Fuse 1 Posted March 15, 2013 How tall are soldiers in Arma 3 (when in the default standing position, preferably)? I never played Arma 2 long enough to really work on estimating ranges so I need to start practicing. I know I can just plop units down in the editor, and I will, but this is how I learned to estimate range. :) Thanks in advanced for the info. Share this post Link to post Share on other sites
tholozor 18 Posted March 15, 2013 Most likely around 1.8 meters. Share this post Link to post Share on other sites
Fuse 1 Posted March 15, 2013 Most likely around 1.8 meters. Sorry, but I have to ask. Are you saying this because that's the average height of a male in both the USA and Czech Republic, or because they were that height in previous installments? If that's how it was in Arma 2 then it's probably a safe assumption. I know what the average height is, I just wanted to make sure Arma's soldiers were average height and not have an assumption screw me up. Share this post Link to post Share on other sites
tholozor 18 Posted March 15, 2013 That was the approximate height from Arma 2. Share this post Link to post Share on other sites
Fuse 1 Posted March 15, 2013 Awesome. Thank you for your help. Share this post Link to post Share on other sites
bwc153 10 Posted March 15, 2013 Do note the soldiers in ARMA 3 stand in a slightly lower posture than in ARMA 2 in the default standing mode , so make sure to factor that in. Share this post Link to post Share on other sites
rye1 22 Posted March 15, 2013 That was the approximate height from Arma 2. Pretty sure it was 1.6m. Not sure about ARMA 3. Share this post Link to post Share on other sites
PuFu 4600 Posted March 16, 2013 How tall are soldiers in Arma 3 (when in the default standing position, preferably)?I never played Arma 2 long enough to really work on estimating ranges so I need to start practicing. I know I can just plop units down in the editor, and I will, but this is how I learned to estimate range. :) Thanks in advanced for the info. 1.82 m according to the samples released. Pretty sure it was 1.6m. Not sure about ARMA 3. I'm certain it was 1.80 as well. Share this post Link to post Share on other sites
dragon zen 16 Posted September 12, 2015 We don't have official data for that? Share this post Link to post Share on other sites
theevancat 277 Posted September 12, 2015 I've always guesstimated around six feet, so 1.8ish meters. Share this post Link to post Share on other sites
PuFu 4600 Posted September 12, 2015 We don't have official data for that? there is official data in the form of human base character in the sample files released by Bis. Read my post in this very thread 1 Share this post Link to post Share on other sites
Greenfist 1863 Posted September 12, 2015 I can confirm the 1.82m. But there's a terrible oversight in the model design; the height is the same with or without shoes! Then again, they might have some space age super barefoot shoe soles in the year 2035. Share this post Link to post Share on other sites
Jackal326 1181 Posted September 12, 2015 I can confirm the 1.82m. But there's a terrible oversight in the model design; the height is the same with or without shoes! Then again, they might have some space age super barefoot shoe soles in the year 2035. A fair point, likewise they may have some 'Tactical Lifts' in 20 years time that raise their height significantly :lol: Share this post Link to post Share on other sites
rye1 22 Posted September 13, 2015 Shit I used to do a bunch of calcs for sniping based off 1.6m. I still hit a good percentage. I guess I suck at maths. Share this post Link to post Share on other sites
PuFu 4600 Posted September 13, 2015 I can confirm the 1.82m. But there's a terrible oversight in the model design; the height is the same with or without shoes! Then again, they might have some space age super barefoot shoe soles in the year 2035. That is because of how the animation systems is working...It is anything but a terrible oversight, especially since it really doesn't matter from a gameplay perspective at all. Shit I used to do a bunch of calcs for sniping based off 1.6m. I still hit a good percentage. I guess I suck at maths. A human 1.8m in height has the eye line of sight (in your case camera) at ~1.6m Share this post Link to post Share on other sites
da12thMonkey 1943 Posted September 13, 2015 Pretty sure it was 1.6m. Not sure about ARMA 3. In the default rifle-raised stance (AmovPercMstpSrasWrflDnon.rtm), a helmetless Arma 3 unit is exactly 1.641m tall Numbers in the vertex properties window show the X,Y,Z coordinates of the rectangular plane (shaded red/pink) that I have snapped to the outermost vertexes of the model when viewed dead-on from the front. You can see the Y coords range from 0.000 (ground plane) to 1.641 for the vert on top of the unit's head. Object builder's units use a 1 m grid and translate directly to ingame measurements, so 1.641 units = 1.641 meters The neutral stance where a unit is standing up straight (not leaning to aim a rifle) is closer to 1.82m as PuFu and others said. This is based on the standard un-animated T-pose of the model. AFAIK there isn't a .rtm in the Arma 3 sample models for the exact standing unarmed/weapon-lowered anims so I'd have to use the older Arma 2 anim to demontrate it. However, the anim may have changed between the two games, and cause some slight discrepancy. 3 Share this post Link to post Share on other sites