slatts 1978 Posted July 30, 2014 The KA-52 and KA-60 would be helos for this mod. As for launchers. I think only the MPRL's have hiddenselections. But the RPG32 is a good launcher to keep IMO Share this post Link to post Share on other sites
warlord554 2065 Posted July 30, 2014 Agreed the ka 52 with a "futuristic" modern touch would be great for the current timeline Share this post Link to post Share on other sites
theevancat 277 Posted July 31, 2014 I've been trying to port a Ka-52 variant in, but it's still WIP. I have screenshots somewhere. Share this post Link to post Share on other sites
LykosMactire 298 Posted July 31, 2014 I've been trying to port a Ka-52 variant in, but it's still WIP. I have screenshots somewhere. isnt it that crazy one you showed in a screen on another thread (atleast i think that was you) Share this post Link to post Share on other sites
theevancat 277 Posted July 31, 2014 isnt it that crazy one you showed in a screen on another thread (atleast i think that was you) Not too crazy. Just a Ka-52 with one rotor and a main gun. Share this post Link to post Share on other sites
LykosMactire 298 Posted July 31, 2014 Not too crazy. Just a Ka-52 with one rotor and a main gun. oh ok, Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 31, 2014 Not too crazy. Just a Ka-52 with one rotor and a main gun. But 2 sets of oposite blades like RL Alligator, right? Or else the torq force would make it spin around as it doesn´t have a tail rotor... Share this post Link to post Share on other sites
theevancat 277 Posted July 31, 2014 ;2743425']But 2 sets of oposite blades like RL Alligator' date=' right? Or else the [b']torq force[/b] would make it spin around as it doesn´t have a tail rotor... That's why I stuck a tail rotor on there. Share this post Link to post Share on other sites
LykosMactire 298 Posted July 31, 2014 I took your rotor, and i threw ito n the ground Share this post Link to post Share on other sites
theevancat 277 Posted July 31, 2014 I took your rotor, and i threw ito n the ground I'm an adult! Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 31, 2014 That's why I stuck a tail rotor on there. Yeah, now I recall you´re editing a Ka-52 to a fictious "conventional" version, as it isn´t really a Ka-52 but a CSAT chopper which resembles the Kamov attach chopper... sounds good to me =) Share this post Link to post Share on other sites
LykosMactire 298 Posted July 31, 2014 you should name it the EV-104 (Evancat Model 104) and its nato callsign be the Dragon Share this post Link to post Share on other sites
theevancat 277 Posted July 31, 2014 (edited) you should name it the EV-104 (Evancat Model 104) and its nato callsign be the Dragon Its NATO designator needs to be something awesome, like the Shark Chainsaw or the Laser Alligator. http://cloud-4.steampowered.com/ugc/562140837886373275/DA5B145AF3E7C85654A0345E63B5BB5C6F284807/ On top of that, I'm trying to reskin and port the Vodnik as a sort of heavy-purpose utility vehicle. Edited July 31, 2014 by TheEvanCat Share this post Link to post Share on other sites
slatts 1978 Posted July 31, 2014 NATO designations for Russian helos start with H. So could be 'Hellhound' Dont know if thats taken. Share this post Link to post Share on other sites
mistyronin 1181 Posted July 31, 2014 NATO designations for Russian helos start with H. So could be 'Hellhound' Dont know if thats taken. http://en.m.wikipedia.org/wiki/NATO_reporting_name http://en.m.wikipedia.org/wiki/List_of_NATO_reporting_names_for_helicopters Share this post Link to post Share on other sites
theevancat 277 Posted July 31, 2014 It's Persian name is Keftar, meaning lion. But that's just local. Share this post Link to post Share on other sites
theevancat 277 Posted August 8, 2014 So I've been working on adding a new asset to the Iranian Air Force for the past godknowshowlong, and it's in the finishing stages. Most of it is thanks to Dezkit and his unbinarized stuff, which is pretty much how I learned to airplane in Arma. Share this post Link to post Share on other sites
slatts 1978 Posted August 13, 2014 What sort of planes can we expect? :) Share this post Link to post Share on other sites
theevancat 277 Posted August 15, 2014 What sort of planes can we expect? :) I've spent a few months jiggering around with the Mig-29 source files. I've been trying to make it into a multirole airframe that's different from Dezkit's original. So there have been config, sound, weapon, and texture changes. Share this post Link to post Share on other sites
DenyWilCo 22 Posted August 19, 2014 Loving the mod mate, finally no more Iranians from outer space..... Share this post Link to post Share on other sites
theevancat 277 Posted August 22, 2014 (edited) Okay, so I've gotten the helmet almost completely redone. RVMATs have been added, as well as a new rail system that looks considerably less crappy. The HMD system will need some work (the rail texture seems to have gotten onto it and I'm not sure if I like that or not) but will include a deactivated (pictured) and activated version where the screen is pulled out over the guy's eye. http://cloud-4.steampowered.com/ugc/562142740780391633/ED68AF491FD839AA0E591CB7A1F88DA5E564C5B2/ http://cloud-4.steampowered.com/ugc/562142740780406203/A577B204CE2D22C8E1FA7ACB020D030EAE642C71/ In the works now are UI icons, which is going to be tedious. The To-343 Shahan, based off of Dezkit's MiG but with several differences (I jiggered with the config to make it less janky to fly, for example) is also coming soon to a theater of war near you. I'd like to thank him for releasing the source files for the aircraft, because it pretty much taught me a lot of stuff regarding not only aircraft making, but O2 and Arma models in general. This paves the way for a ported Vodnik in the future now that I know how to RVMAT. http://cloud-4.steampowered.com/ugc/562140838009323260/0E6B0AADE72C156696B1696F1AEE244D2C1DBAF6/ My main problem is with the placement of weapons (y u no show up, rocket pod??) and some error messages. Also, there appears to be a spare copilot hanging out, which is odd considering it's a single-seat airframe. I'm also drawing concepts for a new uniform that will keep the technological feel of CSAT but without being kind of ridiculous. I've modeled uniforms before but weighting is going to be the absolute worst part. I'm also looking to make a new launcher to replace the Alamut. This is planned to have an unguided variant and an experimental guided launcher deployed with SOF teams. Edited August 22, 2014 by TheEvanCat Share this post Link to post Share on other sites
slatts 1978 Posted August 22, 2014 Looking great mate. Love the look of the helmet. :) Share this post Link to post Share on other sites
LykosMactire 298 Posted August 22, 2014 looking good evan, do you have any plans for any other factions from a3 to be remade (Ie. AAF (although theres a lot of mods doing that), NATO?) Share this post Link to post Share on other sites
slatts 1978 Posted August 22, 2014 I had this idea to make the CSAT a MLRS. Taking the body of the Kamaz and putting the model from either the RM70 or BM-21 on the back. A mix of modern and updated old tech :) You can run with it if you want. Share this post Link to post Share on other sites