SgS_Sarge 10 Posted July 28, 2013 (edited) the Memory campaign for ArmA II Campaign description: Type: infantry Island: Chernarus Number of mission: 11 Audio: Czech Text: English, Czech Arma II version : 1.11 Background story: June 1991 - the Socialist Federal Republic of Yugoslavia dissolves. Chernarus is among the countries that seceded. Conflicts between adherents of the Orthodox Church and muslim minorities begins shortly thereafter. The army is disbanding, the government practically doesn't exist, fighting has been going on for eight long years. July 1999 - Russian peacekeeping forces RFOR enter the country. Their task, under the auspices of NATO, is similar to that of KFOR in neighbouring Kosovo - to supervise the distribution of humanitarian assistance and to resolve security issues. They haven't been successful so far. Citizens of the country perceive the presence of Russian forces as an invasion. Past differences have been put aside, sworn enemies have become allies for one sole purpose - to drive the intruders out of their country. September 28th, 1999 - first incident between RFOR and a newly formed CDF occurred. Two Russian soldiers died on the spot. RFOR isn't equipped for a large-scale military operation therefore they decide to withdraw all remaining forces to the only airport in the country. Resolution 1244, that was released during an emergency NATO meeting, allows Russia to send more troops and equipment to the country. Few days later, first troops enter Chernarus and participate in the largest Russian military operation since Afghanistan... (some screenshots) First teaser: Second teaser: Launch trailer: campaign ending: alternate campaign ending: Campaign download: DOWNLOAD NOWAlternate link from armaholicthe Memory (@) Our older projects: Down: Edited December 24, 2013 by SgS_Sarge Share this post Link to post Share on other sites
Wiki 1558 Posted July 28, 2013 Hi. It's looking good. 3 questions though: What is it about / what is the story? In which langage will the campaign be available? Which mods / addons are needed? Share this post Link to post Share on other sites
SgS_Sarge 10 Posted July 28, 2013 It is difficult to say something about the story campaign, because the story and atmosphere of the film will be the alpha and omega of the campaign. The campaign will be available in Czech (subtitles and dubbing) and English (subtitles). There will be no addons and mods except editorupdate a few minor addons created by us directly to the needs of the campaign. The campaign is created for ArmA version 1.11 Share this post Link to post Share on other sites
Wiki 1558 Posted July 29, 2013 Ok, thanks for the answers, but can you explain the last thing you wrote please? The campaign is for ArmA 2, not ArmA 1, so it must be for ArmA 2 v.1.62, not v.1.11, right? Share this post Link to post Share on other sites
tom3kb 15 Posted July 29, 2013 @Wiki Arma 2 is now v1.11 ;) Arma 2 OA/CO is 1.62. @sgs_Sarge Nice to see new campaign for A2. Can't wait to play :) Share this post Link to post Share on other sites
orcinus 121 Posted July 29, 2013 Cool :) Thanks for sharing. Share this post Link to post Share on other sites
SgS_Sarge 10 Posted August 1, 2013 some new informations about our project :) Share this post Link to post Share on other sites
h34dup 148 Posted August 2, 2013 Wow-- talk about production value! What a well-designed post. I will definitely be keeping an eye on this one! Share this post Link to post Share on other sites
Wiki 1558 Posted August 2, 2013 I'm waiting for this one and RWO TF42. Can't wait to play them! Only question here is: which one will be out first? Share this post Link to post Share on other sites
Wiki 1558 Posted August 7, 2013 BTW, will it be infantry only? Will there be missions in which we are led, or will we only be the leader? And are there other missions/campaigns from you? Not aware of them. Share this post Link to post Share on other sites
Kommiekat 12 Posted August 8, 2013 Can't wait to play this. ROLL this baby out! Share this post Link to post Share on other sites
SgS_Sarge 10 Posted August 9, 2013 (edited) After another round of tests our campaign, we released second teaser trailer. You can find him on first page. Enjoy it! :) 4Wiki: This is our first project for ArmA2, But we finish some other stuff for ArmA and Operation Flashpoint. Something about it here: http://forums.bistudio.com/showthread.php?145323-10th-anniversary-Sarge-Studio&highlight=Sarge+Studio BTW: We prepare let´s play video from our older missions and campaigns on youtube. Edited August 9, 2013 by SgS_Sarge Share this post Link to post Share on other sites
yoh3333 10 Posted August 11, 2013 Gotta say I really enjoy this campaign, highly recommended Share this post Link to post Share on other sites
SgS_Sarge 10 Posted August 12, 2013 Ok folks. It´s out now! Enjoy it. Share this post Link to post Share on other sites
Wiki 1558 Posted August 12, 2013 Wouhou! Good news! Share this post Link to post Share on other sites
h34dup 148 Posted August 12, 2013 Congrats on the release - can't wait to try it this week! Quick question-- for those excellent teaser videos and launch trailer, how are you achieving that really cool-looking camera shake effect? I've been looking for a while to no avail, but just I now found the addCamShake command. Is this how it's done? I should just commit the entire com ref to memory... Share this post Link to post Share on other sites
SgS_Sarge 10 Posted August 12, 2013 No, it´s not any command. It is made through first person view. Just man without weapon, and little shaking with mouse. I am not sure if this is the right way how do that. But it´s usable.. Share this post Link to post Share on other sites
Kommiekat 12 Posted August 13, 2013 Having problem getting the mission to show up in Camp or Scenario: Extracted file. Renamed it @sgs, placed in main BIS directory and put in parameter. Using Launcher. Nothing. C/P file "SgS_TheMemory" into Campaigns folder. Nothing C/P file "SgS_TheMemory into Scenarios Missions folder. Nothing So, looks like your ReadMe is going to need more instructions and please also add it to your first post. Thx! Share this post Link to post Share on other sites
Variable 322 Posted August 13, 2013 Having problem getting the mission to show up in Camp or Scenario:Extracted file. Renamed it @sgs, placed in main BIS directory and put in parameter. Using Launcher. Nothing. C/P file "SgS_TheMemory" into Campaigns folder. Nothing C/P file "SgS_TheMemory into Scenarios Missions folder. Nothing So, looks like your ReadMe is going to need more instructions and please also add it to your first post. Thx! Kommiekat, the file installs just like an addon. Once installed it it shows on the campaigns list. Share this post Link to post Share on other sites
Kommiekat 12 Posted August 13, 2013 (edited) Kommiekat, the file installs just like an addon. Once installed it it shows on the campaigns list. Not showing up in my Campaigns. Did you do @sgs or just sgs. He doesn't explain that aspect. EDIT: Fixed. I forgot to check the Addons/Mod box for the Launcher..............how silly of me, again..:butbut: Edited August 13, 2013 by Kommiekat Share this post Link to post Share on other sites
Mikkey631 10 Posted August 13, 2013 awesome campaign, thanks Sarge Share this post Link to post Share on other sites
ataribaby 54 Posted August 14, 2013 Just finished it in one run. Last time it happened with Razor 2 and Eagle Wing. Absolute attention to detail, super done cut scenes. Just... Thank you for this marvelous work. Donate is sure, just next month. Already "donated" this month game budget to Take on Mars. Share this post Link to post Share on other sites
kMaN175 34 Posted August 14, 2013 Is it multiplayer compatiable? Share this post Link to post Share on other sites