LSD_Timewarp82 21 Posted August 15, 2014 P.S. Nice signature :P Feel free to use the Signature for your profile too. Its not wrong to spread the truth ;) Share this post Link to post Share on other sites
Takoda 10 Posted August 25, 2014 I'm down on my knees begging you please can you get this mod back to it's former glory when you get some spare time, I'm really missing playing with it. Share this post Link to post Share on other sites
zooloo75 834 Posted August 25, 2014 I'm down on my knees begging you please can you get this mod back to it's former glory when you get some spare time, I'm really missing playing with it. I really wish I had spare time :( I'm sure its a simple fix too. In the mean time, if anyone would like to take on the fix, feel free to do so. School has just started for me today and I'm pretty much out all day, every day. Sent from my HTC One V using Tapatalk Share this post Link to post Share on other sites
Takoda 10 Posted August 26, 2014 No worries mate, school is definitely far more important, thanks for taking the time to reply. Share this post Link to post Share on other sites
Brutal500 10 Posted October 13, 2014 Is this mod working atm or ?? Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted October 13, 2014 Is this mod working atm or ?? It would be interesting if in Vanilla Arma, there's a chance a high caliber round like 6.5 could ragdoll a person. Cool mod btw. =D Share this post Link to post Share on other sites
Takoda 10 Posted October 15, 2014 Is this mod working atm or ?? Unfortunately it isn't working anymore, and to be quite frank this mod was so damn impressive that I haven't even bothered to play Arma since it stopped working. I might upload some videos tomorrow of the mod in action, I play with max graphics settings, and I'm not exaggerating when I say that it will blow peoples minds how realistic the ragdoll effects were, for example if I shot a AI in the leg its leg would jolt with the impact. ---------- Post added at 13:01 ---------- Previous post was at 12:32 ---------- https://www.youtube.com/watch?v=nZGn7dbXtys https://www.youtube.com/watch?v=mStpAzWSMxc https://www.youtube.com/watch?v=gIB-F2oCTnc https://www.youtube.com/watch?v=nbbzOLsTXGM https://www.youtube.com/watch?v=tjN30-WDlIE Share this post Link to post Share on other sites
taydeer 10 Posted October 15, 2014 I MISS THIS MOD SO MUCH! HOW CAN WE FIX IT?!!!! lol but seriously, what could have changed so much that we cant get it working again? Share this post Link to post Share on other sites
stephsen 79 Posted October 15, 2014 Hey Takoda, is that the Ragdoll'd mod in this videos ? Share this post Link to post Share on other sites
Psilocybe 3 Posted October 16, 2014 Damn i missed this mod, hopefully it gets fixed up, looks amazing. Share this post Link to post Share on other sites
zooloo75 834 Posted October 16, 2014 I'll see what I can do. @BI: hire me :) Share this post Link to post Share on other sites
Takoda 10 Posted October 16, 2014 I'll see what I can do. @BI: hire me :) Thanks a million zooloo. Hey Takoda, is that the Ragdoll'd mod in this videos ? Yeah mate all these videos were captured when the Ragdoll'd mod was active. https://www.youtube.com/watch?v=YaT5WBMDeQo https://www.youtube.com/watch?v=BaIzldIeYEA https://www.youtube.com/watch?v=nw7Xiw5Z3YQ Share this post Link to post Share on other sites
zooloo75 834 Posted October 17, 2014 Hmm, it's working fine for me. I'm on dev branch and am using CBA RC3. Share this post Link to post Share on other sites
Psilocybe 3 Posted October 17, 2014 Hmm, it's working fine for me. I'm on dev branch and am using CBA RC3. Just tested on stable, worked fine too. All those video's show different phys X settings, does that mean we can alter the blasting etc? Sweet mod by the way, much more immersive! Share this post Link to post Share on other sites
LSD_Timewarp82 21 Posted October 17, 2014 Does it mean the mod is working again? Share this post Link to post Share on other sites
oldy41 61 Posted October 17, 2014 @Takoda: Which settings did you use for those vids? For me the ragdoll'd FX never reach that quality. Share this post Link to post Share on other sites
zooloo75 834 Posted October 18, 2014 Takoda's videos don't seem to have my mod enabled. My mod doesn't require the person to die to ragdoll. Might just be a misunderstanding of what my mod does. Share this post Link to post Share on other sites
Ranwer135 308 Posted October 18, 2014 Use the force luke....Use the force...... More like... Use the force PhysX....Use the force... NOTE: Referring to the first post of videos on this Thread ;) Share this post Link to post Share on other sites
taydeer 10 Posted October 18, 2014 (edited) Wow now I'm confused. If those videos are not your mod, what are they? How do we get that? Where can you tweak physx values? Takoda you have some explaining to do! :) Edited October 18, 2014 by Taydeer Share this post Link to post Share on other sites
Psilocybe 3 Posted October 18, 2014 Thanks a million zooloo.Yeah mate all these videos were captured when the Ragdoll'd mod was active. He said it was active? Share this post Link to post Share on other sites
oldy41 61 Posted October 18, 2014 Wow now I'm confused. If those videos are not your mod, what are they? How do we get that? Where can you tweak physx values? Takoda you have some explaining to do! :) I think most of the videos simply show the ragdolling effects when soldiers were killed as they were in vanilla a while ago. IIRC BI changed some settings so that soldiers are no longer tossed around by explosions etc. :( I would really give a lot to have that back. Ideally, with a good implementation of ragdolling or falling for non-lethal hits. Just to clarify: I really appreciate the works of zooloo and tpw in that area, but due to the inherent limitations of those modding approaches there some glitches remain, which tend to break immersion. Share this post Link to post Share on other sites
zooloo75 834 Posted October 18, 2014 I think most of the videos simply show the ragdolling effects when soldiers were killed as they were in vanilla a while ago.IIRC BI changed some settings so that soldiers are no longer tossed around by explosions etc. :( I would really give a lot to have that back. Ideally, with a good implementation of ragdolling or falling for non-lethal hits. Just to clarify: I really appreciate the works of zooloo and tpw in that area, but due to the inherent limitations of those modding approaches there some glitches remain, which tend to break immersion. It's still appalling that ragdoll scripting commands aren't available yet. One would think that with the major addition of ragdolling to the series, that us modders would get commands to take advantage of such a huge feature. Share this post Link to post Share on other sites
Gunter Severloh 4063 Posted October 18, 2014 I think theres an ticket on the feedback tracker for the ragdoll commands your referring too zooloo75, i swear I had seen the ticket the other day. Share this post Link to post Share on other sites
lordprimate 159 Posted October 18, 2014 yes gunter check zooloo's spoiler in his signature there you will find the link to said tracker post. Share this post Link to post Share on other sites