Wiki 1558 Posted December 25, 2011 (edited) Hi everybody. I want to announce you the release (and rebirth) of the OFrP mod for ArmA2 CO. This mod is about the French Army (former HEXAgon mod). here is the link of the site: http://operation-frenchpoint.com/web/news/news.php here is the link to download the mod: http://operation-frenchpoint.com/web/download/download.php?cat=10 here is the link for the changelog: http://operation-frenchpoint.com/web/articles/articles.php?id=13&cat=5 Congratulations to Ikar, lodu and TigerForce!!! Notes: weight: 1130 Mo required: CBA (http://dev-heaven.net/projects/cca/files) link to the campaigns Houria: http://operation-frenchpoint.com/web/forum/topic.php?id=1021 Operation Tonnerre http://operation-frenchpoint.com/web/forum/topic.php?id=1022 Edited December 25, 2011 by Wiki Share this post Link to post Share on other sites
papanowel 120 Posted December 25, 2011 Congrats for the release :) Share this post Link to post Share on other sites
ProfTournesol 956 Posted December 25, 2011 That's brilliant, very complete and high quality as usual. OfrP wtf :) Share this post Link to post Share on other sites
GIAT industries 0 Posted December 25, 2011 Any mirrors? Share this post Link to post Share on other sites
Wiki 1558 Posted December 25, 2011 for the moment, only the link given above. Share this post Link to post Share on other sites
oldbear 390 Posted December 25, 2011 New on front page at Armed Assault.info Link to mirror : Mod Operation Frenchpoint (v 3.1) : http://www.armedassault.info/index.php?game=1&cat=addons&id=1866 needed : CBA: http://dev-heaven.net/projects/cca/files Share this post Link to post Share on other sites
GIAT industries 0 Posted December 25, 2011 thanx... :) Share this post Link to post Share on other sites
[asa]oden 0 Posted December 25, 2011 Great News, top notch as always. but, was CBA dependancy really necessary? :/ Share this post Link to post Share on other sites
Wiki 1558 Posted December 25, 2011 yes, for afterburner for example (i think) and new features included in the mod Share this post Link to post Share on other sites
tom3kb 15 Posted December 25, 2011 Wiki thanks, great news. New mod release and 2 campaigns to play, great :) I wish that all mod makers can make release like OFrP mod team :) Share this post Link to post Share on other sites
nikita320106 0 Posted December 25, 2011 thanx) really intersting work) Share this post Link to post Share on other sites
le_culto 0 Posted December 25, 2011 Nice release ! :) Share this post Link to post Share on other sites
icebreakr 3157 Posted December 25, 2011 Congratulations for yet another outstanding release! Share this post Link to post Share on other sites
ei8ght 11 Posted December 25, 2011 VERY NICE MOD, but I found several bug -back seat of GBC-180 places us under the chassis -No FLIR in VBCI -VBCI and turns really not enough -and no smoke bombs on the vehicles as leclerc or AMX10 Share this post Link to post Share on other sites
FSF_TargetZero 10 Posted December 25, 2011 OFRP is back yes ! :D Share this post Link to post Share on other sites
Wiki 1558 Posted December 25, 2011 -VBCI and turns really not enough sorry,but I don't really understand what you mean by that Share this post Link to post Share on other sites
gossamersolid 155 Posted December 25, 2011 I've been really looking forward to this release since you guys revealed it! Insta download here! Share this post Link to post Share on other sites
GD Mast 0 Posted December 25, 2011 It's good to see OFrP back! :cool: Share this post Link to post Share on other sites
m1n1d0u 29 Posted December 25, 2011 Hello , nice release , how can i put the net camo and the other thing on the vehicule ? Share this post Link to post Share on other sites
papanowel 120 Posted December 26, 2011 Hello , nice release , how can i put the net camo and the other thing on the vehicule ? I found those informations on armaholic: How to add objects to vehicles: To add an IED antenna to the VAB, put this in the vehicle init: this animate ["hexa_ied",0] To add the desert camo net: this animate ["hexa_camo_de",0] If you want to remove it during a mission, create a trigger with this line: this animate ["hexa_camo_de",1] Of course you can combine different objects like this: this animate ["hexa_ied",0] ; this animate ["hexa_camo_de",0] There are various objects to add to vehicles, here is the list: this animate ["hexa_camo_de",0] this animate ["hexa_camo_ce",0] this animate ["hexa_camo2_de",0] (Leclerc only) this animate ["hexa_camo2_ce",0] (Leclerc only) this animate ["hexa_camo3_de",0] (Leclerc and VAB HOT only) this animate ["hexa_camo3_ce",0] (Leclerc and VAB HOT only) this animate ["hexa_ied",0] this animate ["hexa_slat",0] (VBCI only) Share this post Link to post Share on other sites
That guy 10 Posted December 26, 2011 oh man! this is what i love to see! a big nice addon pack that has some ready made campaigns! i am definatly going to check this out Share this post Link to post Share on other sites
domokun 515 Posted December 26, 2011 Felicitations! I'm looking for to trying another high-quality release. I especially like the idea of releasing these units & weapons with a dedicated campaign! Share this post Link to post Share on other sites
m1n1d0u 29 Posted December 26, 2011 @Papanowel no unfournatly that doesn't work with the Ofrp addons Share this post Link to post Share on other sites
papanowel 120 Posted December 26, 2011 @Papanowel no unfournatly that doesn't work with the Ofrp addons Try to replace de word "hexa_camo_de" by "ofrp_camo_de". They maybe change the classname's name. Share this post Link to post Share on other sites
m1n1d0u 29 Posted December 26, 2011 Try to replace de word "hexa_camo_de" by "ofrp_camo_de".They maybe change the classname's name. already done and it doesn't work ... maybe they don't do it for the ofrp release .... Share this post Link to post Share on other sites