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SgS_Sarge

the Memory (Sarge studio)

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The Memory is easily the best Arma 2 campaign I've ever played. Fantastic work!

Great dubbing and amazing scripting! Puts the BIS campaigns to shame IMO...

Thanks and hope you guys will keep making quality work like this.

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Puts the BIS campaigns to shame IMO...

I agree with this! ;)

Great work and i'm still playing! I remember that i tryed this long time before... I was stuck at the beginning, I could not find a man in the camp... :p ;) Then I gave up... Big mistake! Wonderful story, cutscenes, outro's, intro's... Since i'm one of them who still more play A2 than A3, this is a joy for me! :D

Thank you on this!

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I know it's been years since the last post in this thread but I feel the need to bring this hidden gem to attention again. I am only through with the first 3 missions and right into the 4th one, but I am absolutely impressed by the storytelling, camera angles and other scripting so far....easily the most impressing piece of community work in either ArmA2 and 3 for the last few years. Anybody feeling a bit of retro-ArmA2-urge needs to play this one!

Tonight I played until 05 Nightwatch where I encountered the first problem: At the ambush, I am killed something like 2 seconds after control is handed back to the player, no chance to do anything about it, so I had to cheat-skip this mission!

 

The 6th mission is a cutscene whereas the mission 07: The Game is an excellenct example of atypical gameplay most of us will know from any pre-computer gaming :). I won't spoil more here, but definitely a memorable feature of this campaign.

 

Too bad 08: Specnaz was another impossible mission. To begin with, weapons selection did not work. Ambushing an UAZ was a fidgety, challenging affair. But then I am killed at the end of a cutscene with no time to do anything about it.

 

09: Paintball is an excellent cinematic experience with only a little bit of action, but the mission works and is very important to the story aspect of this campaign!

 

I am thru with 10: Decision and therefore with the campaign. I let my victim live and was granted with a successful escape, and afterwards with a real professional outro. Wraps this masterpiece up rather nicely and shows the amount of work that has been put into this. I am absolutely stunned.

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