John C Flett 0 Posted September 9, 2002 I've had OFP for much more than a year now ( including the original demo ), I just bought Mafia and Medieval Total War which are both superb games. They will occupy a lot of my gaming time. Oh yes, spent yesterday finishing the original 1985 campaign again. As yet I've not found anything which even comes close to OFP and as long as I can keep finding new missions to challenge me I expect to be playing it for a long time yet. I think BF 1942 will be a fun distraction but can't imagine it will have the lifespan. As for upcoming tactical shooters like Black Hawk Down and Vietcong I'm not sure they will measure up. OFP won't last forever but for me its got a long way to go yet. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 09 2002,06:13)</td></tr><tr><td id="QUOTE">bf42 isnt popular cause its easy its popular because it has vechicles, ofp has vechicles but who wants to wait 30mins for a game with 5other ppl at ctf i dont, i want to play lots of ppl, not have to wait but i hate bf42 cause of its kiddieness i want ofp with lots of ppl and no waits. In the sp previews of ofp 1-2 years ago one previewer quoted that if they get the mp right this is a cs killer for sure, and before ofp came out many ppl knew about it, i was told by my friends of 200ppl mulitplayer and playin df2 at the time and seeing that ofp had trees, and vechiles not dfs crappy terrian i was very hopeful. Its mp is good but lacks 2 things- ppl and jip. And 1.46 sux compared to 1.75 u may not notice it with yr 10pings an all but for my adsl i get 100pings local and 300to aplce like stoners and playin on 1.75 stoners i like playin on 100local 1.46.<span id='postcolor'> For the very last time HT... ITS NOT THE JIP. Just because you have to wait a few minutes is not going to drive people away from the game. However, not being able to shoot on the run, or jump, or see where you are on the map, or do anything like that, that is why people dont play OFP. Share this post Link to post Share on other sites
r71 0 Posted September 9, 2002 How many time are you guys going to start this same post? I have not seen a drop in the game spy lobby at all. I have played the demo before the game came out and then got the Euro version and I have not seen a drop at all. Share this post Link to post Share on other sites
Warin 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 09 2002,08:02)</td></tr><tr><td id="QUOTE">However, not being able to shoot on the run, or jump, or see where you are on the map, or do anything like that, that is why people dont play OFP.<span id='postcolor'> Tex, Stop talking out of your backside You can shoot on the run, you just cant hit anything. As for jumping, having played CS Jackrabbit Hell, I say thank god that you cant jump. If you've ever carried a heavy pack, let alone a weapon, you'd know jumping is not really an issue. And as for seeing where you are on the map, I can sort of agree. I've found though that looking at the map, and direction, I can usually use landmarks to find where I am on the map. And thats really how life actually works. GPS would be nice, but the problem is ending up with a super radar like in the run and gun games. And that is a Very Bad Thing\ This isnt aimed at you...but I am glad that OFP isnt a huge mainstream game like CS or BF1942. The majority of those people are total wankers. OFP seems to attract a more mature player specifically because it's NOT the run and gun shooter popular with the more '1337' folks. And to me that is a good thing. So to sum up, what you see as problems are more OFP having a higher level of patience and maturity required. And if that means a smaller community, I can live with that. Share this post Link to post Share on other sites
HellToupee 0 Posted September 9, 2002 2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 09 2002,202)</td></tr><tr><td id="QUOTE">For the very last time HT... ITS NOT THE JIP. Just because you have to wait a few minutes is not going to drive people away from the game. However, not being able to shoot on the run, or jump, or see where you are on the map, or do anything like that, that is why people dont play OFP.<span id='postcolor'> and yet u have sucessfully not convinced me, jip would me no need to reassign unless changin map, it would mean more playins joinin instead of comin seeing 2mins to go and leavin, if ofp dosnt need jip to be good where r the people it drives away bth mature and imature ppl, but if it had jip imature ppl still wouldnt like it. Many ppl would like this feature read the ofp2 thread, there r many popular games that no one would play if it didnt have jip, rtcw for example, and not only that like in our previous argument ive found less of these "smaktards"(new name ive learnt from readin sum bf42 bashin) than i have in ofp. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @ Sep. 09 2002,09:00)</td></tr><tr><td id="QUOTE">Tex, Stop talking out of your backside You can shoot on the run, you just cant hit anything. Â As for jumping, having played CS Jackrabbit Hell, I say thank god that you cant jump. Â If you've ever carried a heavy pack, let alone a weapon, you'd know jumping is not really an issue. Â And as for seeing where you are on the map, I can sort of agree. Â I've found though that looking at the map, and direction, I can usually use landmarks to find where I am on the map. And thats really how life actually works. GPS would be nice, but the problem is ending up with a super radar like in the run and gun games. Â And that is a Very Bad Thingâ„¢\ This isnt aimed at you...but I am glad that OFP isnt a huge mainstream game like CS or BF1942. Â The majority of those people are total wankers. Â OFP seems to attract a more mature player specifically because it's NOT the run and gun shooter popular with the more '1337' folks. Â And to me that is a good thing. Â So to sum up, what you see as problems are more OFP having a higher level of patience and maturity required. Â And if that means a smaller community, I can live with that.<span id='postcolor'> I never said that I wanted those features implemented- hell, Im glad they arent in OFP either, but what Im arguing with HT is what is making OFP so unpopular with the mainstream gamer. Share this post Link to post Share on other sites
HellToupee 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 09 2002,21:41)</td></tr><tr><td id="QUOTE">I never said that I wanted those features implemented- hell, Im glad they arent in OFP either, but what Im arguing with HT is what is making OFP so unpopular with the mainstream gamer.<span id='postcolor'> its the lack of players tex not the gameplay, its wait means theres a lack of players a lack of players means theres not much of an online community, over in the US u might scratch enough ppl together but over here in NZ we have about 1 squad with enough players and its australain and about a max of 20ppl on the server at peak time and spends most of the day empty, a game like bf1942 has 5 nzservers and is full pretty much 24hours over 100ppl game still suxs tho, in that game u have less accuracy than ofp its next to impossible to kill a movin human target, its even lesss run and gun but far less realistic. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted September 9, 2002 why is there a lack of players? Because they cant be bothered with a complex and challenging game. They want fuckin Tetris, and OFP is fuckin Chess Share this post Link to post Share on other sites
HellToupee 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 09 2002,22:30)</td></tr><tr><td id="QUOTE">why is there a lack of players? Because they cant be bothered with a complex and challenging game. They want fuckin Tetris, and OFP is fuckin Chess<span id='postcolor'> no theres alack of players because ppl dont want to wait 30mins for a game with a lack of players. I hate waiting, i luv ofps mp but so far play it once a week y because one never enough ppl to makea good game, takes a lot of trouble to get  into a game, which ends up to be a stupid ctf with atout 5ppl. Its not like a game where u see a mp running u like so u join and play its a game where u join wait 30mins and finnd they change the map to one u hate you cant jus quite and join another one because u waited 30mins. Share this post Link to post Share on other sites
HellToupee 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 09 2002,22:30)</td></tr><tr><td id="QUOTE">why is there a lack of players? Because they cant be bothered with a complex and challenging game. They want fuckin Tetris, and OFP is fuckin Chess<span id='postcolor'> with jip u wouldnt be stuck with 30min c&h ctf etc games you could have a map that runs 2 hours which allows ppl to build up a stratagy, like in the ctf games im forced to play so much i find the socre is often nil all and ends alot of the time when you finally get the flag. Share this post Link to post Share on other sites
Major Fubar 0 Posted September 9, 2002 Resistance has added life to OFP, but they decision to not release modelling tools publicly has definitely hurt OFP's longevity... Share this post Link to post Share on other sites
Gaswell 1 Posted September 9, 2002 OFP is still so much better than any other game out there it's not even funny. The feeling you get in any large-scale firefight is just incredible. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 09 2002,10:46)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 09 2002,22:30)</td></tr><tr><td id="QUOTE">why is there a lack of players? Because they cant be bothered with a complex and challenging game. They want fuckin Tetris, and OFP is fuckin Chess<span id='postcolor'> with jip u wouldnt be stuck with 30min c&h  ctf etc games you could have a map that runs 2 hours which allows ppl to build up a stratagy, like in the ctf games im forced to play so much i find the socre is often nil all and ends alot of the time when you finally get the flag.<span id='postcolor'> who has the time to play a 2 hour game? Share this post Link to post Share on other sites
Mora2 0 Posted September 9, 2002 For warin: I think a game becomes great or becomes more than a game when more and more ppl play it. And for good or bad that means 6 year old kiddies are gonna play it. Unfortunately nowadays less and less ppl play it,less and less ppl post here (remember the days where there were 10 new threads ever yday in every section...it was incredible because i didn´t know what was offtopic...now it´s the section most ppl look at... ) Definitely jip is a needed factor at least in tdm games and ctf´s. And i also wanted to say that sprinting 20 meters and then starting to gasp for breath like a dog ISN´T REALISTIC...that is much a pain in the ass when you are in servers which doesn´t allow third person and you have to turn the volume down... I love this game and still haven´t found anything which attracts me but i should remeber Bis that the majority of the online community don´t come to this forums and want other things than the mods and ppl over here. Try to make a game for the mayority of ppl,not just for a few of persons that consider them "true ofp fans". I insist...a game becomes great when more and more ppl play it. And i mean when the online community gets bigger and not fewer... Share this post Link to post Share on other sites
Die Alive 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 09 2002,04:40)</td></tr><tr><td id="QUOTE">no theres alack of players because ppl dont want to wait 30mins for a game with a lack of players. I hate waiting, i luv ofps mp but so far play it once a week y because one never enough ppl to makea good game, takes a lot of trouble to get  into a game, which ends up to be a stupid ctf with atout 5ppl.<span id='postcolor'> With only 5 ppl, why not play a COOP mission, they're as fun as CTF. I like CTF, but with bigger groups of ppl, 20 or more (rare these days), but when there's like 3 or 6 ppl on the server, do a coop, just because there's more action and a CTF with 3 per side isn't very exciting, it's more running than gunning. I've played coop with 3 other people, and I had a fun time with them. And if u don't like being a seagull, there's some coop with respwan. -=Die Alive=- Share this post Link to post Share on other sites
gandhi 0 Posted September 9, 2002 best version ever v 1.6 1.75 is killing the game get rid of the huge buglist is my opinion. Share this post Link to post Share on other sites
John C Flett 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I insist...a game becomes great when more and more ppl play it.<span id='postcolor'> Not a chance! If something is good then its good even if nobody knows. If something is bad, one hundred million people couldn't change that. Popularity is no reflection of quality. Much great art ( and why can't a game be art ) has been largely ignored throughout history while bland, simple and superficial things become popular all the time. Sure, from a practical perspective, if you want to play multiplayer you need enough people to make it worth while. But it does not become a better game, let alone a great game simply because people play it. OFP is a tough and usually a slow game. It will never become a popular classic for that reason. In its scope and ambition it is second to none and that is something to be respected. If it falls short of perfect it still offers more than most games in any best seller chart put together and that is part of why I like it. I could easily call it a great game even if nobody else ever played it again. Some people will like other things more of feel that others are better supporting their needs. Fine for them, it doesn't diminish OFP. Share this post Link to post Share on other sites
interstat 0 Posted September 9, 2002 Flashpoint is the best game on the market. O.K there's stuff that needs improving, especially the computer A.I. But where can you get a game with so much free roaming and exploring? Eveything else is way too arcadish... Personally, I'm not into multiplayer as it takes up too much time and you end up having no life... RTCW online took over my spare time.. With the mission editor and Oxygen I'm sure Flashpoint will survive. Share this post Link to post Share on other sites
N.o.R.S.u 0 Posted September 9, 2002 OFP is just like Half-Life once was, new benchmark for FPS shooters/games. Games like BF1942 and all upcoming war simulation games share OFPs idea (huge terrain with loads of vehicles players can use). Plus there are lots of different mods coming. Just look at Half-Life, it's almost 4 years old and it's still very popular game. I think that when different full mods are released, same HL phenomena (spelling!?) will happen to OFP. Share this post Link to post Share on other sites
Mora2 0 Posted September 9, 2002 Well if you are talking about singleplayer then of course it doesn´t matter how much ppl play it... But i think everyone agrees that a game lasts and long lives with the multiplayer... And multiplayer means ppl playing it. And if more ppl play it better because chances of ppl making great addons becomes more huge etc... Also...what do you prefer...a ctf 5v5 or a 16v16... I know 12 year old kiddies are a pain in the arse but i think we can live with a liitle percent of them... Share this post Link to post Share on other sites
DeepPocket 0 Posted September 9, 2002 Let me make one thing clear. OFP is the first of it's kind. BIS embarked on a daring mission that went beyond the mere arcadish-style video games such as BF1942. BF1942 is an arcade game for kids. OFP is for those whose appetites need more than another arcade video game. It is truly the first major attempt at creating sophisticated virtual-war using low cost PC technology. BIS deserves a lot of credit for taking the risk they took. And whether they succeed or not, OFP will become a classic for the mere reason that it forged the way for the rest of the virtual-war market; which has yet to even approach what BIS has already accomplished. I am 40 years old, and have two teenage sons. I have introduced them to both games, and after playing BF1942 for a while, they both went back to OFP. I have exposed them to more sophisticated games and now even as teenagers they see the difference. I spend more time reading about games than actually playing them. However, I have spent a considerable amount of time playing OFP. I just hope that BIS will continue improving it. I am a computer software engineer and program flight simulators for a living. I appreciate simulations such as OFP, because I have somewhat of an understanding what it takes to create them. Trust me when I say there is no PC war simulation on the market today that can even come close to offering what OFP does. And I will be very surprised if there is in the next year. It all boils down to how many people out there are even capable of recognizing a game like this. IMHO, the true devotees to this game have a deeper insight than the average gamer because they want something more advanced than just another stupid war-game. I don't like wasting my time just playing arcade games. That's why I play OFP. Share this post Link to post Share on other sites
Postduifje 0 Posted September 9, 2002 I still play OFP once in a while. I still like making my own missions, and after Resistance I've started playing online sometimes. But the fact is, My education and seeing my friends is consuming all of my time, so I don't play very often anymore. (though I have to say it still is the only game I play). Share this post Link to post Share on other sites
Gollum1 0 Posted September 9, 2002 D`ARRRR! BF1942 (and other unrealistic action games) is like heroin! Shooting heroin has numerous short-term benefits, and abandoning your safe, comfortable life in favor of it might seem reasonable at first! Until you OD, go into a coma (or whatever), and awake, discovering that you have accidentally burned your house to the ground and your friends don´t know you anymore. Heh. Flanker 4 was abandoned by its developers years ago and its fans have made it into probably the best flight sim ever! Flanker 4 still has a hardcore fan base, and BIS is still supporting OFP (tough I´m starting to doubt it...the latest news are "MP test available" and we still don´t have a Res patch). How many developers actually have their LEAD PROGRAMMER answer questions and contribute to discussions in the forums!? Phew! Share this post Link to post Share on other sites
Mister Frag 0 Posted September 9, 2002 I don't think OFP is dying, but it is certainly stalled at this point. Resistance has been out for quite a while, and it has a healthy buglist that has never been addressed. Furthermore, we've been given no information on when that might change. I've not even bothered to try the Resistance campaign because of the bug that can cause accumulated inventory items to be lost. Why bother starting the campaign when there is a good chance that I'll get stuck? Also, the non-Resistance version of OFP doesn't seem to be scheduled for any further bugfixes or enhancements. The updated network code was tested using the non-Resistance version of OFP, but it will apparently never benefit from the feedback gathered during the beta test. That is a very poor decision in my opinion; BIS used the V1.46 players to test the new network code, and then essentially told them "Thanks for all the work, please buy Resistance if you want to use the new network code"? Share this post Link to post Share on other sites
Tex -USMC- 0 Posted September 9, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gollum1 @ Sep. 09 2002,19:05)</td></tr><tr><td id="QUOTE">Flanker 4 was abandoned by its developers years ago and its fans have made it into probably the best flight sim ever! Flanker 4 still has a hardcore fan base, and BIS is still supporting OFP (tough I´m starting to doubt it...the latest news are "MP test available" and we still don´t have a Res patch).<span id='postcolor'> umm, you sure you dont mean Falcon 4? Share this post Link to post Share on other sites