wipman 1 Posted January 26, 2014 Hi, i would wait for the FN Mk16/17 that HJohnson is working on, for use the Mk17 as the regular Marksmen weapon, but use the Mk12 is better than use the M14 DMR IMO. Let's C ya Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 26, 2014 (edited) Hi, i would wait for the FN Mk16/17 that HJohnson is working on, for use the Mk17 as the regular Marksmen weapon, but use the Mk12 is better than use the M14 DMR IMO. Let's C ya You're gonna have to clarify what you mean by "regular marksman weapon" cause the Scars are only in service with special operations. The SAMR, M110, M82A3/M107, M39, and M40A5 are the rifles issued to marksmen and scout snipers. Edited January 26, 2014 by LIMA_KILO Share this post Link to post Share on other sites
LykosMactire 298 Posted January 26, 2014 Update news the private alpha is going to start sometime soon (next few days) for all members in the NATO Joint Operations Realism unit on the MATV section, if i can get BI permissions i would replace the MATV unmanned turrets with the Humvee from ArmA II crows and also the armored turret, but i dont know who to ask on the DMR section im going by partial A2 standards. like DMR for regular infantry while the MK12 is for SF Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 26, 2014 (edited) Update newsthe private alpha is going to start sometime soon (next few days) for all members in the NATO Joint Operations Realism unit on the MATV section, if i can get BI permissions i would replace the MATV unmanned turrets with the Humvee from ArmA II crows and also the armored turret, but i dont know who to ask on the DMR section im going by partial A2 standards. like DMR for regular infantry while the MK12 is for SF Didn't they release all the A2 models for public use with the Arma 2 samples or whatever? Update newson the DMR section im going by partial A2 standards. like DMR for regular infantry while the MK12 is for SF Strive for realism brother! Do the Corps justice! :ok: Edited January 26, 2014 by LIMA_KILO Added Motivational Emoticon Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted January 26, 2014 Update newson the MATV section, if i can get BI permissions i would replace the MATV unmanned turrets with the Humvee from ArmA II crows and also the armored turret, but i dont know who to ask Ask DnA Share this post Link to post Share on other sites
PolyG 69 Posted January 26, 2014 **For those who wanted it; AH-1Z** Share this post Link to post Share on other sites
LykosMactire 298 Posted January 26, 2014 **For those who wanted it; AH-1Z**http://cloud-2.steampowered.com/ugc/469799925403752138/954C92472C76D4E45C999193B141477F7451B3D9/ let Atin take this picture this time due to me being on a personal vacation to my girlfriends house I am sending a message to DnA if i am positive Atin will know how to switch the turrets out Share this post Link to post Share on other sites
gutiarhero814 2 Posted January 26, 2014 need to add the AAV-P7/A1 Assault Amphibious Vehicle. Get those marines to shore! Share this post Link to post Share on other sites
LykosMactire 298 Posted January 26, 2014 need to add the AAV-P7/A1 Assault Amphibious Vehicle. Get those marines to shore! planned Share this post Link to post Share on other sites
Remi .A 8 Posted January 27, 2014 you should go back to the drawing board man, not to be mean but those textures in your screens are trash. One thing about arma 3 is that its got a nice HD platform to work on, and these textures are A1 at best. Share this post Link to post Share on other sites
LykosMactire 298 Posted January 27, 2014 you should go back to the drawing board man, not to be mean but those textures in your screens are trash. One thing about arma 3 is that its got a nice HD platform to work on, and these textures are A1 at best. theres a reason why this is a WIP. and also the textures look alot nicer in game than in screens, its just that im still a rookie and getting a good MARPAT setup is very hard to find that isnt effected by the A3 shadows and how it makes things work, IMO its the engine that causes the textures to look A1, but i will admit even if you said not to be mean i did take that very offensively, i had to redo the uniforms over 6 times. Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 27, 2014 you should go back to the drawing board man, not to be mean but those textures in your screens are trash. One thing about arma 3 is that its got a nice HD platform to work on, and these textures are A1 at best. "Trash" was a little harsh Share this post Link to post Share on other sites
Remi .A 8 Posted January 27, 2014 True True man, wasn't being an ass just voicing criticism on the textures. Wasn't My intent to put you in the dirt or make you feel bad, more to get you to make them better. Share this post Link to post Share on other sites
PolyG 69 Posted January 27, 2014 you should go back to the drawing board man, not to be mean but those textures in your screens are trash. One thing about arma 3 is that its got a nice HD platform to work on, and these textures are A1 at best. Criticism is welcome; But insulting a texture on a WIP thread, meaning its subject to change, and has been changed about 7 times now, isn't welcome. We are well aware the textures screened aren't good as they are V1 Textures; We do NOT use those textures anymore. Share this post Link to post Share on other sites
LykosMactire 298 Posted January 27, 2014 True True man, wasn't being an ass just voicing criticism on the textures. Wasn't My intent to put you in the dirt or make you feel bad, more to get you to make them better. Just be more careful dude, Plus my partner in modding atin is one of those guys whos like i need this done, and when hes got the stuff for that, before he can piece it together, oh i have to fix this, best example so far was the UPDATED woodland uniform, which right after i gave him the textures, which he knew were coming, he was busy working on the 1Z (although i have no problem with it, it owns stuff) ---------- Post added at 04:58 ---------- Previous post was at 04:57 ---------- also i will screen tonight some updated stuff for tomarrow (exept the helmets still need fixing, my computer is being bipolar with uploads to mediafire) *cough* Firewalls *Cough* Share this post Link to post Share on other sites
PolyG 69 Posted January 27, 2014 Just be more careful dude, Plus my partner in modding atin is one of those guys whos like i need this done, and when hes got the stuff for that, before he can piece it together, oh i have to fix this, best example so far was the UPDATED woodland uniform, which right after i gave him the textures, which he knew were coming, he was busy working on the 1Z (although i have no problem with it, it owns stuff)---------- Post added at 04:58 ---------- Previous post was at 04:57 ---------- also i will screen tonight some updated stuff for tomarrow (exept the helmets still need fixing, my computer is being bipolar with uploads to mediafire) *cough* Firewalls *Cough* The helmets and shiet will be sent with a updated AH-1Z and HOPEFULLY groups, the M27 IAR will wait until public alpha on the 1st since I've been more busy on the AH-1Z and am trying to get the amtrac to work, (failing.) Share this post Link to post Share on other sites
LykosMactire 298 Posted January 27, 2014 The helmets and shiet will be sent with a updated AH-1Z and HOPEFULLY groups, the M27 IAR will wait until public alpha on the 1st since I've been more busy on the AH-1Z and am trying to get the amtrac to work, (failing.) i can understand that the Amtrac is failing, its a tracked vehicle which if im not mistaking thats not your strong suit ---------- Post added at 16:08 ---------- Previous post was at 15:46 ---------- in other news: Im holding off the screens so i can get better helmets from atin (Also going to toss a few ideas his way) and also the MATV with a manned gun WILL have to be held off because i received word that the BI devs can not give us the model at this point, but may happen in the future, near or far. ---------- Post added at 16:33 ---------- Previous post was at 16:08 ---------- **For those who wanted it; AH-1Z**http://cloud-2.steampowered.com/ugc/469799925403752138/954C92472C76D4E45C999193B141477F7451B3D9/ i simply quoted this for 2 reasons. 1 to get back on topic and 2. i just noticed how many of those F***ers there are in that one area....*slowly taps fingertips together* soon, soon, the CSAT scum will die for what happened to TF Agis on stratis Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 27, 2014 the CSAT scum will die for what happened to TF Agis on stratis And the bitch ass AAF... Share this post Link to post Share on other sites
LykosMactire 298 Posted January 27, 2014 And the bitch ass AAF... Except Orestes and his boys, they good, they good. Yea, and back on topic from out little anti CSAT and AAF riot. Currently the AH-1Z is equipped with a unrealistic setup because atin is still learning to modify vehicular munitions but the plan is this 20-mm cannon from the Blackfoot 2x AA Missiles (LR AA) 8x Scapel ATGM (to represent Hellfires) 42x DAR and heres what we have now 30-mm cannon from kajman (because atin claims the 20 is too weak in game ATM, mainly because the HE are not really that HE) 4x SR AA (AMRAMMS) 8x Scapel ATGM (to represent Hellfires) 24x DAGR AT Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 27, 2014 Is it not possible to port over ordnance from A2 like Hellfires and Sidewinders? Share this post Link to post Share on other sites
PolyG 69 Posted January 27, 2014 Is it not possible to port over ordnance from A2 like Hellfires and Sidewinders? Not until I learn how to make my own ordnance. Share this post Link to post Share on other sites
LykosMactire 298 Posted January 27, 2014 you got to take note that me and atin are still very much rookies and we are trying to learn 20 things at once (me in particular is Map making) Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 27, 2014 you got to take note that me and atin are still very much rookies and we are trying to learn 20 things at once (me in particular is Map making) Ok, don't mean to pressure you guys or anything like that I'm just curious and ask a lot of questions. And don't stress yourselves, you've got time. Btw, nice trips Jacob. Share this post Link to post Share on other sites
PolyG 69 Posted January 28, 2014 Today; 27/1/14 at 20:22 the NATO Joint Operations Task Force Phoenix Closed alpha was launched. Public alpha is planned for February 1st. Share this post Link to post Share on other sites
gutiarhero814 2 Posted January 28, 2014 what all will be in the public alpha. Curious minds would like to know Share this post Link to post Share on other sites