gossamersolid 155 Posted August 30, 2012 Download - ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_96476.zip Changelog [96476] Fixed: Kamov was unable to engage with rockets Share this post Link to post Share on other sites
TSAndrey 1 Posted August 30, 2012 Thank you! I only wish the changelog would be a little more "friendly". I can't understand most of the stuff in the changelog Share this post Link to post Share on other sites
zyklone 1 Posted August 30, 2012 Don't see any massive changes in the server atleast. It's using a new geo location provider. Share this post Link to post Share on other sites
gossamersolid 155 Posted August 30, 2012 BE support!? I'd highly doubt it seeing as it just came out. Share this post Link to post Share on other sites
tonygrunt 10 Posted August 30, 2012 BE support!? Usually some hours after beta release as it has been answered many times before. You can always try to connect to a BE enabled server and see if you are kicked. Share this post Link to post Share on other sites
ShadowDuke 1 Posted August 30, 2012 Yes, i know that. How if they pull BEta Patches when BE support is allready available!? Share this post Link to post Share on other sites
metalcraze 290 Posted August 30, 2012 Nobody is stopping you from playing with a stable patch or an older beta if you have no patience waiting for a mere 2 hours. Even if you are a DayZ player - those servers won't have the latest beta right away. Share this post Link to post Share on other sites
tonygrunt 10 Posted August 30, 2012 I guess because BI (Bohemia Interactive) and BI (BattlEye Innovations) are 2 different companies, one must first release the patch for the other to add support. And the time delay for BE support has been always there and probably will be in the future too. Update tomorrow, 99% it will be BE supported. Share this post Link to post Share on other sites
grillob3 11 Posted August 30, 2012 Suma BI Developer Join Date Jun 2001 Location Czech Republic Posts 3,673 Originally Posted by KeyCat Revert it to 1.60 LOD system. /KC Done in 96074. Wait for the next beta. Ondrej Spanel, BIS Lead Programmer LODs? Share this post Link to post Share on other sites
Tonci87 163 Posted August 30, 2012 Suma BI Developer Join Date Jun 2001 Location Czech Republic Posts 3,673 Originally Posted by KeyCat Revert it to 1.60 LOD system. /KC Done in 96074. Wait for the next beta. Ondrej Spanel, BIS Lead Programmer LODs? Well I guess they either ran into some problems or they have discovered what causes the LOD Problems and are working on a fix. Share this post Link to post Share on other sites
grillob3 11 Posted August 30, 2012 "or they have discovered what causes the LOD Problems and are working on a fix" I hope! :rolleyes: Share this post Link to post Share on other sites
dr. hladik 231 Posted August 30, 2012 Hi, this patch is just because of Ka-50, which had troubles to aim rockets (and therefore not shooting at all). No other major improvments or fixes. Share this post Link to post Share on other sites
MavericK96 0 Posted August 30, 2012 Two weeks since last beta and one fix, not including the LOD change which was said to have been made already? What is going on over there, BIS?? :p Share this post Link to post Share on other sites
PreedSwe 18 Posted August 30, 2012 In august? Strange country :D Share this post Link to post Share on other sites
kabong 1 Posted August 30, 2012 Two weeks since last beta and one fix, not including the LOD change which was said to have been made already? What is going on over there, BIS?? :p Suma's entry said the LOD fix was "done" in an earlier build (96074). I think Dr. Hladik has either overlooked mentioning it or considers it a regression fix, which typically BI does not comment on in the release notes. Time to test and see if LOD switching has actually improved. ;) Share this post Link to post Share on other sites
grillob3 11 Posted August 31, 2012 (edited) Suma's entry said the LOD fix was "done" in an earlier build (96074). I think Dr. Hladik has either overlooked mentioning it or considers it a regression fix, which typically BI does not comment on in the release notes. Time to test and see if LOD switching has actually improved. ;) Suma did not say that!He said was going to be "done" in build 96074 which never came out! So LODs has not been fixed yet! They are probably working on it!He was going to revert back to the way was in 1.60. Its all in here http://forums.bistudio.com/showthread.php?137726-LOD-switching-issue-since-1-62 Edited August 31, 2012 by Grillob3 Share this post Link to post Share on other sites
OMAC 254 Posted August 31, 2012 (edited) Hi, this patch is just because of Ka-50, which had troubles to aim rockets (and therefore not shooting at all).No other major improvments or fixes. Do you mean the Russian Ka-52 Kamov? I can't find a Ka-50 in A2 CO, only in Arma 1. I engaged a tank with Ka-52 S-8 rockets using both 1.62 vanilla, beta 96465, and this beta. The AI gunner appeared to engage properly in all 3. :confused: I guess I'm missing something. Was there a ticket for this issue (other than https://dev-heaven.net/issues/5750)? Edited August 31, 2012 by OMAC Share this post Link to post Share on other sites
Guess Who 10 Posted August 31, 2012 Suma did not say that!He said was going to be "done" in build 96074 which never came out! So LODs has not been fixed yet! They are probably working on it!He was going to revert back to the way was in 1.60.Its all in here http://forums.bistudio.com/showthread.php?137726-LOD-switching-issue-since-1-62 You are misreading that post. Suma said is was DONE in build 96074. Share this post Link to post Share on other sites
grillob3 11 Posted August 31, 2012 So where is 96074 then? :bounce3: Share this post Link to post Share on other sites
Guess Who 10 Posted August 31, 2012 (edited) So where is 96074 then? :bounce3: Within 96476? Or 96465 which was released only hours before? What are you waiting for ... Edited August 31, 2012 by Guess Who Share this post Link to post Share on other sites
maddogx 13 Posted August 31, 2012 So where is 96074 then? :bounce3: It's just a revision number. Just because something was implemented at that point doesn't mean there must be a matching beta build. Any later beta (such as this one) should include the change. Share this post Link to post Share on other sites
Hud Dorph 22 Posted August 31, 2012 Disregard - sry Share this post Link to post Share on other sites
grillob3 11 Posted August 31, 2012 So Lods are back to the way was in 1.6? Share this post Link to post Share on other sites