jw custom 56 Posted September 28, 2013 First post updated with link to new version 1.6. Share this post Link to post Share on other sites
Guest Posted September 29, 2013 Updated version frontpaged on the Armaholic homepage. Ultra Simple Patrol Script v1.6 Share this post Link to post Share on other sites
toxicsludge 12 Posted November 22, 2013 (edited) Did the latest patch break this script? if so anyone know how to fix it? EDIT: never mind, it was me :P Edited November 22, 2013 by ToxicSludge Share this post Link to post Share on other sites
champ-1 40 Posted January 27, 2014 Does this work for multiplayer? Share this post Link to post Share on other sites
toxicsludge 12 Posted January 28, 2014 Does this work for multiplayer?Sure does, flawlessly :) Share this post Link to post Share on other sites
Lancer-GB 12 Posted August 31, 2014 Possibly broken? Units will only move in single file no matter what formation is selected. Share this post Link to post Share on other sites
lightspeed_aust 681 Posted September 22, 2014 Works flawlessly for me. Share this post Link to post Share on other sites
thelegendarykhan 15 Posted March 4, 2015 (edited) download link broken :( Edited: Sorry changed browser now got it :D Edited March 4, 2015 by TheLegendaryKhan Share this post Link to post Share on other sites
alan3053 0 Posted February 23, 2017 hey JW custom not sure if your still watching this, im using your script (great by the way) but im trying to link to a trigger so they dont start patrolling until a boarder has been passed. can you help Share this post Link to post Share on other sites
Devastator_cm 434 Posted February 23, 2017 did you try putting the script call into the trigger? Share this post Link to post Share on other sites
alan3053 0 Posted February 25, 2017 yes tried putting said call into trigger, no joy. usps script, and trying to add trigger, no luck tried waypoint trigger but useless as script overrides that as well, does there need to be a line in the script ie: wait until trigger activated. im new so just throwing things out there. help pls Share this post Link to post Share on other sites
Devastator_cm 434 Posted February 25, 2017 please show how your trigger was setuped including the call Share this post Link to post Share on other sites
kMaN175 34 Posted March 19, 2017 Does anyone know if the 64-bit ArmA going to break the script? I sure hope not!! Share this post Link to post Share on other sites
Devastator_cm 434 Posted March 19, 2017 why would it? It is using standart arma commands 1 Share this post Link to post Share on other sites
kMaN175 34 Posted March 19, 2017 6 hours ago, Devastator_cm said: why would it? It is using standart arma commands I had no idea if maybe the standard commands changed or 64-bit somehow changed commands, etc. That's great though that it doesn't!! :) Share this post Link to post Share on other sites
Fr3eMan 16 Posted December 30, 2017 Hi all, during some test I recognise this code work on land but don't work over sea, any suggestion or correction? No errors are reported both in debug and rpt. _grp = createGroup east; unit1 = _grp createUnit ["O_diver_F", [5700,5900,0], [], 5, "FORM"]; null = [[unit1, 100, 15, "marker0", "marker0", 100, true,"AWARE","RED","NORMAL","FILE",0,30,0,[false]],"USPS.sqf"] remoteExec ["BIS_fnc_execVM",2]; Share this post Link to post Share on other sites
TURCO_AR 5 Posted February 3, 2019 Hi, I am trying to spawn a group or unit via script that contains the USPS line in the init of that group / unit, but I can not figure out how to do it. Is it possible to use the SpawnGroup with USPS? I'm using it on a Dedi Server. This is my line: _PatrBase1 = createGroup east; "O_G_Soldier_SL_F" createUnit [ getMarkerPos "SpawnPos", _PatruBase1, null = [this, 100, 200, "Patrol_Mkr", "Patrol_Mkr", 200, true, "SAFE", "RED", "LIMITED", "FILE", 0, 30, 0, [true,35,25,3,1]] execVM "USPS.sqf"; _PatrBase1 = group this, 0.5, "LIEUTENANT" ]; Thank You Share this post Link to post Share on other sites