FlyByNight 10 Posted March 15, 2013 That sounds great! Share this post Link to post Share on other sites
sunrrrise 14 Posted March 16, 2013 Hazar-Kot + AliabadBecause they have detail on ArmA3 level +1! Couldn't agree more. Share this post Link to post Share on other sites
down8 30 Posted March 16, 2013 I'll port my maps to a3, but also expect a few brand new ones ;) Cool! Your maps are great. Share this post Link to post Share on other sites
fideco 1 Posted March 16, 2013 I'll port my maps to a3, but also expect a few brand new ones ;) Thanks for this!!! Your maps are the best imho.... Duala is simply amazing! Cheers Share this post Link to post Share on other sites
chortles 263 Posted March 16, 2013 I'll port my maps to a3, but also expect a few brand new ones ;)Here's looking forward to seeing what improvements are made to the Arma 3 versions of these terrains (that wouldn't be present in Arma 2) due to the enhancements of RV4! Share this post Link to post Share on other sites
Saliiim 10 Posted March 16, 2013 FDF podagkdagjadsg... yeh that one. Also Favela (I think), that's fun for ridiculous infantry combat. Share this post Link to post Share on other sites
wormeaten 0 Posted March 16, 2013 (edited) Lots of community based islands have dependency on ArmA2 content (some buildings or other objects or vegetations) so most 3rd part islands don't expect before ArmA2 rearmed patch was release from BIS. Simply we can't go against licence. About new islands we will be limited on Mediterranean environment. My suggestion for mappers is to check Croatian coast. Croatia have more than 1200 islands some smaller some larger but there is dozens of suitable for porting to ArmA3. Check Lastovo for example. Or Maslenica part of the mainland what was real battlefield and front line in time of war in Croatia. For such islands you have all in A3. No need to create much new objects maybe some larger bridge in Maslenica. Just an idea and you have good coverage for details by google earth. Edited March 16, 2013 by wormeaten Share this post Link to post Share on other sites
Woodpeckersam 18 Posted March 16, 2013 All of them, assuming that they have a history over the years all the way up to 2035 =) Big changes, town increases in size or towns decimated, an island once full of life turned into a wasteland. An small island once used as a NATO Military Base has transformed into a huge OPFOR Prison (Island scale prison) with tall walls and buildings. Anything is possible :D Share this post Link to post Share on other sites
icebreakr 3157 Posted March 16, 2013 (edited) wormeaten, my Balkania map is based on RL data from Croatia ;) I've wanted it to release it for A2 but no guy made any cool houses for that region. A3 has just that. p.s. I'm making Vis, too ;) Edited March 16, 2013 by IceBreakr Share this post Link to post Share on other sites
dimitri18 10 Posted March 16, 2013 wormeaten, my Balkania map is based on RL data from Croatia ;) I've wanted it to release it for A2 but no guy made any cool houses for that region. A3 has just that. For the love of god do a Lingor 2 Arma 3 Share this post Link to post Share on other sites
blu3sman 11 Posted March 16, 2013 And not a single mention of Faysh Khabur in this thread?! Oh, community, im so dissapointed in you :p Share this post Link to post Share on other sites
JackSpyder 10 Posted March 17, 2013 a redone fallujah and/or clafghan using all the arma3 goodness you can manage. I'm not particularly hot on the idea of just porting old ones in. The featureless terrain (in comparison with arma3!) would just be depressing. Its a shame because those old A2 maps are astounding but when you compare it with the potential we see from little strasis... I don't think I could go back! Share this post Link to post Share on other sites
johncage 30 Posted March 17, 2013 yeah and from what i can tell, heightmap and satellite data can by themselves auto generate something wonderful. and then you can decorate it with the new flora. Share this post Link to post Share on other sites
giorgygr 61 Posted March 17, 2013 (edited) I would also say FATA and Afghan village (of latest PR release) and of course CLAfghan but reworked to have more "terrain relief" and rocks that covering the emptyness of mountain regions. You see..ALL maps so far features no microterrain..so it's just the camper-sniper's joy. In almost every map there isn't enough cover.Please make that happen in ARMA3 =========edited later========================= As ICB stated in a previous post..one of the biggest problems of islands (when comes to migration/port) is they are using game objects and not custom-made-ones. Well..custom made-ones should raise the work-load to 100%+ I understand.. Edited March 17, 2013 by GiorgyGR Share this post Link to post Share on other sites
falcon_565 11 Posted March 17, 2013 schwemlitz This will happen, along with an adjoining 15x15km terrain. Share this post Link to post Share on other sites
meester 18 Posted March 18, 2013 Thirsk? I need me some snow. Share this post Link to post Share on other sites
Raison 10 Posted March 18, 2013 (edited) Would be nice to see Sahrani,Lingor,Namalsk and Isla Duala Edited March 18, 2013 by Raison Share this post Link to post Share on other sites
johncage 30 Posted March 18, 2013 I'll port my maps to a3, but also expect a few brand new ones ;) i'll look forward to the new ones since they basically require height maps and satellite data. old fantasy ones might not be optimized for the engine. Share this post Link to post Share on other sites
jeannot 10 Posted March 19, 2013 clafghan, ring ring! minimalaco & robster... Share this post Link to post Share on other sites
Jingle 0 Posted March 19, 2013 shame there is no crinkle map feature in mapping tools (scrunch map up then flatten out ) - instant micro terrain lol would be great for all previous maps in the arma series. But defo looking forward to duala - will be cool with some scuba missions:) Share this post Link to post Share on other sites
Brain 12 Posted March 19, 2013 I'd love to see Chernarus.........in Deep Winter! Share this post Link to post Share on other sites
noubernou 77 Posted March 20, 2013 i'll look forward to the new ones since they basically require height maps and satellite data. old fantasy ones might not be optimized for the engine. Uh... There isn't really that much changed from maps in A2 to A3. You still need height maps and satellite textures for A2... Share this post Link to post Share on other sites