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nzdfcrash

BWI Addons - Aircraft & Vehicles

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Untitled-1_zps3bfc930f.png

Team

nzdfcrash + Darkhorse 1-6

SU-25 Frogfoot Pack for Arma 3

Requirements

@CBA_A3
 

Screenshots

kOSJiVt_zpsda631e3b.jpg

Features

 

Su-25K Frogfoot
-RUSSIA
-IRAQ PRE 1991
-UKRAINE
-CDF

Su-25KM Frogfoot
-GEORGIA
 

Known Issues

 

-Nil
 

Credits

 

 -BIS - Original model & Textures
-LordJarhead - Custom sounds from A2OA
-nzdfcrash - Tidy up, varients and port
-SARMAT/citizensnip - Georgia Texture
-Myke - Weapons from his aircraft weapons pack
-Chortles - Testing being a bug finding savant
 

Change Log

 

Version 1.2 - PhysX changes
           - Minor Fixes
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.1 
- Added New KM cockpit 
- Replaced FM 
- Toned down aircraft sounds 
- Optimizations 
- Added Russian T Model 
- Vikhr now correct amount 
- Fixed numerous bugs and problems 
- Fixed Polka dancing su25 issue 
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.0 - Initial Release
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 

Su-25 FrogFoot Pack Download (1.2)(04/07/2015)

 

 

AT-6B + T-6A/C + PC-9A + PC-9 Pack for Arma 3 🙂

Requirements

NOTHING
 

Screenshots

52DE4FD37E7111649E492C362817EFB1956287A2

Features

 

T-6A Texan II
-USAF
-USAF Tiger
-USN
-USN Orange
-GREEK
-Mexican Air Force
-IRAQ
-ISIS
-BEECHCRAFT
-USN Display
-Dogfight USA
-RAF
-POLICE
-GREEN

T-6A NTA Texan II 
-GREEK
-Mexican Air Force
-IRAQ
-RAF
-POLICE
-GREEN

CT-156 Harvard II
-CANADA

AT-6B
-USAF
-IRAQ
-ISIS
-GREEN

PC-9A
-RAAF

PC-9
-Mexican Air Force
-POLICE
-GREEN
-SWISS
 

Known Issues


-
 

Credits

 

-IRIS Simulations - Base Model + Textures
-Dezkit - Original Port
-chortles - Feedback
-nzdfcrash - encoding, otpimizing.
-LordJarhead - Custom weapon sounds :)
-Myke - Weapons from his aircraft weapons pack
-anzacsassteve - Sounds
 

Change Log

 

Version 1.0 - Initial Release
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.1 - Little tidy up in config
           - Added CT-156 Harvard II (CANADA)
           - Added T-6A NTA Texan II (GREECE)
           - Added T-6A Texan II (BEECHCRAFT)
           - Added T-6A Texan II (USN DISPLAY)
           - Added T-6A Texan II (DOGFIGHT USA)
           - Added Ejection Seat model...
           - Added Canopy Model...
           - Added .50 Cal onto CAS versions
           - Added 19Rnd FFAR onto CAS Versions
           - Replaced AT-6B USAF texture to Tactical Grey
           - Replaced Prop Blur
           - Replaced Gunner optics on AT-6B
           - Fixed missing extra1 proxy error
           - Fixed Gunner being locked into optics
           - Fixed Gunner optics info
           - Fixed Gunner + Instructor can take controls
           - Fixed View pilot lod texture issue on wings
           - Fixed Disappear bug
           - Improved lights
           - Removed exhaust (was way too strong and shouldn't be distinct)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.2 - Fixed issues related to sound with 1.24 patch
           - Fixed Damage Texture issue
           - Changed Simulation type airplane to airplanex
           - Changed FFAR & .50 Cal Control to Pilot on AT-6B
           - Added Flare Launcher + 60 Flares on AT-6B
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.3 - Fixed Placement of FFAR Launcher 
           - Added Custom sounds for FFAR and M2
           - Added AGM-114K to AT-6B Loadout
           - Updated Config
           - Changed wheel steering to less reactive
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.35 - Fixed Laser Designator operation
            - Fixed Hellfire Laser lock ability
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.4 - Fixed wreck bouncing issue
           - Optimizations to PhysX
           - Various fixes
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 2.0 
- Optimization of all lods
- UV optimization
- Added RAF variant
- Ejection working 
- Sensors
- Changeable pylons
- New sounds
- Altered flight characteristics
- Fixed popups
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++	
Version 2.1 -Added additional USN skin
            -Added Mexican Air Force skin
            -Added Police skin
            -Added ANTI ARMOUR loadouts
            -Added BOMBER loadouts
            -Added ATTACK loadouts
            -Added INTERDICTION loadouts
            -Added SCALPEL capability to AT6
            -Added STRIKE loadout for AT6
            -Fixed model uglyness on prop cone
            -Fixed Daesh version showing as USAF     
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++	
 

BWI AT6/T6/PC9A/PC9 Pack 6-7-2019 2.1

Steam Workshop Link for T6 Pack

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suggestion:

- Change to AGM Maverick missiles

- Helicopters Aplion, RAF Apache, Apache IDF

- Retexture Venon Iran

- Fix jackal 2 Aplion

- IDF F-15 (Dezkit), F-16 (Aplion), F-4 Phantom Iran (Aplion)

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Guest

Release frontpaged on the Armaholic homepage.

==================================================

You are not registered on Armaholic, or at least not that we are aware of. In the future we offer the possibility to authors to maintain their own pages.

If you wish to be able to do this as well please register on Armaholic and let me know about it.

This is not mandatory at all! Only if you wish to control your own content you are welcome to join, otherwise we will continue to follow your work like we have always done ;)

When you have any questions already feel free to PM or email me!

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New mod v1.0 available at withSIX. Download now by clicking:

@bwi_a3.png

@ NZDF CRASH;

Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work.

For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com.

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Nice aircraft pack, perfect for COIN OPS :)

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Can we please get working Ejector Seat animation and a Targetting Pod like nthe one that`s on Armahollic.com? A Dual Seat or funtional Co-Pilot to take the controls and Mando system would be great!

If at all possible ;Is it maybe posseble to make it so that it could be Spawnd as a UAV in the air in MP;), if one simply have got it, and then you put you`re self in it ,even if it`s not in the mission itself. Those nasty tanks have to disapear sometimes..... It looks Amazing! Keep it up! Tnx John.;)

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EXCELLENT WORK!!!I've waiting new USAF armed versions of this awsome plane,since the last @IVORY planes pack.

BUT....ALL PLANES CRASH THE GAME!!!!!!! :( with an entire white screen,0 kmh,o alt,no sound and a p3d or something like this error message when the engine start.

Any idea?Heeelp!I love those texans II....

( cba A3 is enabled )

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EXCELLENT WORK!!!I've waiting new USAF armed versions of this awsome plane,since the last @IVORY planes pack.

BUT....ALL PLANES CRASH THE GAME!!!!!!! :( with an entire white screen,0 kmh,o alt,no sound and a p3d or something like this error message when the engine start.

Any idea?Heeelp!I love those texans II....

( cba A3 is enabled )

No problem on my side when I run the mod on stable branch.

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yay i was waiting for a combat version to be released again with more weapons. Looks nice ill download it sometime today : )

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tested it. Love the warning systems and everything else u have done to this aircraft. thought it was pretty awsome how u added ISIS so now i can start making a insurgent mission. 1 question i got.. can you use service menu? Nice to see some kind of cannon or MG or rocket pods on this aircraft.

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No problem on my side when I run the mod on stable branch.

@Papanowel, what do you mean by "stable branch", do i need something more than CBA A3?

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Next update will include the T-6A NTA and probably the addition of the canadian version.

I very much would like to have bang seats in this bird and many others i'm working on, prop blur shall be replaced in the next version too...

Also next on the list is probably the MIG-23 variants or the AN-26.

Edited by NZDF CRASH

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Also next on the list is probably the MIG-23 variants or the AN-26.

MiG-23!!!! Please, it will be a great escort fighter for the Su-22M2 just released some days ago (or some of the many versions of Su-25 frogfoot already available) ;)

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I would like to second the MiG-23, that would be a great idea. I'm looking forward to getting home to try it. Also our "air force" here in NZ has some Texans on order arriving 2016, as you may or not be aware. Maybe we could have a NZDF scheme in the future.

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Already done... in another mod of mine :P first texan arrives end of the year and the rest over the next 18 months.

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I would like to second the MiG-23, that would be a great idea. I'm looking forward to getting home to try it. Also our "air force" here in NZ has some Texans on order arriving 2016, as you may or not be aware. Maybe we could have a NZDF scheme in the future.

I managed to get ahold of Citzensnip a while back and he sent his Mig-23 sources to us, so you should see Mig-23s and maaaaaaybe Mig-27s flying over Altis sometime in the next 6 months.

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@Papanowel, what do you mean by "stable branch", do i need something more than CBA A3?

You should try to redownload the mod. I was running it with AGM, TFAR and CBA.

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You should try to redownload the mod. I was running it with AGM, TFAR and CBA.

tHANKS! @Papanowel,i will try that.....

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When in the air the aircraft seems like it does in real life, for the biggest part. Roll rate seems ok and how it respons to elevator inputs.

However in full power with the standard climb angle it seems to accelerate far to much. So the engine is a bit over powered. In a climb attitude (with the smoke stack on the horizon) you should be able to maintain no more than 120 knts. (220 km/h)

On the ground, IRL I can turn this aircraft on a dyme. In Arma you need to taxi at about 20km/h to get some authority on the rudder. This should be brought down to 5km/h.

Additionally I need to press the throttle up to 100% to make it start to roll. And then it rockets forward. IRL you just release the brakes with the throttle in idle and starts to roll because of the thrust the prop is allready generating.

Getting the throttle back again is asif Im stepping on the brakes (YES, I did check my config, it is NOT assigned to the brake axis). IRL you need to press the brakes to stop it.

While recording a video with Para we noticed the aircraft seems to 'disappear' for clients in MP on random positions with random interval. When these clients were in the aircraft they seem to be teleported into the nothingness.

So it looks good. But it has some flaws.

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While recording a video with Para we noticed the aircraft seems to 'disappear' for clients in MP on random positions with random interval. When these clients were in the aircraft they seem to be teleported into the nothingness.

Can you describe at what distances this happened? and if there are any other conditions? Am working on the update and want to try replicate conditions.

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Not distance related.

Initially he was standing between 2 and 50 meters filming me. At random moments I dis appeared.

Same when he was with me in the cockpit. The aircraft disappeared and he was telrported to void space. Only blue sky color arround him.

I was hosting and saw no problems.

He was client. No other mods loaded.

USAF accademy version.

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