Kaxii 11 Posted February 2, 2014 this is complete? your funny funny man It's not complete, but any addon even if it enters the Alpha stage should be moved to the complete section as it says in the rules. So he is right to request that. Anyway, My thoughts!: First I think the trouser and body textures should be more of the same lighting colour, as atm I think the Trousers look to dark compared to the rest. The next thing is that the body vests and the coyote tan part of the clothing should be less dull, and maybe worn with a bit of fabric texture to it as atm they look quite shiny. Share this post Link to post Share on other sites
Guest Posted February 2, 2014 Release frontpaged on the Armaholic homepage. N-B U.S.M.C Project v.009 alphaRH M4/M16 packOptional:RQ-11B Raven ================================================ We have also "connected" these pages to your account (AtinAkiri) on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! ** Note: since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic. Share this post Link to post Share on other sites
LIMA_KILO 10 Posted February 2, 2014 this is complete? your funny funny man Have you read through the thread, or are you just retarded? Share this post Link to post Share on other sites
LykosMactire 298 Posted February 2, 2014 It's not complete, but any addon even if it enters the Alpha stage should be moved to the complete section as it says in the rules. So he is right to request that.Anyway, My thoughts!: First I think the trouser and body textures should be more of the same lighting colour, as atm I think the Trousers look to dark compared to the rest. The next thing is that the body vests and the coyote tan part of the clothing should be less dull, and maybe worn with a bit of fabric texture to it as atm they look quite shiny. thats a template problem will try to fix and also the mod may be at a standstill for a while due to some complications with atin Share this post Link to post Share on other sites
PolyG 69 Posted February 3, 2014 Release frontpaged on the Armaholic homepage. http://www.armaholic.com/datas/users/news_download_a3_3.pngN-B U.S.M.C Project v.009 alphahttp://www.armaholic.com/skins/Blaster07/img/required_addons.pngRH M4/M16 packOptional:RQ-11B Raven ================================================ We have also "connected" these pages to your account (AtinAkiri) on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! ** Note: since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic. Thanks Foxhound, we'll get in touch when we release the v.010 Alpha Patch and discuss the setup further. ---------- Post added at 18:18 ---------- Previous post was at 18:11 ---------- Also @AngelWingGamingJacob, put the ArmAholic link over my drop boxes, use mine as Mirror #2. This afternoon I would like to have newer vest textures made if we can get those done. As well as maybe a beautification process on my M27 IAR textures before releasing Patch v.010 (est. Wednesday - Friday ) Changelog (so far.) -USMC Engineers distinguished M9 from M9 magazine -More to come :D Share this post Link to post Share on other sites
LykosMactire 298 Posted February 3, 2014 Update uniform wise I removed the dirt layer from all uniforms to fix the coloration bug and possibly the darkness bug this impacts the following uniforms -Woodland MARPAT -Desert MARPAT -Force Recon 6-Color Desert -Force Recon Old School Woodland force recon units will be implemented at some point Share this post Link to post Share on other sites
LykosMactire 298 Posted February 4, 2014 Work log So far -USMC Engineers distinguished M9 from M9 magazine -Marines finally got their uniforms sent to the cleaners -Fixed the M27 after CPL.Nunez slammed it against a rock -Command finally sent in the Force Recon Bada**es -Experimental Fabric over the Marpat paint Share this post Link to post Share on other sites
PolyG 69 Posted February 4, 2014 Work log So far-USMC Engineers distinguished M9 from M9 magazine -Marines finally got their uniforms sent to the cleaners -Fixed the M27 after CPL.Nunez slammed it against a rock -Command finally sent in the Force Recon Bada**es -Experimental Fabric over the Marpat paint -M249 Issued to Autoriflemen -M240 sent in to get repairs -M1014 has entered testing stages Share this post Link to post Share on other sites
disco.modder 116 Posted February 4, 2014 Like the way you guys did that changelog. Hope to see it in that form from now on! :p Share this post Link to post Share on other sites
LykosMactire 298 Posted February 4, 2014 (edited) Like the way you guys did that changelog. Hope to see it in that form from now on! :p yea sadly we may have to stick to the AAF vest for a while as Atin is not very keen on porting the A2 vest (he says its impossible yet i have seen it done) Expect a few Teaser screens within the week of the Force Recon guys. And if things get boring enough for me while waiting for Atin to do stuff.... Possible recreation of the second battle of Fallujah VS the CAF_Aggressors Middle Eastern Units. Fallujah being possible by A3MP also i will say that if i get bored i can make some afghanistan army units :3 they use visually similar gear as the AAF. Also i have a few textures lying around of my own interpretations of every A3 Faction other than the FIA and Civs so yea i have a lot of stuff to do in my free time Edited February 4, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
garverick 1 Posted February 4, 2014 Update uniform wiseI removed the dirt layer from all uniforms to fix the coloration bug and possibly the darkness bug this impacts the following uniforms -Woodland MARPAT -Desert MARPAT -Force Recon 6-Color Desert -Force Recon Old School Woodland force recon units will be implemented at some point wohoo Chocolate Chip camis! and M27IAR You guys rock def using for my unit once its more complete keep up the good work guys! Share this post Link to post Share on other sites
PolyG 69 Posted February 4, 2014 yea sadly we may have to stick to the AAF vest for a while as Atin is not very keen on porting the A2 vest (he says its impossible yet i have seen it done)Expect a few Teaser screens within the week of the Force Recon guys. And if things get boring enough for me while waiting for Atin to do stuff.... Possible recreation of the second battle of Fallujah VS the CAF_Aggressors Middle Eastern Units. Fallujah being possible by A3MP also i will say that if i get bored i can make some afghanistan army units :3 they use visually similar gear as the AAF. Also i have a few textures lying around of my own interpretations of every A3 Faction other than the FIA and Civs so yea i have a lot of stuff to do in my free time I never said it was impossible, I said I needed A lot more practice to get it to work correctly. Since in A2 its part of the model, not a separate vest. Share this post Link to post Share on other sites
LykosMactire 298 Posted February 4, 2014 wohoo Chocolate Chip camis! and M27IAR You guys rock def using for my unit once its more complete keep up the good work guys! Yea you can thank the FR guys who fought in Desert Storm for that idea. ---------- Post added at 20:23 ---------- Previous post was at 20:20 ---------- I never said it was impossible, I said I needed A lot more practice to get it to work correctly. Since in A2 its part of the model, not a separate vest. Yea i get that now, didnt think straight ---------- Post added at 20:40 ---------- Previous post was at 20:23 ---------- i will say that Force Recon units will be in the next update. Along with texture fixes to the temporary vests and also i have a question for the people of the community Which vest would you prefer on the Marines untill we are able to port the vest NATO or AAF? ---------- Post added at 20:45 ---------- Previous post was at 20:40 ---------- Also sorry for chain posting but can a moderator move this thread to complete? Share this post Link to post Share on other sites
LIMA_KILO 10 Posted February 4, 2014 Which vest would you prefer on the Marines untill we are able to port the vest NATO or AAF? Definitely the NATO PC dude... Share this post Link to post Share on other sites
LykosMactire 298 Posted February 5, 2014 Definitely the NATO PC dude... trying the nato vests out and if good we will add them into V.010 Alpha Share this post Link to post Share on other sites
PolyG 69 Posted February 5, 2014 Changelog: v.010 -USMC Force Recon deployed off the U.S.S Nimitz -USMC Forces begin training with M249 "Saw" -CPL. Nunez begins beating the M27 IAR with the M1014 Share this post Link to post Share on other sites
LykosMactire 298 Posted February 5, 2014 there will be a delay on screens due to Atin not putting half of the stuff i sent him into the game Share this post Link to post Share on other sites
banky 4 Posted February 5, 2014 LOL. I love you guys, and I love the new update. Even if it was half done, the Force Recon units are pretty sweet, and the new vests are nice, and overall the textures are looking better and better. Can't wait to see what the "other half" will bring. Will there be groups to select in the editor soon? Share this post Link to post Share on other sites
LykosMactire 298 Posted February 5, 2014 correction just a bug with the upload from him to me ---------- Post added at 03:20 ---------- Previous post was at 03:16 ---------- LOL. I love you guys, and I love the new update. Even if it was half done, the Force Recon units are pretty sweet, and the new vests are nice, and overall the textures are looking better and better. Can't wait to see what the "other half" will bring. Will there be groups to select in the editor soon? removing dropbox link for now, thanks for pointing out that with Dropbox allowing people get early updates ---------- Post added at 03:24 ---------- Previous post was at 03:20 ---------- the dev build may be readded if people request it enough and are willing to deal with the bugs that will form by it Share this post Link to post Share on other sites
PolyG 69 Posted February 5, 2014 Changelog v.010 -USMC Technicians scrap M249 in favor of its cousin, the MK48 Share this post Link to post Share on other sites
LykosMactire 298 Posted February 5, 2014 @Atin, i know you want things so you have less work but you know that those actions will only damage our addon, I'd say keep the 429 or phase it out completely with the IAR Share this post Link to post Share on other sites
PolyG 69 Posted February 5, 2014 @Atin, i know you want things so you have less work but you know that those actions will only damage our addon, I'd say keep the 429 or phase it out completely with the IAR The M249 is just a lighter version of the MK48 Mod I, I did research before doing this action. It may be redded in the future Share this post Link to post Share on other sites
LykosMactire 298 Posted February 5, 2014 The M249 is just a lighter version of the MK48 Mod I, I did research before doing this action. It may be redded in the future no its not, the MK48 is 7.62 while the M249 is 5.56, the MK48 Mod I is a re-chambered M249 to use 7.62 so it uses the same model as the 249 Share this post Link to post Share on other sites
PolyG 69 Posted February 5, 2014 no its not, the MK48 is 7.62 while the M249 is 5.56, the MK48 Mod I is a re-chambered M249 to use 7.62 so it uses the same model as the 249 Fuck I put it backwards, MK48 is the lighter one. Anyway, the MK48 is being worked on, the M249 will appear later with the M240 and IAR, the MK48 will appear in the next update as a placeholder. Share this post Link to post Share on other sites
LykosMactire 298 Posted February 5, 2014 Fuck I put it backwards, MK48 is the lighter one. Anyway, the MK48 is being worked on, the M249 will appear later with the M240 and IAR, the MK48 will appear in the next update as a placeholder.---------- Post added at 16:32 ---------- Previous post was at 16:31 ---------- Fuck I put it backwards, MK48 is the lighter one. Anyway, the MK48 is being worked on, the M249 will appear later with the M240 and IAR, the MK48 will appear in the next update as a placeholder. ok thanks for clearing, Share this post Link to post Share on other sites