gunhed 10 Posted June 12, 2014 I'm asking without having tested before. This script only works when a player die?, or is it possible to enter in a game in spectator mode?. It will be very useful to create some mision captures. Share this post Link to post Share on other sites
evromalarkey 150 Posted July 5, 2014 hey, I was trying to run this script in my mission and I got this error - The spectator didn't work for me, do I need mcc to run it properly? Share this post Link to post Share on other sites
d0a1ta 10 Posted July 7, 2014 Had same issue, Just delete all instances of the "mcc_path +" and any extra spaces and characters "," there are 8 places to edit. onPlayerRespawn has 1 ("mcc_path +") , and specta.sqf has 7 (lines 111 thru 117 ",MCC_path") Share this post Link to post Share on other sites
mates31cz 10 Posted July 25, 2014 If i have 15 minutes respawn time and i want player can spectate before respawn, how can i do this ? Share this post Link to post Share on other sites
El Mariachi 0 Posted September 27, 2014 Whenever I try to run the script, i keep getting an error saying that it can't find 'anyspectator\specta_events.sqf' I verified the folders are correct, and I couldn't find a single reference to 'anyspectator' in any of the spectator scripts. Share this post Link to post Share on other sites
dr death jm 117 Posted October 15, 2014 Whenever I try to run the script, i keep getting an error saying that it can't find 'anyspectator\specta_events.sqf'I verified the folders are correct, and I couldn't find a single reference to 'anyspectator' in any of the spectator scripts. me too it has something to do with the %1 Share this post Link to post Share on other sites
dr death jm 117 Posted October 17, 2014 (edited) its all working Edited October 26, 2014 by Dr Death JM Share this post Link to post Share on other sites
FWG 1 Posted November 18, 2014 its all working I'm still getting the same error message. Could you please share how you solved the problem? Share this post Link to post Share on other sites
naizarak 4 Posted November 18, 2014 very handy spectator script, but movement and camera rotation was very jerky for me I'm still getting the same error message. Could you please share how you solved the problem? read page 3 Share this post Link to post Share on other sites
tortuosit 486 Posted December 9, 2014 Was anyone able to make a pbo out of this? Unfortunately MCC removed this script. After a lot of struggle and ArmA restarts I almost had it working, but then realized, this script has some references to MCC, which is not good. After all it did not work, I deleted my change and ragequit. Share this post Link to post Share on other sites
amateur 0 Posted December 14, 2014 In fact i think author must provide some fixed version without mcc-references in the code. These are in onPlayerRespawn.sqf and specta.sqf as I remember. You can search and delete these references by "mcc" keyword manually. Another quiestion - is there any function to restart spectator after quiting with ESC? In ACE in A2 it was like then you touch the ground with the seagull - spectator restarts. Share this post Link to post Share on other sites
DaViSFiT 21 Posted October 28, 2015 Is there any spectator script around that works? The vanilla stuff is hmmm... Share this post Link to post Share on other sites
MrSanchez 243 Posted October 28, 2015 Is there any spectator script around that works? The vanilla stuff is hmmm... ACE3's ;) Share this post Link to post Share on other sites