IND/OPF/BLU/FIA): dshk, M2, Kord, AGS, Mk19, M119, D30, ZPU, Stinger, Strela, Mortars, SPG9, Metis, Tow  thanks to Reyhard

 

- F35C (BLU): CAS, STEALTH and CAP versions  thanks to Olli

 

I used what I found on web as reference sources.

 

Features:

 

 

- Those vehicles are meant to equip my unit's packs

 

- Wheeled vehicles have Firing from Vehicles and Sling-Load features enabled

 

- Helicopters have Firing from Vehicles, Sling-Load, and sling load cam features enabled

 

- Helicopters should be AGM fast-rope compatible

 

- Helicopters are  compatible with advanced flight models

 

- Classnames list included in folder

 

 

Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties.

In Editor you'll find:

 

BI Faction >> Vehicles (OLD) >> Vehicles

 

BI Faction >> Static (OLD) >> Static Weapons

 

Requirements.

Arma3

 

Changelog.

 

 

v 1.1  date 17/AGO/2015

 

- Added F35C in CAS, STEALTH and CAP versions thanks to Olli

 

- Improved wheeled vehicles handling

 

- Improved choppers handling and flight models

 

- Fixed non visible parts of the vehicles while in FFV

 

- Fixed wrong FFV position in UH1Y

 

- Fixed UH60 medevac chopper crashing while taking off

 

- Fixed UH60 pilot sticks floating parts

 

- Fixed PG9/OG9 errors

 

- Fixed an error causing CTD with Static weapons

 

- Updated armor values to BI standards

 

- Updated sounds to BI standards

 

 

Bugs.

No problems found so far.

 

Further Improvements.

- models and config

 

CREDITS !!!

Reyhard: thanks a lot for giving permission to include his great Tanks (T55-T34-T72- ZSU), APC (BMP1-BMP2) and Static weapons, and thanks a lot for releasing the MLODs those were an invaluable source!

 

Sudden: thanks a lot for giving permission to include his great BTR60, BRDM2, Mi24 and Mi8 !

 

Aplion: thanks a lot for releasing all the MLODs of choppers (UH60, UH1Y, CH47) and wheeled vehicles (UAZ, LR, HMMVW) those were an invaluable source!

 

Olli:  Thanks a lot for giving permission to include his Great F35C!

 

BI:  for A1/A2/OA MLODS  those were an invaluable source!

 

Graeme:  New logos and graphics.

 

Thanks to all who helped on the forum solving issues!

 

Thanks a lot to all of them, since without them I would have never been able to release this pack!

 

 

Thanks a lot to BI for their great Arma 3 Alpha !

 

Thanks to all Arma community for great support !

 

Download Links:

http://www.mediafire.com/download/qjaz38rpqg1jy1m/NATO_Russian_SF_Vehicles_v__1.1.zip

 

 

ALSO AVAILABLE ON STEAM WORKSHOP HERE:

 

http://steamcommunity.com/sharedfiles/filedetails/?id=501552467

 

Some of the vehicles included in the pack:

th_promo_veh_1_zpsucglmexf.jpg 

 

th_promo_veh_2_zps1tdhpah7.jpg

 

th_promo_veh_3_zpswrfjveko.jpg

 

th_promo_veh_4_zpsb1jit1ww.jpg

 

th_promo_veh_5_zpsgjjamudh.jpg

 

th_promo_veh_6_zpsghagzgyv.jpg

 

th_promo_veh_7_zpscag4gips.jpg

 

th_promo_veh_8_zpsg94qljmk.jpg

 

Hope you'll enjoy these vehicles !

 

Best Regards

Massi

Share this post


Link to post
Share on other sites

Thanks a lot for the mirrors Foxhound  ;) 

Share this post


Link to post
Share on other sites

Updated mod v1.1 available at withSIX. Download now by clicking:

banner-420x120.png

Hey massi , you can upload updates or new mods to withSIX yourself now!

Make your own promo page, get the power to release your work at your own point of choosing.

To learn more, follow this guide.

Share this post


Link to post
Share on other sites

Nice ! thanks Massi !!

 

My group loves the SOV HMMWV. Looks like the view issue it had when you were a passenger and the vehicle being "see through" was fixed. Or at least it doesn't seem to do that anymore. Thanks for updating all this !

Share this post


Link to post
Share on other sites

Nice ! thanks Massi !!

 

My group loves the SOV HMMWV. Looks like the view issue it had when you were a passenger and the vehicle being "see through" was fixed. Or at least it doesn't seem to do that anymore. Thanks for updating all this !

Yes I fixed it and also on the LR.

 

Thanks I'm glad you're enjoying them ;)

Share this post


Link to post
Share on other sites

Hi Massi

 

Great vehicle pack :)

 

Is it possible to have an unarmed LR without the cover?

 

Also... what are your thoughts around integrating the vehicle radios from TFAR?  Would be incredibly helpful!

Share this post


Link to post
Share on other sites

Hi Massi

 

Great vehicle pack :)

 

Is it possible to have an unarmed LR without the cover?

 

Also... what are your thoughts around integrating the vehicle radios from TFAR?  Would be incredibly helpful!

nice idea about the LR...for radios I don't know how to do it...are there any references around?

Share this post


Link to post
Share on other sites

Just found a bit of a bug when running this mod with RHS and maybe other mods with HIP helicopters in them. The model seams to break. Also you cannot enter as a pilot and the weapons do not show up. Do you thing it would be ok to add support for RHS or do you not want to associate with there mod?

 

Here is a picture of what I am talking about, sorry about the size.

 

290B89D3F6932F12C2091690B0F373A1434D94A8

Share this post


Link to post
Share on other sites

Just found a bit of a bug when running this mod with RHS and maybe other mods with HIP helicopters in them. The model seams to break. Also you cannot enter as a pilot and the weapons do not show up. Do you thing it would be ok to add support for RHS or do you not want to associate with there mod?

 

 

Just checked and everything runs fine with RHS, it has to be some other addon causing the issue

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×