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pauliesss

ARMA 2: OA beta build 87136

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Woohoo nice work, brilliant.

btw there's talk about the price your new hair would fetch on Ebay... $$$?

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downloading.... will stick on the server and see.... thanks

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If you hover with an Helicopter in 10-15 m over the Runway and push slightly straight down you can "feel" the Ground Force.

Also if you flying with an Harrier over it with Nose slightly down you will be pushed up a little bit.

Nice. :)

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I have updated the ticket, but all planes which failed to land now land correctly in South Takistan...

A10

SU25

L-39ZA

AN-2

The L-39ZA comes down with a bump but it does land!

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I have updated the ticket, but all planes which failed to land now land correctly in South Takistan...

A10

SU25

L-39ZA

AN-2

The L-39ZA comes down with a bump but it does land!

Isn't that just amazingly awesome. Reported yesterday evening, solved today mornin' :D

Thanks to all involved ;)

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Awesome work guys. I don't test beta but will make sure something else comes alongside with v1.60 ;)

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MQ9 is fine now?

Who's that ? :D

... PMC/BAF signature problem status seems to be dangerously silent.... Oh well, who needs them anyways! :cool:

(yes, it's a joke etc :P)

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MQ9 is fine now?

I'll test that now - forgot about that one...

EDIT ----> The MQ9 still piles into the hill immediately befort the runway - I think it's approach is too low for that airport. Remember this also happens in 1.59, so it's not a regression issue.

Edited by Jedra

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... PMC/BAF signature problem status seems to be dangerously silent.... Oh well, who needs them anyways! :cool:

(yes, it's a joke etc :P)

who needs them ?? only servers that use sigs....lol... no seriously... I have it turned off due to problems... it would be good to see it working...

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Please do all tests with very low health for autopilot landings .

Good point. The L-39ZA for example get 0.3 worth of damage (using getdamage) when landing.

EDIT --> Updated the ticket with some stats.

Edited by Jedra

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Hey guys,

Did you notice that HE rounds on 2A42 gun (present on vodnik Bppu,kamov and BMP2) does not a lot of damage.

Also noticed on AA12 with HE.

Repro:

-In editor place HMMV (m2) and a BMP for example with HE rounds reloaded and also a solider with AA12 and HE rounds.

-Then start shooting the gunner with 2A42.

-You ll find that it will take you more than a round to kill him.

-Try also to have an Inf groupement,try to shoot them with the same gun,you will notice that unless you get direct shots on them they wont die easily.Whic is not expected from this type of rounds ... High explosives ...

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Finally friday and I hope to get some stick time tonight/tomorrow to test out the new ground effect in helis, thanks BIS!

/KC

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Who's that ? :D

... PMC/BAF signature problem status seems to be dangerously silent.... Oh well, who needs them anyways! :cool:

(yes, it's a joke etc :P)

I was wondering the same thing...... :confused:

And nice blogpost on bikey/bisign.

Tested new ground effect for light heli and Apache - very well done. Starts to remind me of ToH when close to ground.

And what is the MQ9?

Edited by OMAC

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Thanks! :)

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I´ve observed something :

When i start the Game with Beta via Modlauncher, the allocator Line is missing in the .rpt

EDIT : E-Mail with .rpt File sent to Dwarden.

Edited by Humvee28

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I´ve observed something :

When i start the Game with Beta via Modlauncher, the allocator Line is missing in the .rpt

EDIT : E-Mail with .rpt File sent to Dwarden.

me too,tany tickets made ?

I get also some messages that end with "listed twice"

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