thedog88 4 Posted March 29, 2013 thanks man, there is so much in the works. granted they are not perfect models but i will work towards getting them there. been dedicating a lot of time for you guys XD Share this post Link to post Share on other sites
astast 12 Posted March 29, 2013 I can't wait to see the rest of the stuff being worked on! I wanted to do this back when i got arma 2 but didn't knew how to do lol, the day today i still dont know how to do haha :) You can't learn an old dog new tricks ;) Share this post Link to post Share on other sites
thedog88 4 Posted March 29, 2013 (edited) ill teach you what i know man :) EDIT: this was requested in my wip thread, i enjoy following up with peoples requests satellite communications radio antenna (aka satcom). going to try and make this a item object that can be carried, dropped and deployed. wish it would work with acre, maybe way down the road. Edited March 29, 2013 by Thedog88 Share this post Link to post Share on other sites
raptor 6 actual 13 Posted March 29, 2013 ill... wish it would work with acre, maybe way down the road. I think.....and I'm not saying he will, but it's worth a shot to talk to Glowbal about implementing this into ACRE. He's got a lot on his plate right now...but he's an awesome scripter. He has a small amount of experience with ACRE scripting to incorporate it into the CMS. Always worth a try so that Porter can get his SATCOM working, lol :) Share this post Link to post Share on other sites
thedog88 4 Posted March 29, 2013 glowbal hey... i love that guy XD wilco actual. update: textured with some dust as well :D Share this post Link to post Share on other sites
DrunkenVeteran 10 Posted March 29, 2013 Always worth a try so that Porter can get his SATCOM working, lol :) Hahaha, how'd ya know I requested that :p Share this post Link to post Share on other sites
Nikita 1 Posted March 29, 2013 Hey man. I got a problem. Whenever i use the Spawn script thing, all that shows up is the characteristic Arma 2 Ammo pouches on the ground. They contain all the items that your mod has in it, though it just shows the Ammo pouch on the ground. Also, i can only see one of the things at a time, and i have to pick that one thing up before it shows another one. Please help? Share this post Link to post Share on other sites
thedog88 4 Posted March 29, 2013 Are you talking about my items pack? If so then its designed to drop a pouch since the item itself is not modelled 3d. Why it only puts 1 at a time, no clue man. Share this post Link to post Share on other sites
Nikita 1 Posted March 29, 2013 (edited) Ohkay. Well, then theres just the one item at a time... it's like whenever i open one of them, there's only one item in there, though if i take that item, and open up the pouch again, there's a new item instead.. Edited March 29, 2013 by Nikita Edit Share this post Link to post Share on other sites
mcpxxl 2 Posted March 29, 2013 I can only repeat ! this is great Thedog88 please stay on such kind ojects they will make A3 not so static like we had the last years :-) ! Share this post Link to post Share on other sites
thedog88 4 Posted March 29, 2013 Nikita how are you dropping the items on the ground? Mcpxxl danke nochmal. Im happy people enjoy this project already Share this post Link to post Share on other sites
schaefer 53 Posted March 29, 2013 Your work is outstanding,really And how about some empty Sparemags 6.5 and 5.56!?! Share this post Link to post Share on other sites
thedog88 4 Posted March 29, 2013 (edited) schaefer thank you very much, and that is actually a good idea and very easy at that. will put some empty stacked 5.56 mags in :) EDIT:little update, the pack now contains 30 objects and is growing really quickly. the best part is that the next version will have functionality for some objects. things are coming together :) EDIT: Schaefer, is this what you had in mind? Edited March 30, 2013 by Thedog88 Share this post Link to post Share on other sites
thedog88 4 Posted March 30, 2013 sneak peak. a fobbits natural habitat XD Share this post Link to post Share on other sites
Barpal 1 Posted March 30, 2013 This is it what I need! Good job ;) Share this post Link to post Share on other sites
Nikita 1 Posted March 30, 2013 What do you mean by how i drop the items? Share this post Link to post Share on other sites
schaefer 53 Posted March 30, 2013 (edited) Hell yeah ,you are the god of hellfire;) Perhaps you can make a single mag? (I am thinking about a Script where you drop empty mags when you realod) Edited March 30, 2013 by Schaefer New Idea Share this post Link to post Share on other sites
thedog88 4 Posted March 30, 2013 This is it what I need! Good job ;) glad to hear that :) more to come What do you mean by how i drop the items? what script do you use to drop the items onto the ground? pm me exactly what you are doing, what you want to do, and what its doing Hell yeah ,you are the god of hellfire;)Perhaps you can make a single mag? (I am thinking about a Script where you drop empty mags when you realod) sure, ill make a single as well as a stack > easy. Share this post Link to post Share on other sites
schaefer 53 Posted March 30, 2013 Thank you Youre my alltime hero!! Share this post Link to post Share on other sites
AlexVestin 24 Posted March 30, 2013 Perhaps you can make a single mag?(I am thinking about a Script where you drop empty mags when you realod) sure, ill make a single as well as a stack > easy. Suggestion. One mag with a round visible in it too? Ghost Recon Advanced Warfighter had nice details like these. If you threw the mag on the ground with rounds still in it, they were visible in the not-empty mag lying on the ground. Share this post Link to post Share on other sites
thedog88 4 Posted March 30, 2013 ill look into it. shouldnt be that difficult to add a round there, even if i just make a texture. anyways, was playing around and designed a toc. again, imagine coming here to select a sidemission, switch team/groups, get weather information, watch another team on patrol, change in game settings like viewdistanc etc, controlling uav's supporting a ground element, communicating with forward elements, doing paperwork lol, or filing patrol logs (mso?). it would be o much more immersive coming into a room thats alive (the screens will show player cams or whatever you set it to). i personally think it would be cool and i hope many people adapt it once the pack improves :) Share this post Link to post Share on other sites
schaefer 53 Posted March 30, 2013 Are you placing these wonderfull objects via 3deditor? Share this post Link to post Share on other sites
thedog88 4 Posted March 30, 2013 nope lol all in the 2d editor my friend. after 6 years of doing it its not hard anymore XD Share this post Link to post Share on other sites
MilitantMaddox 10 Posted March 31, 2013 You better release that as a mission type setup, will save heaps of time screwing around trying to get objects on objects... you've got yourself a simple masterpiece here mate, nice work. :cool: Share this post Link to post Share on other sites