ruPal 143 Posted August 8, 2015 Great mod! I just want to ask you to make version with support of ACE3 interaction menu. Mag repack in ACE3 is too arcade, your variant looks better, IMO. So move from keybindings to ACE3 interaction menu. Share this post Link to post Share on other sites
Guest Posted August 8, 2015 New version frontpaged on the Armaholic homepage. Mag Repack v3.1.2Community Base addons A3 (only for the addon version) Share this post Link to post Share on other sites
Janez 530 Posted August 8, 2015 Thanks for update, I've been waiting for this. If you can be bothered someday and sign this addon, that would be even better. :) Share this post Link to post Share on other sites
melbo 3 Posted August 8, 2015 Thanks for the update, outlawled! Top man! Now, any chance of an updated The Fourth Wall? Will love you long time if so! Share this post Link to post Share on other sites
outlawled 9 Posted August 8, 2015 Thanks for update, I've been waiting for this. If you can be bothered someday and sign this addon, that would be even better. :) I'll make sure to do it for the next small update which should be out later tonight or tomorrow. Thanks for the update, outlawled! Top man! Now, any chance of an updated The Fourth Wall? Will love you long time if so! What would you like to see in an update for The Fourth Wall? Share this post Link to post Share on other sites
machineabuse 11 Posted August 9, 2015 GiPPo, outlawled, thanks much for keeping this alive :) Share this post Link to post Share on other sites
MavericK96 0 Posted August 9, 2015 Awesome, thanks for the update! Huge fan of this mod. Share this post Link to post Share on other sites
heyvern69 22 Posted August 10, 2015 Awesome. It works great. Thank you sooooooooooooooooooooooo much outlawled. I really love this add-on. It feeds my OCD for organization. hahahaha. -V Share this post Link to post Share on other sites
Alex150201 894 Posted August 20, 2015 Hi 1 would like to know 2 things please. 1. Can I get permission to use it in a modpack for a server? 2. Their isnt a server key, do i not need one? Share this post Link to post Share on other sites
outlawled 9 Posted August 20, 2015 Hi 1 would like to know 2 things please. 1. Can I get permission to use it in a modpack for a server? 2. Their isnt a server key, do i not need one? 1. Yes, you can use it in a mod pack for a server, but you should probably wait until I update it and add a server key. 2. You need a server key if you plan on only allowing certain mods. Share this post Link to post Share on other sites
Alex150201 894 Posted August 21, 2015 1. Yes, you can use it in a mod pack for a server, but you should probably wait until I update it and add a server key. 2. You need a server key if you plan on only allowing certain mods. Thanks, do you know when you'll be giving the server key? Share this post Link to post Share on other sites
outlawled 9 Posted August 31, 2015 Version 3.1.3 Released Finally created the new outlw.bikey and signed the addon version. Changelog: - 3.1.3 - Signed the addon version PBO with new outlw.bikey file (make sure to delete old outlw.bikey files if you still have them). Share this post Link to post Share on other sites
serjames 357 Posted August 31, 2015 Any chance you would consider building the code into ACE as a contributor ? Fully understand if you wanted to keep it separate - I just miss using it and we're unlikely to use both sadly. Really loved the ability to strip link down to fill boxes.. so cool Share this post Link to post Share on other sites
Lecter 66 Posted October 29, 2015 Has anyone experienced problems with this mod i.e. that it doesnt work once you die and load saved game or when you load previously saved mission? Share this post Link to post Share on other sites
Alex150201 894 Posted October 29, 2015 To be honest I haven't really experimented with it. When I use it in missions I usually never die and I always finish the mission I play so I can't really say. Share this post Link to post Share on other sites
law-giver 190 Posted October 29, 2015 Has anyone experienced problems with this mod i.e. that it doesnt work once you die and load saved game or when you load previously saved mission? Yeah happens to me playing Pilgrimage for example. :( I thought i'd solved the issue but no, I think it's safe to say it doesn't work on load of a saved game! Hope it gets fixed, can't use it otherwise.....shame! 1 Share this post Link to post Share on other sites
Lecter 66 Posted November 2, 2015 Yeah happens to me playing Pilgrimage for example. :( I thought i'd solved the issue but no, I think it's safe to say it doesn't work on load of a saved game! Hope it gets fixed, can't use it otherwise.....shame! Thanks mate for reply. I thought this problem only happened to me. So it definitely gets glitched on loading save game after one exits the game and starts it again. Share this post Link to post Share on other sites
law-giver 190 Posted November 5, 2015 Thanks mate for reply. I thought this problem only happened to me. So it definitely gets glitched on loading save game after one exits the game and starts it again. Vasily.B posted a youtube clip on page 21 on CUP's terrain forum, https://youtu.be/SlpJr9QaS08 That's the exact problem i have! Is it what you have? ;) Share this post Link to post Share on other sites
major-stiffy 279 Posted April 24, 2016 Moduload and magrepack have stopped working with 1.58 update, any one else? Share this post Link to post Share on other sites
law-giver 190 Posted April 24, 2016 Moduload and magrepack have stopped working with 1.58 update, any one else? Both work fine for me just fired up A3 to check, running latest 1.58 ;) Share this post Link to post Share on other sites
major-stiffy 279 Posted April 24, 2016 Thanks for replying Law, will have to see what's up then on my end. Share this post Link to post Share on other sites
bls-shoes 11 Posted June 23, 2016 As of the latest update 1.60 Mag Repack unfortunately isn't working for me, anyone else? This mod has been a real asset to my firefights when I am alone and constantly reloading to ensure I have a full mag never knowing what's around the next corner, ha ha. I'm really hoping this mod continues to be updated. To me it is a must have feature. Cheers. Share this post Link to post Share on other sites
major-stiffy 279 Posted June 23, 2016 Assuming you are using Moduload also, it should work, it works for me. Move it up towards the top of the A3launcher. Share this post Link to post Share on other sites
bls-shoes 11 Posted June 23, 2016 Assuming you are using Moduload also, it should work, it works for me. Move it up towards the top of the A3launcher. OK, I moved it up in the launcher and it now works, thanks for that reminder. Cheers 1 Share this post Link to post Share on other sites
R3vo 2654 Posted August 27, 2016 Not sure if you are still modding for Arma 3, but in case you do. Any chance to remove the systemChat at the beginning of every mission which says that MagRepack was initialised? Also, a Steam Workshop version would be much appreciated! Share this post Link to post Share on other sites