jeza 5416 Posted February 18, 2017 Good for you! And best of luck. 2 Share this post Link to post Share on other sites
Guest Posted February 18, 2017 Hey guys all I can say is wow and thank you so much. The outpooring of support has been overwhelming I even made a response video to say thanks Now as for arma mod related news, I actually already have a new mod close to completion and have also just started on sometihng that i tihnk will be very popular with American Units :) I won't say what these two mods are just yet but I will have more news on these soon Again thank you so much everyone for your support. You've made me happier than ever to be a part of this wonderful community :) Share this post Link to post Share on other sites
ximenjia 7 Posted February 18, 2017 actually, we should thank you for your openness and your courage. Hope to hear your new voice soon. Don't let anyone choose for you what kind of life you want to live. Carpe Diem. 3 Share this post Link to post Share on other sites
wansec_6 200 Posted February 18, 2017 Keep up the great work Burnes. Looking forward to your next projects. If you don't like the heat in Queensland, you're more than welcome to come to Victoria. We've got enough cold for everybody. ;) Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted February 18, 2017 17 minutes ago, wansec_6 said: Keep up the great work Burnes. Looking forward to your next projects. If you don't like the heat in Queensland, you're more than welcome to come to Victoria. We've got enough cold for everybody. ;) oh be quiet you dam Victorian :) 4 Share this post Link to post Share on other sites
Guest Posted February 18, 2017 Haha tbh I'm gettting very used to the heat of Cairns and i love the tropical environment up here. When you're from a cold country like the UK its kind of the dream to live in a tropical paradise lol. Sure the Crocodile warnings along every beach make you a bit nervous about getting close to the water lol :P But other than that its pretty amazing up here :D I thoguht the bugs would bother me too before i came out here but i've seen some massive bugs and spiders so far and it really doesnt bother me very much at all :) Share this post Link to post Share on other sites
Guest Posted February 19, 2017 Thought I'd put out an update video showing what I'm working on atm :) Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted February 19, 2017 Very nice. :) And thanks for donating the Foxhound to the 3CB team. I love it enormously and utilize it in all my 3CB ops (I pretty much patrol exclusively with it now), so it'll be nice to have the dependency directly in their pack. 1 Share this post Link to post Share on other sites
evrik 843 Posted February 19, 2017 Lovely stuff. The trucks do look excellent! Share this post Link to post Share on other sites
Guest Posted February 19, 2017 1 hour ago, HeroesandvillainsOS said: Very nice. :) And thanks for donating the Foxhound to the 3CB team. I love it enormously and utilize it in all my 3CB ops (I pretty much patrol exclusively with it now), so it'll be nice to have the dependency directly in their pack. yesh plus their quality control is far superior to mine lol and i think they will fix all the things i didn't have time to lol :P I'm also very excited to see what they add to these vehicles :D Share this post Link to post Share on other sites
AlkarF22 10 Posted February 19, 2017 Hey Burnes, Did you take away the A2 abrams variant from your abrams mod awhile back? I can't seem to find it in the editor, whereas when I downloaded it on my desktop a long time ago it was there. I also hope everything has been going well for you. Thanks, Alkar Share this post Link to post Share on other sites
DieselJC 196 Posted February 20, 2017 Was really hoping the new project was going to be a re-work or update to the MK10 or the LCAC..especially now with Tanoa having all the islands. Why BI didnt include a landingcraft is beyond me. I still use your MK10 all the time..I dont fly I crash so getting supplies and equipment from point a to point b across water...well the landingcraft is my only option..lol Diesel 1 Share this post Link to post Share on other sites
Guest Posted February 20, 2017 3 minutes ago, diesel tech jc said: Was really hoping the new project was going to be a re-work or update to the MK10 or the LCAC..especially now with Tanoa having all the islands. Why BI didnt include a landingcraft is beyond me. I still use your MK10 all the time..I dont fly I crash so getting supplies and equipment from point a to point b across water...well the landingcraft is my only option..lol Diesel Well I didn't say I wouldn't revisit them :P I have actually wanted to for a while because i did such a rush job on them that they really deserve a lot more attention to detail. Share this post Link to post Share on other sites
DieselJC 196 Posted February 20, 2017 1 minute ago, burnes15th said: Well I didn't say I wouldn't revisit them :P I have actually wanted to for a while because i did such a rush job on them that they really deserve a lot more attention to detail. They are perfect for Logistical stuff...especially on Tanoa and some other CUP Maps too. I use no respawn or very long respawn on my server for vehicles so having a landingcraft to get them back to base for repair or getting a repair truck to the vehicle is essential. I find it more fun instead of just having everything respawn right away. My only issue is well..with any of the boats in A3 is none of them have any kind of anchor system..witch is odd I think..in heavy wind they will float away from shore. Anyway..good to see you are back and enjoying life...thanks for the hard work on everything you do for the community. Modding sometimes I think is like running a server..everyone takes it for granted it will always be there. Diesel 1 Share this post Link to post Share on other sites
DieselJC 196 Posted February 20, 2017 17 minutes ago, burnes15th said: Well I didn't say I wouldn't revisit them :P I have actually wanted to for a while because i did such a rush job on them that they really deserve a lot more attention to detail. A logistical dream come true..lol Share this post Link to post Share on other sites
Guest Posted February 20, 2017 37 minutes ago, diesel tech jc said: A logistical dream come true..lol Haha ever since my time in the Logistics Company of the 15th MEU realism unit i have a soft spot for logistics :D and that looks epic btw Share this post Link to post Share on other sites
maffa 29 Posted February 22, 2017 i cant wait for the LCAC and Mk10 to be completed! These are the only vehicles that make any use of all that sea on Tanoa and Altis... Share this post Link to post Share on other sites
evrik 843 Posted February 22, 2017 On 19/02/2017 at 10:11 PM, burnes15th said: yesh plus their quality control is far superior to mine lol and i think they will fix all the things i didn't have time to lol :P I'm also very excited to see what they add to these vehicles :D Already started some preliminary work on the Foxhound (while I wait for the Husky and Panther....), adding in our weapon ammo system, sounds etc... I am cleaning up the config, reducing the model count by adding in hidden selection textures, and creating the damage and destruct textures for the vehicle. I'll tweak the wheel destruction and we'll make sure that the vehicles have a series of visual LODs to reduce polys as they drive away. Once those are done, we can polish this thing to within an inch of its life by including opening doors (front and rear), fixing a few passenger animations, and other such improvements. Gonna be great. Thanks for donating it! 4 Share this post Link to post Share on other sites
Guest Posted February 22, 2017 6 minutes ago, evrik said: Already started some preliminary work on the Foxhound (while I wait for the Husky and Panter....), adding in our weapon ammo system, sounds etc... I am cleaning up the config, reducing the model count by adding in hidden selection textures, and creating the damage and destruct textures for the vehicle. I'll tweak the wheel destruction and we'll make sure that the vehicles have a series of visual LODs to reduce polys as they drive away. Once those are done, we can polish this thing to within an inch of its life by including opening doors (front and rear), fixing a few passenger animations, and other such improvements. Gonna be great. Thanks for donating it! haha sounds great! very excited to see the improvements you guys make :D I'll get the others uploaded over the next few days :) Share this post Link to post Share on other sites
Guest Posted February 22, 2017 progress on the Oshkosh M-ATV model Share this post Link to post Share on other sites
GamerOnkel 100 Posted February 22, 2017 Will they also develop eods mod and are updates planned? Share this post Link to post Share on other sites
Guest Posted February 22, 2017 1 hour ago, GamerOnkel said: Will they also develop eods mod and are updates planned? Yes I have plans for EODS too. But also i heard from Pazuzu recently that he has made some very interesting changes to EODS on his end :D could be veryy cool Share this post Link to post Share on other sites
Guest Posted February 22, 2017 Some better screenshots Share this post Link to post Share on other sites
ayoung 29 Posted February 22, 2017 W O W. Those are looking great. Keep up the great work Burnes and thank you for all your hard work and beautiful addons. Share this post Link to post Share on other sites
wsxcgy 1960 Posted February 22, 2017 That looks great. I can't wait for your rendition of it. The vanilla one leaves a ton to be desired. Share this post Link to post Share on other sites