Beefcrinkle 10 Posted November 15, 2014 Hi Beefcrinkle, from the editor would be this command placed on the init field of the gunner: this moveInGunner staticweapon Explain what you need, sure there will be no problem. Greets. Ok yxman, hope enjoy it.:) ---------- Post added at 07:58 PM ---------- Previous post was at 07:49 PM ---------- On next week will release a new version ported to Chernarus, created with fantastic RHS ESCALATION. Greets and thanks. thanks I will give it a shot later today! Share this post Link to post Share on other sites
ChrisB76 10 Posted November 18, 2014 Hey, When I am trying to login to this mission on my dedicated server as admin, I just got disconnected. I think I got all mods installed in the most recent version. Any hint where I can have a look? In the linux console are quite some errrors: 20:57:56 Connected to Steam servers 20:58:09 BarnyBear uses modified data file 20:58:09 BattlEye Server: Player #0 BarnyBear (2.245.87.116:2306) connected 20:58:09 Player BarnyBear connecting. 20:58:10 BattlEye Server: Player #0 BarnyBear - GUID: 795c14da2ee446022896a632ef46afc5 (unverified) 20:58:11 Player BarnyBear connected (id=76561197984820360). 20:58:11 BattlEye Server: Verified GUID (795c14da2ee446022896a632ef46afc5) of player #0 BarnyBear 20:58:11 Unsupported language English in stringtable 20:58:11 Unsupported language English in stringtable 20:58:11 File dialogs\dialogs.hpp, line 37: '/TMN_store/Controls/TMN_Exitbutton.action': Missing ';' at the end of line 20:58:11 File dialogs\AdminPanel.hpp, line 32: '/TMN_AdminPanel/Controls/TMN_ExitButton.action': Missing ';' prior '}' 20:58:11 File dialogs\AdminPanel.hpp, line 43: '/TMN_AdminPanel/Controls/TMN_10k2All.action': Missing ';' prior '}' 20:58:11 File dialogs\AdminPanel.hpp, line 55: '/TMN_AdminPanel/Controls/TMN_CancelAllMissions.action': Missing ';' prior '}' 20:58:11 Unsupported language English in stringtable 20:58:11 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:11 Item strSmo_briefing1Description7 listed twice 20:58:11 Unsupported language English in stringtable 20:58:11 Unsupported language English in stringtable 20:58:11 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:11 Unsupported language English in stringtable 20:58:11 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:11 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:11 Unsupported language English in stringtable 20:58:11 File description.ext, line 2: '.onLoadIntro': Missing ';' at the end of line 20:58:11 Unsupported language English in stringtable 20:58:11 Unsupported language English in stringtable 20:58:11 File description.ext, line 48: '/CfgRespawnInventory/WEST2.vehicle': Missing ';' prior '}' 20:58:11 Unsupported language English in stringtable 20:58:23 Admin BarnyBear logged in. 20:58:23 Unsupported language English in stringtable 20:58:23 Unsupported language English in stringtable 20:58:23 File dialogs\dialogs.hpp, line 37: '/TMN_store/Controls/TMN_Exitbutton.action': Missing ';' at the end of line 20:58:23 File dialogs\AdminPanel.hpp, line 32: '/TMN_AdminPanel/Controls/TMN_ExitButton.action': Missing ';' prior '}' 20:58:23 File dialogs\AdminPanel.hpp, line 43: '/TMN_AdminPanel/Controls/TMN_10k2All.action': Missing ';' prior '}' 20:58:23 File dialogs\AdminPanel.hpp, line 55: '/TMN_AdminPanel/Controls/TMN_CancelAllMissions.action': Missing ';' prior '}' 20:58:23 Unsupported language English in stringtable 20:58:23 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:23 Item strSmo_briefing1Description7 listed twice 20:58:23 Unsupported language English in stringtable 20:58:23 Unsupported language English in stringtable 20:58:23 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:23 Unsupported language English in stringtable 20:58:23 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:23 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:23 Unsupported language English in stringtable 20:58:23 File description.ext, line 2: '.onLoadIntro': Missing ';' at the end of line 20:58:23 Unsupported language English in stringtable 20:58:23 Unsupported language English in stringtable 20:58:23 File description.ext, line 48: '/CfgRespawnInventory/WEST2.vehicle': Missing ';' prior '}' 20:58:23 Unsupported language English in stringtable 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unsupported language English in stringtable 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unsupported language English in stringtable 20:58:27 Mission co@32_alive-takistan-natofor-agm.takistan read from bank. 20:58:27 Player BarnyBear disconnected. 20:58:27 BattlEye Server: Player #0 BarnyBear disconnected Any help is appreciated! Thanks Share this post Link to post Share on other sites
m4rt14l 13 Posted November 19, 2014 Hi ChrisB76, I understand that you have a Linux server? if so, is due a problem with ALiVE does not work under Linux, But dont worry has solution, This is thanks to yxman, http://forums.bistudio.com/showthrea...=1#post2794998 1. download http://forums.bistudio.com/showthrea...=1#post2749173 2. extract to extra dir, run install or manually compile tolower.c 3. copy tolower to arma3 dir 4. run tolower (alive dir gets converted) 5. enjoy alive on linux server (except for database/warroom stuff) this method works since alive rls Greetings and thanks. Share this post Link to post Share on other sites
ChrisB76 10 Posted November 19, 2014 (edited) Hey, yes indeed i am trying to use ALiVE on the linux server! Thank you so much for your hint! I just renamed all files to lower case with a rename command. I guess that wasn't enough? I will give it a try tonight. Thank you so much EDIT: What does this tolower.c different to the command for each directory: rename 'y/A-Z/a-z/' * Edited November 19, 2014 by ChrisB76 Share this post Link to post Share on other sites
ChrisB76 10 Posted November 19, 2014 Hm, I don't think it is Alive related, another Alive sample mission is working with no errors. Could this be CAF AG related? Share this post Link to post Share on other sites
m4rt14l 13 Posted November 19, 2014 Hey, yes indeed i am trying to use ALiVE on the linux server! Thank you so much for your hint! I just renamed all files to lower case with a rename command. I guess that wasn't enough? I will give it a try tonight. Thank you so much EDIT: What does this tolower.c different to the command for each directory: rename 'y/A-Z/a-z/' * Yes, I think that's. Hm, I don't think it is Alive related, another Alive sample mission is working with no errors. Could this be CAF AG related? I know ALiVE gives errors with linux server and they found the solution, ignore if also CAF_AG gives problems with Linux but no previously discussed. Greets. Share this post Link to post Share on other sites
ChrisB76 10 Posted November 19, 2014 This really fixed the error! Thx for the quick help! Share this post Link to post Share on other sites
olbins 11 Posted November 26, 2014 Hi. This is one of the best missions i have ever played. Are you planning to update it with RHS Escalation units and more missions? Share this post Link to post Share on other sites
m4rt14l 13 Posted November 28, 2014 Hi. This is one of the best missions i have ever played. Are you planning to update it with RHS Escalation units and more missions? Hi olbins, I have created one with RHS Escalation you got it here, and yes I have planned to make another with RHS in Bornholm island to play with Russians against U. S. Army. Greets and thanks. Share this post Link to post Share on other sites
alexsegen 17 Posted November 28, 2014 Yo, I was waiting for the Chernarus version (No RHS) :( what happen with that one? Share this post Link to post Share on other sites
olbins 11 Posted November 28, 2014 I was hoping for Takistan Natofor and RHS Escalation (Russian units for side missions from HQ) plus maybe some weapon caches? That would be great Insurgency feeling from Arma 2 times. Good times. Share this post Link to post Share on other sites
thevastator 10 Posted November 29, 2014 (edited) Hello M4RT14L, I'd love to try out this mod with my friends but I cannot seem to setup the server (Windows). First of all, we have no reason to use the Task Force Radio addon, but I don't know how to remove it from the needed addons. It also doesn't start, giving me a "include file userconfig\task_force_radio\radio_settings.hpp not found" error, which I've searched for around the net but couldn't find any understandable solution. I don't know if it's due to this addon, but if I try to load the server without it (and the server goes up), when I try to login I remain stuck in the "mission read from bank" spam part from the server (from the client side the game remains in the loading page). Please let me know, thanks :) edit: fixed..I was completely missing the userconfig folder :) Seems to work now! ps: is there any way to call a chopper lift or spawn different vehicles at the base? Edited November 30, 2014 by TheVastator fixed issue Share this post Link to post Share on other sites
m4rt14l 13 Posted November 30, 2014 Yo, I was waiting for the Chernarus version (No RHS) :( what happen with that one? Hi AlexSegen, Perhaps would be nice a version with CAF_AG instead of RHS, I'll see how to do it, thanks. I was hoping for Takistan Natofor and RHS Escalation (Russian units for side missions from HQ) plus maybe some weapon caches? That would be great Insurgency feeling from Arma 2 times. Good times. Hi olbins, Do not think to do a version Russians vs U. S. Army over Takistan, mainly that I do not have too much free time, sorry. Hello M4RT14L,I'd love to try out this mod with my friends but I cannot seem to setup the server (Windows). First of all, we have no reason to use the Task Force Radio addon, but I don't know how to remove it from the needed addons. It also doesn't start, giving me a "include file userconfig\task_force_radio\radio_settings.hpp not found" error, which I've searched for around the net but couldn't find any understandable solution. I don't know if it's due to this addon, but if I try to load the server without it (and the server goes up), when I try to login I remain stuck in the "mission read from bank" spam part from the server (from the client side the game remains in the loading page). Please let me know, thanks :) edit: fixed..I was completely missing the userconfig folder :) Seems to work now! ps: is there any way to call a chopper lift or spawn different vehicles at the base? Hi TheVastator, I understand you have solved all the problems? Yes the CH-67 is valid for lift vehicles, cargo, etc ... And they can not spawn vehicles at base, only respawn vehicles when they have been destroyed. Greetings and thanks. Share this post Link to post Share on other sites
thevastator 10 Posted December 1, 2014 Yes, solved :) Had the issue with the Task Force Radio. I meant to know if there is any way to get a chopper taxi after having cleared a zone (for example if the chopper/vehicle we went in gets shot down or too damaged to fly), or any way to get quickly back to base rather than go by foot all the way back there from the mission zone :) Share this post Link to post Share on other sites
m4rt14l 13 Posted December 2, 2014 Yes, solved :) Had the issue with the Task Force Radio.I meant to know if there is any way to get a chopper taxi after having cleared a zone (for example if the chopper/vehicle we went in gets shot down or too damaged to fly), or any way to get quickly back to base rather than go by foot all the way back there from the mission zone :) Sure, it's posible, With the ALiVE Combat Support Tablet you can pick this item from VAS or CSE Items & Medical box, you can request Air Taxi, Close Air Support, Artillery Support, is an essential element for Team Leaders. Greets. Share this post Link to post Share on other sites
thevastator 10 Posted December 2, 2014 (edited) Awesome, thanks! Pardon my noobness, but how do I access it? Tried the usual keys (space/action, Y, etc), but couldn't find the way :) I could only access the Alive menu with the app key :) also, and sorry again for bothering you, is there any reliable way to "port" your mod into other maps? Or it must be done by you, creating a different scenario for each map? Edited December 2, 2014 by TheVastator Share this post Link to post Share on other sites
SavageCDN 231 Posted December 3, 2014 You should be able to access the CS menu by pressing the ALiVE key (right apps key) and select Combat Support. You can also set which item allows the player to access CS (ie: laser designator) in the ALiVE CS module in editor. Great mission BTW.. will check out your RHS version next :p Share this post Link to post Share on other sites
thevastator 10 Posted December 3, 2014 (edited) Savage, when I use the key all I get from the Support menu is to enable/or disable the possibility to use the support, but no access to support options themselves. I have searched on the wiki extensively but I couldn't find a way to understand what I'm doing wrong. Sadly I'm completely ignorant about editing modules as well... :D edit: important info: the server is remotely hosted, but I cannot edit the mission in local as well (obviously since it's locked :) ) even if I log in as admin, I'm still unable to access the support/logistics request. I'm sure it's something simple, but I'm really not getting it! Edited December 3, 2014 by TheVastator Share this post Link to post Share on other sites
SavageCDN 231 Posted December 4, 2014 Well the CS module has a field which the mission maker enters an item that gives access to CS (default is Laser Designator). If you don't see the option it probably means you don't have the right item to access CS. Perhaps M4RT14L can chime in here.... maybe the item required is the ALiVE tablet? Share this post Link to post Share on other sites
m4rt14l 13 Posted December 5, 2014 Well the CS module has a field which the mission maker enters an item that gives access to CS (default is Laser Designator). If you don't see the option it probably means you don't have the right item to access CS. Perhaps M4RT14L can chime in here.... maybe the item required is the ALiVE tablet? Yes, the item is the ALiVE Tablet, theVastator when you push the CS key select the player combat support option, I have checked and working fine. Share this post Link to post Share on other sites
thevastator 10 Posted December 5, 2014 Fixed! Thanks a lot guys, it seems we were just missing the CSE mod :) One last thing then I really won't bother you again, is it normal for the IA troops to stop responding to commands after having boarded an heli? Share this post Link to post Share on other sites
m4rt14l 13 Posted December 5, 2014 Fixed! Thanks a lot guys, it seems we were just missing the CSE mod :)One last thing then I really won't bother you again, is it normal for the IA troops to stop responding to commands after having boarded an heli? But not, I understand you order to disembark troops before? Share this post Link to post Share on other sites
thevastator 10 Posted December 6, 2014 (edited) Of course :) But they won't disembark at all. I've tried moving the chopper around, in case there was some sort of bug in the landing zone, making it land elsewhere, but to no awail. The guys stopped responding to any command :) I had a 5km radio in the inventory, but if I got it right, that's just for the radio mod (which we don't need, even if it's loaded to make the scenario work correctly) A server reset solved the issue! :) One last thing: with the CSE medical overhaul, is it possible to be healed by the AI medic? If so, how? Sorry for all the bothering! Edited December 6, 2014 by TheVastator Share this post Link to post Share on other sites
m4rt14l 13 Posted December 6, 2014 Of course :) But they won't disembark at all. I've tried moving the chopper around, in case there was some sort of bug in the landing zone, making it land elsewhere, but to no awail. The guys stopped responding to any command :)I had a 5km radio in the inventory, but if I got it right, that's just for the radio mod (which we don't need, even if it's loaded to make the scenario work correctly) A server reset solved the issue! :) One last thing: with the CSE medical overhaul, is it possible to be healed by the AI medic? If so, how? Sorry for all the bothering! No problem theVastator, your comments not bother me :), respect to CSE Medical is not possible AI's heal players the CMS module is set to work only on players, this can be easily changed in the editor. Greets and thanks. Share this post Link to post Share on other sites
m4rt14l 13 Posted December 10, 2014 Updated mission to 1.9 version, -Updated to 0.9.4.1412061 ALiVE version. -Updated to 0.10.0 ALPHA RC1 CSE version. -Removed EPD/IED Script by Brian, changed for ALiVE IED Module. Greets and Thanks. Share this post Link to post Share on other sites