CyclonicTuna 87 Posted January 7, 2014 (edited) I'm old school no future stuff here Well I sort of agree with you but I thought the B1R would be a nice addition since there's really nothing futuristic about it. Its just an upgrade program. I think it would fit better with Arma 3 as it stands now, but that's my opinion. Its the same with the F-15 SE and the AC-130W, its really not future, its now. Its the most recent update which makes it most likely to last to 2035. Edited January 7, 2014 by CyclonicTuna Share this post Link to post Share on other sites
roshnak 41 Posted January 7, 2014 Well I sort of agree with you but I thought the B1R would be a nice addition since there's really nothing futuristic about it. Its just an upgrade program. I think it would fit better with Arma 3 as it stands now, but that's my opinion. Its the same with the F-15 SE and the AC-130W, its really not future, its now. Its the most recent update which makes it most likely to last to 2035. I was under the impression that the F-15 SE was not being sold to the USAF. Also, there is no reason to think that the F-22 won't be around in 20 years. There are older airframes than that in the USAF. As for animated thrust vectoring, don't you just have to set up the nozzles to the same animation bone as the elevators? Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 7, 2014 I'm old school no future stuff here Well I sort of agree with you but I thought the B1R would be a nice addition since there's really nothing futuristic about it. Its just an upgrade program. I think it would fit better with Arma 3 as it stands now, but that's my opinion. Its the same with the F-15 SE and the AC-130W, its really not future, its now. Its the most recent update which makes it most likely to last to 2035. CyclonicTuna: please stop de-railing the thread with this stuff that is not pertaining to this mod. We are not working to make a upgraded/futuristic Plane we are making current generation aircraft..I love suggestions and everyone is giving them but what they are not doing is saying get maybe you should make this plane instead of this one because it Will fit better..you did the same thing in the A-10C thread and got a infraction for it..If you want one of those you suggested hit the drawing board(O2/blender) like everyone else and get a team to make it happen. I would hate to see you banned for de-railing other peoples threads..not trying to be mean but I'm being very real with you ---------- Post added at 11:16 PM ---------- Previous post was at 11:13 PM ---------- I was under the impression that the F-15 SE was not being sold to the USAF. Also, there is no reason to think that the F-22 won't be around in 20 years. There are older airframes than that in the USAF.As for animated thrust vectoring, don't you just have to set up the nozzles to the same animation bone as the elevators? Very correct the F-22 will be around for awhile as a next generation fighter..and very true about having aircraft that are super old I and are still in service Share this post Link to post Share on other sites
CyclonicTuna 87 Posted January 7, 2014 CyclonicTuna: please stop de-railing the thread with this stuff that is not pertaining to this mod. We are not working to make a upgraded/futuristic Plane we are making current generation aircraft..I love suggestions and everyone is giving them but what they are not doing is saying get maybe you should make this plane instead of this one because itWill fit better..you did the same thing in the A-10C thread and got a infraction for it..If you want one of those you suggested hit the drawing board(O2/blender) like everyone else and get a team to make it happen. I would hate to see you banned for de-railing other peoples threads..not trying to be mean but I'm being very real with you I'm sorry, you're right. I get a bit carried away sometimes. Share this post Link to post Share on other sites
islesfan186 83 Posted January 7, 2014 Not to derail the thread or anything, but just curious since the F-15 was brought up, are there plans for an Eagle (NOT the Silent Eagle, but the regular Strike Eagle), or at this point will the F-22 have phased them out? Share this post Link to post Share on other sites
pharoah 65 Posted January 8, 2014 This looks to be an excellent addon and something that is sorely needed. 2 questions though: 1. are you able to land the C17 on rough ground on Altis? ie. how does it handle? 2. are you able to drop cargo similar to that LAPES video previously posted? If thats one thing thats sorely lacking in A3, thats the ability to drop ammo for infantry. Share this post Link to post Share on other sites
lincolnlou 10 Posted January 8, 2014 so whats going on with mod? been developing it for sometime... any release date for this? Share this post Link to post Share on other sites
scorch_052 127 Posted January 8, 2014 Units will be able to walk on it as the C-17 moves in the sky peral is handling that personally :D I am so excite!!!!1!!1! Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 8, 2014 Not to derail the thread or anything, but just curious since the F-15 was brought up, are there plans for an Eagle (NOT the Silent Eagle, but the regular Strike Eagle), or at this point will the F-22 have phased them out? As of right now there are no plans for a strike eagle. But who knows Share this post Link to post Share on other sites
aspire 11 Posted January 8, 2014 CyclonicTuna: please stop de-railing the thread with this stuff that is not pertaining to this mod. We are not working to make a upgraded/futuristic Plane we are making current generation aircraft..I love suggestions and everyone is giving them but what they are not doing is saying get maybe you should make this plane instead of this one because itWill fit better..you did the same thing in the A-10C thread and got a infraction for it..If you want one of those you suggested hit the drawing board(O2/blender) like everyone else and get a team to make it happen. I would hate to see you banned for de-railing other peoples threads..not trying to be mean but I'm being very real with you Not to start a discussion here, but actually in contrast to CyclonicTuna himself, I don't find your reply any more acceptable. He's merely bringing in some new suggestions that he thinks may be applicable to the mod because he thinks it'd be a good idea, and just gets a really upset and pouty reply. I'm seeing this childish behavior a lot on here recently and it just now brought me to dig out my old account information just to post this. I thought this thing looked quite well, by the way. Also, inb4 infraction for mentioning my opinion. Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 8, 2014 This looks to be an excellent addon and something that is sorely needed. 2 questions though:1. are you able to land the C17 on rough ground on Altis? ie. how does it handle? 2. are you able to drop cargo similar to that LAPES video previously posted? If thats one thing thats sorely lacking in A3, thats the ability to drop ammo for infantry. Question 1: I haven't tried landing it on rough terrain I will try tonite. Question 2: that's what we're aiming for to drop cargo not like the LAPES though ---------- Post added at 01:55 AM ---------- Previous post was at 01:43 AM ---------- Not to start a discussion here, but actually in contrast to CyclonicTuna himself, I don't find your reply any more acceptable. He's merely bringing in some new suggestions that he thinks may be applicable to the mod because he thinks it'd be a good idea, and just gets a really upset and pouty reply. I'm seeing this childish behavior a lot on here recently and it just now brought me to dig out my old account information just to post this.I thought this thing looked quite well, by the way. Also, inb4 infraction for mentioning my opinion. Please stop..I asked in the very first post not to have any derailing posts in the thread. There is a rule against feeding troublemakers..but if your not here to talk about the USAF mod please leave and keep your opinions to yourself..or PM me and we can talk about it in private Share this post Link to post Share on other sites
warlord554 2065 Posted January 8, 2014 Will there be any kind of independent halo scripting with the 17? I noticed you mentioned the ready drop red and green lights but haven't seen too much mentioned on the subject Share this post Link to post Share on other sites
diesel5187 73 Posted January 8, 2014 Available for help with testing. :cool: Share this post Link to post Share on other sites
pharoah 65 Posted January 8, 2014 Question 1: I haven't tried landing it on rough terrain I will try tonite.Question 2: that's what we're aiming for to drop cargo not like the LAPES though Sweet!! I'm just imagining how this would be employed on say a standard dom or CTI server and thats where the LAPES ability (plus the ability to parachue) would be purrrrfect! Keep up the good work guys. Share this post Link to post Share on other sites
CyclonicTuna 87 Posted January 8, 2014 I saw that you named "CCIP for bomb dropping" as being one of the features on the B1B and B2. I was wondering, are you also going to make use of the GPS/INS system, and perhaps even an PIP MFD targeting system in the cockpit? Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 8, 2014 Will there be any kind of independent halo scripting with the 17? I noticed you mentioned the ready drop red and green lights but haven't seen too much mentioned on the subject We are working on that one so expect some updated info soon. ---------- Post added at 19:35 ---------- Previous post was at 19:32 ---------- I saw that you named "CCIP for bomb dropping" as being one of the features on the B1B and B2. I was wondering, are you also going to make use of the GPS/INS system, and perhaps even an PIP MFD targeting system in the cockpit? That would be nice if we could get gps working. I loved that system in A2. The pip mfd system is something peral is looking into more info to come Share this post Link to post Share on other sites
lincolnlou 10 Posted January 8, 2014 With the B-2 are u using the actual payload of a B-2? like Dropping 14 GBU bombs at once Share this post Link to post Share on other sites
Scruffs 10 Posted January 9, 2014 I have an Air group willing to test this and provide you feed back. PM me if you are interested Share this post Link to post Share on other sites
BadHabitz 235 Posted January 9, 2014 (edited) Any chance some of these aircraft will have hiddenSelections for the purposes of derivative mods that can feature custom tail numbers? For example, when two aircraft are talking to each other, it'd be cool that they might have unique callsigns, including tail numbers. It would be even cooler if those unique tail numbers could actually be present on the aircraft. So if Magnum 454 and 503 are flying around it would be great if 454 and 503 were on the aircraft somewhere. Edited January 9, 2014 by BadHabitz Share this post Link to post Share on other sites
peral 268 Posted January 9, 2014 (edited) Any chance some of these aircraft will have hiddenSelections for the purposes of derivative mods that can feature custom tail numbers? For example, when two aircraft are talking to each other, it'd be cool that they might have unique callsigns, including tail numbers. It would be even cooler if those unique tail numbers could actually be present on the aircraft. So if Magnum 454 and 503 are flying around it would be great if 454 and 503 were on the aircraft somewhere. fullerpj and I talked about that and we are adding hiddenSelections for different camos and tail numbers to some of the planes. Also going to include a template to make custom tail numbers. Edited January 9, 2014 by Peral Share this post Link to post Share on other sites
BadHabitz 235 Posted January 9, 2014 fullerpj and I talked about that and we are adding hiddenSelections for different camos and tail numbers to some of the planes. Also going to include a template to make custom tail numbers.Perfect! I know it's not a big deal to some, but sometimes it's the little details of immersion that make a huge difference in the end. Share this post Link to post Share on other sites
CyclonicTuna 87 Posted January 9, 2014 That would be nice if we could get gps working. I loved that system in A2. The pip mfd system is something peral is looking into more info to come That's amazing to hear. One suggestion though. Because I really liked that system to, the only thing I though was missing was the ability to assign multiple targets at once, and release ordinance accordingly. You could only select on point on the map at a time, then fire, then select the next target and fire again, independently. Anyway, keep up the good work! Share this post Link to post Share on other sites
pharoah 65 Posted January 10, 2014 With the B-2 are u using the actual payload of a B-2? like Dropping 14 GBU bombs at once whilst this would be great...using 1 or more of these a/c on standard DOM or CTI servers would probably be met with severe backlash ie. you'd be doing all the killing whilst the infantry just mops up (on MP servers, players prefer it the other way). So in the interest of gameplay, you'd probably want to reduce the bombload to say 4 or something. Remember, the majority of players play as standard infantry and, like most infantry around the world, they want to kill something (ingame) so the focus has to be on infantry or combat arms support I would guess. Unless you're playing offline of course. Share this post Link to post Share on other sites
progamer 14 Posted January 10, 2014 (edited) whilst this would be great...using 1 or more of these a/c on standard DOM or CTI servers would probably be met with severe backlash ie. you'd be doing all the killing whilst the infantry just mops up (on MP servers, players prefer it the other way). So in the interest of gameplay, you'd probably want to reduce the bombload to say 4 or something. Remember, the majority of players play as standard infantry and, like most infantry around the world, they want to kill something (ingame) so the focus has to be on infantry or combat arms support I would guess. Unless you're playing offline of course. Yes, but the CTI servers could modify it via script to change it. This mod seems to made more Milsim communities so I doubt they'd reduce it for the few domination or CTI servers that would use it. Edited January 10, 2014 by ProGamer Share this post Link to post Share on other sites
Degman 73 Posted January 10, 2014 Can't wait for the release. :) Keep up good work! Share this post Link to post Share on other sites