poolpunk 668 Posted February 16, 2015 @DevilDogCro: Thanks! I think i will release an updated version of the Beach Objects and continue work on the Containers - A lot to do there yet. Share this post Link to post Share on other sites
poolpunk 668 Posted February 27, 2015 (edited) Welcome the new Metal Barrels to the Containers-Family! Edited February 27, 2015 by poolpunk Share this post Link to post Share on other sites
kelgram 10 Posted February 28, 2015 Good job poolpunk, it is always small things which I think add the most immersion to ArmA. 10/10 Share this post Link to post Share on other sites
Rich_R 1087 Posted February 28, 2015 Like very much...... Cargo containers and the like would be nice too:) Doing a great job! Share this post Link to post Share on other sites
miketim 20 Posted March 1, 2015 Awesome work, would be great for missions where you hijack some oil :) Share this post Link to post Share on other sites
poolpunk 668 Posted March 14, 2015 Finished most of the work for these modern ISO Containers. As the A3 Ones are really good, i thought id try a more SciFiI-Approach fitting to the HighSec-Boxes and Safety Barrels. Share this post Link to post Share on other sites
poolpunk 668 Posted March 14, 2015 .. and the remaining retextures. I still have to fine-tune several colors though. Share this post Link to post Share on other sites
hotzenplotz 138 Posted March 14, 2015 Wow looks fantastic, the next useful stuff. Keep it up.;) Share this post Link to post Share on other sites
poolpunk 668 Posted March 15, 2015 Finished another Pallet-Type. :o - There will be ordinary wood, plastic and special palletes, too. Share this post Link to post Share on other sites
poolpunk 668 Posted March 16, 2015 Several (useable) Fuel Barrel-Variants and the retextured A2-Canisters. Share this post Link to post Share on other sites
poolpunk 668 Posted March 29, 2015 Redid the Rugged Pallets and the Safety Barrels - these need still some decent textures. Im an QuixelSuite-Owner since a couple of days and i love it. :) Share this post Link to post Share on other sites
miketim 20 Posted March 29, 2015 Awesome work! I can see some really good missions in the future with this stuff... chemical weapons raids, finding enemy bomb and drug labs.. breaking bad & the hurt locker;) this stuff looks great, and really useful Share this post Link to post Share on other sites
zir 10 Posted March 30, 2015 Beautiful! the models are on point, the textures crisp. Good work Dude! This is what the community really needs. not another M4. Good stuff for mission makers. Love it. Share this post Link to post Share on other sites
Richie 330 Posted March 30, 2015 Stunning work, high quality models Share this post Link to post Share on other sites
poolpunk 668 Posted April 23, 2015 More texture work :) Share this post Link to post Share on other sites
Rich_R 1087 Posted April 24, 2015 Nice stuff. Agree with the above post...more cargo stuff!!! Share this post Link to post Share on other sites
zukov 490 Posted April 24, 2015 the sci fi doors are openable? Share this post Link to post Share on other sites
poolpunk 668 Posted April 25, 2015 Hi Zukov! They wont be in the first version, i think. At the moment the two different Display-Versions (which can be "setObjectTexture"-d) serve only as a way to distinguish the cargo variants from the static variants. Share this post Link to post Share on other sites
poolpunk 668 Posted May 5, 2015 Nearly finished the SciFi-Stuff - Some of you might recognize the small crates ;) Share this post Link to post Share on other sites
oktyabr 12 Posted May 5, 2015 Nearly finished the SciFi-Stuff - Some of you might recognize the small crates ;)http://40.media.tumblr.com/5451cfd1d4fd6cde47179f740f1eed2b/tumblr_nnwbcooQxG1tlpb1bo1_1280.jpg Very cool! Will these have mass (or whatever they need) to work properly with sling loading? Share this post Link to post Share on other sites
Uro 220 Posted May 5, 2015 Nearly finished the SciFi-Stuff - Some of you might recognize the small crates ;)http://40.media.tumblr.com/5451cfd1d4fd6cde47179f740f1eed2b/tumblr_nnwbcooQxG1tlpb1bo1_1280.jpg Any unkown artefects in those? ;) Share this post Link to post Share on other sites