AlexVestin 24 Posted August 14, 2013 You are correct :D Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 14, 2013 You're right I can't find the files either... hmm. What are your current goals for this mod as of now? Share this post Link to post Share on other sites
instagoat 133 Posted August 14, 2013 Don't want to nag, but I think it's IOTV (Improved Outer Tactical Vest).Addon's looking good, keep it up! Knew something was wrong with my acronym, but I get this wrong every time. Alex: The normalmap of the Arma vest really shows its age. I think with a new one it could still look well up to date, though: do you have any plans to update the normals? There's an ACU-patterned version of this vest, the late model, which has MOLLE bars all over the front and back, instead of just the front. It also has a velcro strip at the top of the chestflap for a name/branch tape. So many pics of airsoft copies on googlah, though, and most pics are front side only. http://oefoif.forumotion.net/t1774-variants-of-outer-tactival-vest-otv-interceptor-body-armor-iba here's a list of the different variants. Would I be allowed to use your import of this vest and produce a set of retextures for it, for use by Rebels/Police/Vintage Forces. You know, aged surplus vests and airsoft copies drafted into actual service by guerrilla fighters? Share this post Link to post Share on other sites
AlexVestin 24 Posted August 14, 2013 (edited) Alex: The normalmap of the Arma vest really shows its age. I think with a new one it could still look well up to date, though: do you have any plans to update the normals? There's an ACU-patterned version of this vest, the late model, which has MOLLE bars all over the front and back, instead of just the front. It also has a velcro strip at the top of the chestflap for a name/branch tape. So many pics of airsoft copies on googlah, though, and most pics are front side only.http://oefoif.forumotion.net/t1774-variants-of-outer-tactival-vest-otv-interceptor-body-armor-iba here's a list of the different variants. I believe I will update the normals and the like. As soon as I have time for that. I will definetely try to make one of the versions in that link. Probably the fourth first. Would I be allowed to use your import of this vest and produce a set of retextures for it, for use by Rebels/Police/Vintage Forces. You know, aged surplus vests and airsoft copies drafted into actual service by guerrilla fighters? Right now, I'd say yes. All I've done so far is to cut it out from ArmA1 soldiers, resized it to fit, then edited its UVW map to use the most possible space of it's texture. About double the resolution is possible now with no wasted space. I'm unsure of when you mean. Now? Later? Go aheah! Might wanna grab it later also when It's been updated some. /edit Actually. I will see if I can re-UVW it. to get a better ground for retextureing. I'll post in a few minutes if it goes somewehere. /edit Will keep it as it is now. Edited August 14, 2013 by AlexVestin Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 14, 2013 Today is full of questions for you haha, would you consider doing a second retexture for this mod, using your Multicam pattern? That way we can have both eras (Basically 2010 being ACU, 2012 being MC). Share this post Link to post Share on other sites
AlexVestin 24 Posted August 14, 2013 (edited) It's an easy change once I've completed the most of it. It's not like I haven't thought about it myself. We'll see :) I feel as if it's the hard way trying to make a better texture for such an old vest model. Surely there must be a better one around by now. Edited August 14, 2013 by AlexVestin Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 14, 2013 It's an easy change once I've completed the most of it. It's not like I haven't thought about it myself. We'll see :) That is some great news to me, I have always found your MC Camo to out-match BI'S one. Please keep us posted on that! Share this post Link to post Share on other sites
scrim 1 Posted August 14, 2013 What about making them a bit more bullet proof? I'm by no means very knowledgable regarding addons and such, but I do believe there was something about ballistic resistance or such in the coding or whatever. Share this post Link to post Share on other sites
AlexVestin 24 Posted August 14, 2013 I don't think it's fully implemented yet. Altough I'm not sure. I haven't thought about it at all during all the updates. Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 14, 2013 http://forums.bistudio.com/showthread.php?157410-Skeeko-s-U-S-Army He was so close and then he just dropped off the radar. But that's your pattern, so there's a little preview of what could be ;) Share this post Link to post Share on other sites
TFM_Callas 1 Posted August 14, 2013 Since people were suggesting multicam, here is my retextured version of Alex's troops using my own multicam pattern. http://i.imgur.com/WZuGO34.jpg http://i.imgur.com/H0mNzAw.jpg http://i.imgur.com/S9RKbHL.jpg Unfortunetly, since I still have not a clue how to make my own config to make my own addon, they are JUST retexs of his ACU units. Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 14, 2013 Since people were suggesting multicam, here is my retextured version of Alex's troops using my own multicam pattern.http://i.imgur.com/WZuGO34.jpg http://i.imgur.com/H0mNzAw.jpg http://i.imgur.com/S9RKbHL.jpg Unfortunetly, since I still have not a clue how to make my own config to make my own addon, they are JUST retexs of his ACU units. The Swatch is a bit big, But other than that, it looked fairly good. I would still encourage Alex to do his own for the units though. Share this post Link to post Share on other sites
AlexVestin 24 Posted August 14, 2013 http://forums.bistudio.com/showthread.php?157410-Skeeko-s-U-S-Army He was so close and then he just dropped off the radar. But that's your pattern, so there's a little preview of what could be ;) Yeah, I remember he and I starting the same time doing reskins for the Independent. Since people were suggesting multicam, here is my retextured version of Alex's troops using my own multicam pattern.http://i.imgur.com/WZuGO34.jpg http://i.imgur.com/H0mNzAw.jpg http://i.imgur.com/S9RKbHL.jpg Unfortunetly, since I still have not a clue how to make my own config to make my own addon, they are JUST retexs of his ACU units. It's not such a big hassle if I just get on with doing it. I only have to change the patterns and a few base colours in my PSD templates and done. This first, though :) Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 14, 2013 Hm, then I am on to make sure you finish this and then you can do the MC haha, some motivation if you will :D Share this post Link to post Share on other sites
gurdy 479 Posted August 14, 2013 This stuff is rad, guys! Definitely going to follow this pretty closely. :) Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 15, 2013 Oh I almost forgot, any plans to use that new ruck they created for the quadrotor? It's nice and overly huge just like our real ones! :D Share this post Link to post Share on other sites
AlexVestin 24 Posted August 15, 2013 Oh I almost forgot, any plans to use that new ruck they created for the quadrotor? It's nice and overly huge just like our real ones! :D Maybe not for that many units, but yes, ofcourse I will! :D Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 15, 2013 That's great news, my first thought when I saw it in the Livestream was that it fits perfect with these units! Share this post Link to post Share on other sites
banky 4 Posted August 15, 2013 I'm really enjoying this pack. I made a script that gives all opfor random civilian clothes, a random shemag from cunico's hidden identity pack, a random AK (rpk if they are an auto class, rpg if they are AT class) from massi's Russian weapons pack and a random bandoleer type vest. Using your units with my homemade "insurgents" on one the Afghan maps with all in arma is an awesome experience. :-) Share this post Link to post Share on other sites
sgt_Savage2003 10 Posted August 16, 2013 great mod. The one thing that I saw during my testing, is that with the some of the BI default sights dont align with the front sight posts on the M4's and m16's. But besides that I cant find any thing else. Share this post Link to post Share on other sites
instagoat 133 Posted August 16, 2013 great mod. The one thing that I saw during my testing, is that with the some of the BI default sights dont align with the front sight posts on the M4's and m16's.But besides that I cant find any thing else. The eotech mount is slightly offset to the right, but that is how the sight is designed. Irl you twiddle the zeroing until it's witnessed with the irons. Can't do that here. I can live with it, though. All other sights are centered and align. BI would have to fix the eotechs on their side, really. Share this post Link to post Share on other sites
HorbeySpector 164 Posted August 16, 2013 I really like these units! Though, I think that they'd look even better if they'd wear the blufor heavy vest in UCP camo. Regards Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 16, 2013 I really like these units! Though, I think that they'd look even better if they'd wear the blufor heavy vest in UCP camo. Regards Perhaps... you can help Alex with his Vest dilemma? Share this post Link to post Share on other sites
HorbeySpector 164 Posted August 16, 2013 I could, but I don't have the texture nor the correct scale. Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted August 16, 2013 Well I meant with recreating the correct vest Share this post Link to post Share on other sites