foestus 1 Posted March 10, 2014 This time around as Egg said no.. However we hope to expand the fleet further to include a thumper , heavy hog etc in A3 talking about A3 (aka Unsung 3.0), can we expect an expand of riverine craft to include monitors, rpc, pcf, aspb and so on to complete the arsenal along with the pbr ? (for more info, read the "Vietnam Riverine Craft (1962-1975)" by Osprey Publishing) Share this post Link to post Share on other sites
eggbeast 3673 Posted March 10, 2014 sure, can you make us a model? that would be neat man. Share this post Link to post Share on other sites
foestus 1 Posted March 10, 2014 if i had the skill to do models, i would have provide you the whole riverine fleet ... but i don't have that f**king skill :( Share this post Link to post Share on other sites
NightIntruder 710 Posted March 10, 2014 Hey Foestus, I do not have that skill as well. I am pretty sure, there are some models already made, somewhere. Find their authors and ask for permissions for conversions. Then learn how to convert and make configs. Easy, if you are smart enough it will take no more then a couple of months, a year in the worst case. Uncle Google will become your Master Yoda, seriously. Share this post Link to post Share on other sites
geloxo 2 Posted March 10, 2014 Thanks for the info guys. I thought it would be easy to remove the rocket pods and M134 from the Gunship model to create the unarmed one (no need of a new model from scratch), that´s why I asked. Anyway I´m very happy with the choppers, for sure Share this post Link to post Share on other sites
eggbeast 3673 Posted March 10, 2014 from what i understand unbinning a huey and repacking it with the guns removed can be up to a weeks full time work debugging the debin. we're wrapping up the mod for 2.6 at the moment so new ideas/requests may be pushed to Arma 3 idc. Share this post Link to post Share on other sites
cimalex 3 Posted March 11, 2014 Hi gents, any release date planned yet? Awesome pics! Share this post Link to post Share on other sites
hcpookie 3770 Posted March 11, 2014 from what i understand unbinning a huey and repacking it with the guns removed can be up to a weeks full time work debugging the debin.we're wrapping up the mod for 2.6 at the moment so new ideas/requests may be pushed to Arma 3 idc. Correct. Doable for A3? Yes. Doable for 2.6? Not this late in the game. Just doing the model is one thing but adding it to all the missions, groups, etc. is another time consuming process. Share this post Link to post Share on other sites
eggbeast 3673 Posted March 11, 2014 yeah we're pretty much done now - it's been... emotional lol. little bit of tidying up to do on the script side of stuff and a couple of awesome but slightly late models incoming and then its documentation, missions, and beta testing happy days i just watched platoon and FMJ again last weekend. casualties of war, hamburger hill, we were soldiers and tour of duty next Share this post Link to post Share on other sites
foestus 1 Posted March 12, 2014 don't forget Charlie Mopic Share this post Link to post Share on other sites
amx225 1 Posted March 13, 2014 this is the case Meaning? Share this post Link to post Share on other sites
viasko 14 Posted March 13, 2014 and what about Apokalypse Now or BAT 21... Nice work Unsung Team, I am looking forward to the release. Awesome pictures!:) Share this post Link to post Share on other sites
eggbeast 3673 Posted March 13, 2014 Meaning? bombs and rockets DO NOT lock unless specifically enabled in the contemporary technology ---------- Post added at 01:05 PM ---------- Previous post was at 01:04 PM ---------- and what about Apokalypse Now or BAT 21... apoc i seen recently also but BAT21 i cant rent as its out of print or something - mental Share this post Link to post Share on other sites
viasko 14 Posted March 13, 2014 Hey eggbeast, look here: http://www.amazon.co.uk/s/ref=nb_sb_noss_2/279-1218662-8739826?url=search-alias%3Daps&field-keywords=BAT%2021 Share this post Link to post Share on other sites
amx225 1 Posted March 13, 2014 (edited) Can this issue be fixed in patch or mod cos freefall mk82 or fab-250 act like guided weapons in the game. https://dev.withsix.com/issues/46056 Edited March 21, 2014 by Amx225 Share this post Link to post Share on other sites
eggbeast 3673 Posted March 13, 2014 sorry i don't think you understand english very well. bombs FAB range no lock mk81 /mk82/ mk83/ mk84 no lock CBU's no lock GBU8 locks WSO laser - simulated TV guidance AGM65B locks WSO laser - simulated TV guidance AGM12 locks WSO laser - simulated TV guidance and radar lock AGM45 radar lock AIM9/7/K13 IR lock on planes only cannon and rockets = no lock Share this post Link to post Share on other sites
amx225 1 Posted March 13, 2014 Are you saying this issue (https://dev.withsix.com/issues/46056) is already fixed? Share this post Link to post Share on other sites
eggbeast 3673 Posted March 13, 2014 I have redesigned the air weapons to fit the time. Share this post Link to post Share on other sites
foestus 1 Posted March 13, 2014 Are you saying this issue (https://dev.withsix.com/issues/46056) is already fixed? issue from 2012 ? Share this post Link to post Share on other sites
eggbeast 3673 Posted March 13, 2014 (edited) he really likes to ask questions - I don't mind answering the first few p.s. I've also ordered Flight of the Intruder as loads of the guys go on about it and i never saw it testing tonight: Evolution on Ia Drang valley crashes with view distance above say 3000m but otherwise ok and the valley itself looks a scary prospect (zones 4-7 are in there gulp) Edited March 13, 2014 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted March 14, 2014 MP Missions now ready to pack with the mod: Evolution 22 player COOP Lowlands - USMC Phu Bai - 3 Force Recon Co Cao Bang - 1st Air Cav LRRP Ia Drang Valley - 25th Inf. Div. In the pipeline: SEA - 6th SF Group Tigeria - CIDG Share this post Link to post Share on other sites
foestus 1 Posted March 14, 2014 MP Missions now ready to pack with the mod:Evolution 22 player COOP Lowlands - USMC Phu Bai - 3 Force Recon Co Cao Bang - 1st Air Cav LRRP Ia Drang Valley - 25th Inf. Div. In the pipeline: SEA - 6th SF Group Tigeria - CIDG hope to play those missions with full roster :bounce3: Share this post Link to post Share on other sites
eggbeast 3673 Posted March 15, 2014 (edited) just joined the (locked) test server - this is the view over the wall at FOB in lowlands "all along the watchtower" is playing in one of the bunkers, i can hear cicadas and on my radio some chatter between a dust-off and a distant battle site under heavy attack... all very ambient man - at least there's some moon light now where's my clacker? sheeit when i got back from posting that pic, here's what i saw Edited March 17, 2014 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted March 15, 2014 (edited) Edited March 17, 2014 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted March 15, 2014 (edited) dawn raid on an NVA troop convoy betty looks awesome first thing in the morning! dropping napes mission complete sure was a nice time for a flight i think i last played lowlands about 2 years ago - what a beautiful looking map and these days it plays like its greased - absolutely lovely FPS all over it... red dawn Edited March 16, 2014 by eggbeast Share this post Link to post Share on other sites