emoglobinsky 149 Posted September 11, 2013 Thx, ambassies i don't know, my aim is more to deliver a set of bulding that could fill a small quarter for CQB than to make each buildings that exist ^^ If it bring gameplay and can be fun to play in and around, why not ... Here is a shot of my latest work : trying to go with some US-ish building (still have to do collision and shadow lods :/ Share this post Link to post Share on other sites
HorbeySpector 164 Posted September 11, 2013 That is awesome. could you maybe make some kind of villa/ penthouse/ 'luxury' house? Definitely missing that in Arma 3. :) Share this post Link to post Share on other sites
topas 1 Posted September 11, 2013 That is awesome. could you maybe make some kind of villa/ penthouse/ 'luxury' house? Definitely missing that in Arma 3. :) If you should consider it Emoglobinsy, I'd gladly second that request. Something sleek, chique and modern (or not so much anymore, by 2030's standards) would indeed be a welcomed and fitting addition to Altian landscape. Something like this; It's a most appealing architecture style that I like to take on occasionally in Sims3 :P Share this post Link to post Share on other sites
emoglobinsky 149 Posted September 21, 2013 Family's growing. 4 buildings right now. Share this post Link to post Share on other sites
freakjoe 3 Posted September 21, 2013 Wow, stunning quality. Very well done. Share this post Link to post Share on other sites
thedog88 4 Posted September 21, 2013 wow dude really nicely done! i love the fact you are oriented towards US buildings seeing how there has never been a good US based map. im sure if you increase this library of awesome somebody will make a good map allowing for police/swat missions, invasion missions, and even good for video makers :) Share this post Link to post Share on other sites
nikiforos 450 Posted September 21, 2013 Great work , I really hope that someone will create an american city or town based on buildings like yours. Share this post Link to post Share on other sites
xendance 3 Posted September 21, 2013 Nice, mind posting some breakdowns on the buildings? I'd love to see how they're done. Share this post Link to post Share on other sites
giorgygr 61 Posted September 22, 2013 Very nice man. I know you are working hard back there. Keep the family growing and lot of map makers will be happy :) Share this post Link to post Share on other sites
mr pedersen 41 Posted September 22, 2013 Great job! I always missed some hardcore URBAN combat enviorment in ARMA. A town where you have to fight from building to the next, clear out buildings. Will there be ruins that comes along with the new buildings? If we want to nuke the town in any way and it suddenly start looking like a new Stalingrad, and makes the urban combat even harder. Cant wait for this! Keep up your great work!! Share this post Link to post Share on other sites
emoglobinsky 149 Posted September 22, 2013 Will there be ruins that comes along with the new buildings? If we want to nuke the town in any way and it suddenly start looking like a new Stalingrad, and makes the urban combat even harder. Nope, that would demand a huge amount of work. Right now, tools / engine / pipeline are really terrible, so it takes a lot of time to have my objet from my mind to the game. I'm focusing on delivering something that i can actually finish someday and i can't afford to get lost in tons of stuff (like openable doors, destruction, LODs, high def materials, etc...) My stuff will be very basic and static. ^^ Like i said, all buildings wont be fully enterable : they'll have some sections were you can go in : typicaly you can enter in the front door > walk the stairs > hit the rooftop > climb down a ladder to be back to the ground. @Xendance :I'll try to post my process for the next building, still not sure what it'll be ;p Share this post Link to post Share on other sites
CyDoNgr 28 Posted September 22, 2013 Nope, that would demand a huge amount of work. Right now, tools / engine / pipeline are really terrible, so it takes a lot of time to have my objet from my mind to the game.I'm focusing on delivering something that i can actually finish someday and i can't afford to get lost in tons of stuff (like openable doors, destruction, LODs, high def materials, etc...) My stuff will be very basic and static. ^^ Like i said, all buildings wont be fully enterable : they'll have some sections were you can go in : typicaly you can enter in the front door > walk the stairs > hit the rooftop > climb down a ladder to be back to the ground. @Xendance :I'll try to post my process for the next building, still not sure what it'll be ;p Just a thought: maybe try contact BIS for their builings in ToH, I belive because the game is dead, in terms of sales, and because they care about the community they might give you permission to edit them. Maybe just create interiors. I mean it's worth trying. http://media.pcgamer.com/files/2011/11/Take-On-Helicopters-review-2.jpg (759 kB) Share this post Link to post Share on other sites
raptor 6 actual 13 Posted September 22, 2013 Are you also making sidewalks, medians, or large sections to place the buildings on, so that they look as if there is a difference in height between the street and sidewalks of the buildings? If not, would you be kind enough to post some of the dimensions of the buildings so that others may contribute to your mod? For instance, if you already have a certain amount of buildings on one "city block," what would you need modeled to create a sidewalk around the buildings? Hope that's clear enough. Share this post Link to post Share on other sites
emoglobinsky 149 Posted September 22, 2013 I don't think i'll ask BIS for TOH models lol ^^ and tbh i don't want to edit them, i'm still noobing with the terrible tools. Editing looks way more difficult than doing from scratch. About sidewalks and roads. I would have loved to be able to make them, but i read somewhere that objets are limited to 50x50m and to my knowledge "vertex collision convex meshes" are not supported by engine even if it would simplify ALOT our work. And i have noknowledge in terrain creation and don't think i'll try to learn. but anybody can create modular sidewalks ^^ Share this post Link to post Share on other sites
Fa11en 10 Posted September 22, 2013 Great work, thank you so much for your contribution to the community Share this post Link to post Share on other sites
unknowngambit 11 Posted September 23, 2013 These are looking really good! Can't wait to use these! Share this post Link to post Share on other sites
emenius 10 Posted June 16, 2014 Are you still working on this? Share this post Link to post Share on other sites
LykosMactire 298 Posted June 16, 2014 dont ask for updated but i will say this, i havnt looked at this post in a while and dang he hes some HQ stuff, once i find out how to do it, i wanna use these buildings in a map, if only he would rrelease them so they could be in my chernarus remake i am currently stuck on Share this post Link to post Share on other sites
taumargin 13 Posted June 16, 2014 I hope this project never ends. Those building are magnificent, I'd love to see them appear on a map one day. Share this post Link to post Share on other sites
emoglobinsky 149 Posted June 17, 2014 Sorry i lost interest in this project, requires too much work for not enought rewarding... Also i lost my files in a hardware crash and didn't get the motivation to start again. I think gave a pbo to someone long time ago but don't remeber who it was and if he still has it.... If you read me you can freely post the pbo and share it ;) Share this post Link to post Share on other sites
meshcarver 12 Posted June 17, 2014 Hey Emoglobinski, sorry to hear that mate- I know just how much effort is required to produce structures like these and add to that the effort of self motivation..! For what it's worth, they look f&(^&g great man. :) Share this post Link to post Share on other sites
HorbeySpector 164 Posted June 17, 2014 Sorry i lost interest in this project, requires too much work for not enought rewarding... Also i lost my files in a hardware crash and didn't get the motivation to start again.I think gave a pbo to someone long time ago but don't remeber who it was and if he still has it.... If you read me you can freely post the pbo and share it ;) perhaps the link is still in your send PM's map. :) sad to hear that you've lost interest! the buildings look great. Share this post Link to post Share on other sites
disco.modder 116 Posted June 17, 2014 So many modders backing out of their mods due to HDD crash and data loss these days.. Please let be this a lesson for everyone (including me :P) backups are actually important! Share this post Link to post Share on other sites
emoglobinsky 149 Posted June 17, 2014 So many modders backing out of their mods due to HDD crash and data loss these days.. Please let be this a lesson for everyone (including me :P) backups are actually important! Well, first i lost interest and motivation (tools and pipeline are horrible, I think BI artists are masochists), then I reseted my HDD, but forgot to save P:drive. Thx everyone for the kind words, almos make return to mod again ;) Share this post Link to post Share on other sites
stephsen 79 Posted June 17, 2014 Thx everyone for the kind words, almos make return to mod again ;) that would be nice ,the wip pics shows you are really talented modder Share this post Link to post Share on other sites