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About sgt_Savage2003

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  1. sgt_Savage2003

    LIFTER for ArmA 3

    Will there be a way to lower a PJ down via the hoist cable? Also You should if you can make it a tadam recover and dont forget the penetrating hook !
  2. sgt_Savage2003

    A-10C for Arma 3

    This is one of the best mods I have ever seen in Arma. It's a mix of Flight sim and ace combat, all rolled into the Arma world. Yes I found that that the start up takes a few min. But after a few try's I find it very easy and painless. It even works with the air support module.
  3. sgt_Savage2003

    RH M4/M16 pack

    No what iam talking about is an IR flashlight. But Rh's flashlight are amazing, 100x better the BIS.
  4. sgt_Savage2003

    RH M4/M16 pack

    RH any way to make one of these baby's . http://tnvc.com/shop/surefire-m620v/
  5. sgt_Savage2003

    RH M4/M16 pack

    would not expect any thing less from you RH, Cant wait for the rest of your mods. Love the acog and eotech. The detail on the aimpoint rivals all others. The one thing that I noticed is the scope for the ar-10 seems to be flipped. Also when using the suppressors, its job is to reduce sound a muzzle flash. But it is still lighting up a area at night. Dont know if this a fault with your mod or the game, but it defeats the hole point of a suppressor.
  6. Look at the M16's and B-52, Both have been in service since the 1950's and 1960's. I dont care for scifi weapons either. Now Op don we have an eta on the update. Is it still next week?
  7. Still cant get a lock on with any air - ground weapon. I have reset my controls to default. I know it requires a angle of attack but Iam not having any luck.
  8. I dont think its me but iam having a hard time locking on to tanks and other vehicles. I have tried to use the mavericks and lGB's with and with out a WSO. Also at night if the hud could be brighter that would be great.
  9. sgt_Savage2003

    Blastcore A3

    cant wait for balstcore, iam sorry bis but your current smoke and explosion effects just look so fake and dull. Not to get too off topic but what is the advantage of loading Addons through mod parameters vs the ingame screen.
  10. sgt_Savage2003

    Where is the Inventory Editor?

    we do need to have an in editor Gear selector, yes I know BIS said its on its "way". What I hate the most is when I play a sp mission and spend 5 min selecting my gear, just to die 5 min later and then have to do it all over. Yes I know how to do basic scripting and if i took the time I would set up my units with scripts But I dont want to. I like to play a mission a different way every now and then, and I dont want to have to re-wright the hole script to change a few things. So I sick of all these guys out there saying just learn scripting or something like it. The thing is we should not have to know how to right scripts or mess with configs to play this game to its full potential.
  11. sgt_Savage2003

    Unable to fly Buzzard

    Turn off any mods that have to do with the maps. "landtext and the Stratis enhanced" I ran in to the same issue.
  12. Great mod, Only thing it that animals will spawn in the middle of the runways. and parking lots (main Airbase on Atlits).
  13. sgt_Savage2003

    Planes and uavs not moving.

    well i got the planes to take off finally. It seems to be a mod that I have running. once i find it I will let every one know.
  14. sgt_Savage2003

    Planes and uavs not moving.

    thanks totally forgot about fraps.
  15. sgt_Savage2003

    Armor Improvement System (AIS)

    Been looking forward for this since I first saw it. But I loaded your mod up like I do for all my other mods and for some reason I cant get it to work. Or I just cant tell. Can we get some details on what to do. Will this work on empty and manned vehicles. Iam using the add-on version.