Meatball0311 79 Posted July 9, 2011 (edited) ============================================================================================================ mar_MARSOC_V2.1 Meatball0311 ============================================================================================================ DISCLAIMER : I take no responsibility for possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used in any commercial product. ============================================================================================================ REQUIRED ADDONS: * Community Based Addons (CBA) * ArmA II Combined Operations * mar_m4 (INCLUDED) * mar_marines_cfg (INCLUDED) *** ONLY USE THIS WHEN NOT PLAYING WITH ACE *** * mar_marines_cfg_ace (INCLUDED) *** ONLY USE THIS WHEN PLAYING WITH ACE *** ============================================================================================================ CREDITS: This project wouldn't be possible if not for the help and hard work of these individuals. I thank you very much: Binkowski - For making this possible by supplying me with the new unit models and textures. Thanks Bro! SABRE - Textures and others Johannes - Textures and others FEINT - For helping out with coding and consulting (MARSOC Combat Diver).. Thanks! Vilas - For the models of the M4's Ivan Buchta - For the awesome BIS M4A3 models!! THANK YOU and God Speed on your release! W0lle - For help in getting models and for being a kind friend! ardvarkdb, scubaman3D, DaSquade - For the awesome PVS-14 model/textures STALKERGB Fox '09 [FLT]Myke JeffersPang - For the awesome models and advice that really helped make this an outstanding addon. Thank you! PVS-15, ANVIS-9, Ops-Core Helmet, PEQ-15, L4G24 mount, L2G05 mount, and L3G10 mount. markb50k - For the great work on the NVG Mounting. Thank you! Jake34 - For helping me test.. thanks for your patience and time! MSOT 8211 - Thanks for all the testing. Givens - For helping with multi-cam. skeeko1337 - For multi-cam Ops-Core texture. BIS - For making this incredible game and for all the support you do for the community. Thanks! *** OTHERS - If I didn't list your name I apologize. *** ============================================================================================================ CHANGE LOG: mar_MARSOC_V2.1 06DEC12 ---------- -FIXED issue with CRYE kneepads -FIXED scripting issue that may cause problems in Multi-Player -CHANGED displayName from Corpsman to S.A.R.C. (Special Amphibious Reconnaissance Corpsman) -FIXED multi-cam texture (if anyone can help me improve on this texture.. please PM me) -ADDED Weapon Pictures that should make it easy to find MAR weapons -ADDED MAR_SOPMOD_M4A1_EOT -ADDED MAR_SOPMOD_M4A1_HHSII (Eotech with 4x magnifier) -ADDED MAR_M4A1_box (AmmoBox) -REMOVED MAR_M4A1_ELC mar_MARSOC_V2.0 22NOV12 ----------- This is a major update and I think you all will be very pleased. To start off, I know this may cause some issues with mission makers, but all the classnames have been changed. This is due to the fact of obtaining knowledge on the accurate structure of a MSOT. I have learned based off of this article http://www.mca-marines.org/gazette/article/embracing-marsoc-future-marine-corps that a Tactically Organized MSOT consists of fourteen Marines organized into 3 elements: Headquarters Element [HQ], 1st Tactical Element [TE1], 2nd Tactical Element [TE2]. Headquarters Element consists of a Team Leader (O-3), Team Chief (E-8), Operations SNCO (E-7), and a Communications SNCO (E-6). Each Tactical Element consists of a Element Leader (E-6), 3 Element Members (E-4/E-5), and a Navy S.A.R.C. So I had to re-organize the units into the appropriate structure. Also, I went through each model and reduced the section count and made other corrections that I hope will improve performance. There are a few more things I would like to add, so there probably will be future updates. Next, there are two config files included. Depending if you are using ACE or not will determine what pbo you will use. If you ARE NOT playing with ACE, then use the mar_marines_cfg.pbo and IF YOU ARE playing with ACE use the mar_marines_cfg_ace.pbo ============================================================================================================ README: INSTALLATION ------------------ ****** DELETE ALL PRIOR VERSIONS OF mar_inf_marines.pbo, mar_marines.pbo, mar_marines_cfg.pbo, mar_marines_cfg_ace.pbo, mar_m4.pbo, mar_m4_cfg.pbo, mar_m4_cfg_ace.pbo. ****** Place or extract the PBO and Signed files into your ArmA 2/Addons folder along with only one of the config pbo depending on if you are playing vanilla ArmA 2 or ACE MOD. However the mod folder method is the better solution. Copy the following URL into your browser to view a Mod Folder Tutorial : http://tinyurl.com/armamodfolder Vanilla ArmA2 Combined Operations --------------------------------- 1. Place mar_marines.pbo, mar_marines_cfg.pbo, mar_m4.pbo, mar_m4_cfg.pbo into your ArmA 2 AddOns OR MOD AddOns folder. ArmA2 Combined Operations with ACE ---------------------------------- 1. Place mar_marines.pbo, mar_marines_cfg_ace.pbo, mar_m4.pbo, mar_m4_cfg_ace.pbo into your ArmA 2 AddOns OR MOD AddOns folder. ============================================================================================================ FUTURE UPDATES (TODO List): -ADD Combat Divers -Make replacement pack -ADD Backpacks -ADD RCO, CCO, and M203 M4's -ADD Woodland and Desert Camo M4's -ADD some different loadout CSO's (M249 pouches, Snipers) -ADD Light Units ============================================================================================================ HOW TO READ THE CLASSNAME = mar_msot_cso_111 = mar_msot_TEAMPOSITION_1stMSOT/1stTACTICAL ELEMENT/1stUNIT MEMBER IN TEAM Units are found under: FACTION >> USMC Marines Special Operations Command Now, for the good stuff. First of all, there are two model types. MARPAT Marines and CRYE uniform MARINES, these units are broken down into 4 CLASSES: Found under CLASS >> USMC Marine Special Operations Command (DMARPAT) - Desert Marine Pattern ELEMENT/BILLET CLASSNAME [HQ] Team Leader mar_msot_ldr_1 Team Chief mar_msot_tchief_1 Operations SNCO mar_msot_opsnco_1 Communications SNCO mar_msot_comm_1 [TE1] Element Leader 1 mar_msot_cso_111 Element Member 2 mar_msot_cso_112 Element Member 3 mar_msot_cso_113 Element Member 4 mar_msot_cso_114 Navy S.A.R.C. 5 mar_msot_hm_115 [TE2] Element Leader 1 mar_msot_cso_121 Element Member 2 mar_msot_cso_122 Element Member 3 mar_msot_cso_123 Element Member 4 mar_msot_cso_124 Navy S.A.R.C. 5 mar_msot_hm_125 USMC Marine Special Operations Command (WMARPAT) - Woodland Marine Pattern ELEMENT/BILLET CLASSNAME [HQ] Team Leader mar_wmsot_ldr_1 Team Chief mar_wmsot_tchief_1 Operations SNCO mar_wmsot_opsnco_1 Communications SNCO mar_wmsot_comm_1 [TE1] Element Leader 1 mar_wmsot_cso_111 Element Member 2 mar_wmsot_cso_112 Element Member 3 mar_wmsot_cso_113 Element Member 4 mar_wmsot_cso_114 Navy S.A.R.C. 5 mar_wmsot_hm_115 [TE2] Element Leader 1 mar_wmsot_cso_121 Element Member 2 mar_wmsot_cso_122 Element Member 3 mar_wmsot_cso_123 Element Member 4 mar_wmsot_cso_124 Navy S.A.R.C. 5 mar_wmsot_hm_125 USMC Marine Special Operations Command (WCRYE) - Woodland CRYE Uniform ELEMENT/BILLET CLASSNAME [HQ] Team Leader mar_wmsot_crye_ldr_1 Team Chief mar_wmsot_crye_tchief_1 Operations SNCO mar_wmsot_crye_opsnco_1 Communications SNCO mar_wmsot_crye_comm_1 [TE1] Element Leader 1 mar_wmsot_crye_cso_111 Element Member 2 mar_wmsot_crye_cso_112 Element Member 3 mar_wmsot_crye_cso_113 Element Member 4 mar_wmsot_crye_cso_114 Navy S.A.R.C. 5 mar_wmsot_crye_hm_115 [TE2] Element Leader 1 mar_wmsot_crye_cso_121 Element Member 2 mar_wmsot_crye_cso_122 Element Member 3 mar_wmsot_crye_cso_123 Element Member 4 mar_wmsot_crye_cso_124 Navy S.A.R.C. 5 mar_wmsot_crye_hm_125 USMC Marine Special Operations Command (MCRYE) - Multi-Cam CRYE Uniform ELEMENT/BILLET CLASSNAME [HQ] Team Leader mar_msot_mcrye_ldr_1 Team Chief mar_msot_mcrye_tchief_1 Operations SNCO mar_msot_mcrye_opsnco_1 Communications SNCO mar_msot_mcrye_comm_1 [TE1] Element Leader 1 mar_msot_mcrye_cso_111 Element Member 2 mar_msot_mcrye_cso_112 Element Member 3 mar_msot_mcrye_cso_113 Element Member 4 mar_msot_mcrye_cso_114 Navy S.A.R.C. 5 mar_msot_mcrye_hm_115 [TE2] Element Leader 1 mar_msot_mcrye_cso_121 Element Member 2 mar_msot_mcrye_cso_122 Element Member 3 mar_msot_mcrye_cso_123 Element Member 4 mar_msot_mcrye_cso_124 Navy S.A.R.C. 5 mar_msot_mcrye_hm_125 ======================================================================================== WEAPON CLASSNAMES ========================= SOPMOD Elcan Specter -------------------- MAR_SOPMOD_M4A1_ELC SOPMOD Eotech -------------------- MAR_SOPMOD_M4A1_EOT SOPMOD Eotech HHSII (4x magnifier) -------------------- MAR_SOPMOD_M4A1_HHSII NVG CLASSNAMES ========================== ANVIS9_OPSCORE ANPVS15_OPSCORE_L4G24 ANPVS15_MICH2000_L2G05 ANPVS15_MICH2000_L3G10 ANPVS15_MICH2001_L4G24 ============================================================================================================ DISCLAIMER : I take no responsibility for possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used in any commercial product. If you choose to open the addon, please be respectful and considerate. Ask for permission if you would like to use any part of mar_marines.pbo. ============================================================================================================ CONTACT INFO: meatball0311@gmail.com ============================================================================================================ DELETE ALL PRIOR ADDONS: mar_inf_marines.pbo, mar_marines.pbo, mar_m4.pbo ARMAHOLIC DOWNLOAD LATEST VERSION mar_MARSOC_V2.1 9hOjT4t0DAE 0vfGz4e0NPk Edited December 6, 2012 by Meatball0311 RELEASED mar_MARSOC_V2.1 Share this post Link to post Share on other sites
therev709 10 Posted July 9, 2011 Congrats on the release man! I'll get to seein what these devil dogs can do! :D Share this post Link to post Share on other sites
GD Mast 0 Posted July 9, 2011 Sweet... downloading now. :cool: Share this post Link to post Share on other sites
Baskis 0 Posted July 9, 2011 Downloading right now...hopefully we can get some screens. Share this post Link to post Share on other sites
sick1 13 Posted July 9, 2011 Awesome units! thanks!! Share this post Link to post Share on other sites
miller 49 Posted July 9, 2011 Thanks Meatball0311 ArmA2Base.de Mirror: MARSOC Marine Special Operations Team v1.0 by Meatball0311 Kind regards Miller Share this post Link to post Share on other sites
Guest Posted July 9, 2011 (edited) Release frontpaged on the Armaholic homepage. MARSOC Marine Special Operations Team v1.0Arma 2 Edited July 18, 2011 by Guest Share this post Link to post Share on other sites
Meatball0311 79 Posted July 9, 2011 Thanks Meatball0311 Release frontpaged WOW! THANKS! It feels good to have your work mirrored! Thanks for the screens. Hope you all enjoy them! Share this post Link to post Share on other sites
oldbear 390 Posted July 9, 2011 New on front page at Armed Assault.info Link to mirror : MARSOC Marine Special Operations Team (v 1.0) : http://www.armedassault.info/index.php?game=1&cat=addons&id=1765 Share this post Link to post Share on other sites
McLupo 118 Posted July 9, 2011 (edited) Hey Meatball0311 :), thx a lot to release this great AddOn! U set me in a position to win every battle with this guys on my side :D Great work, keep it up!!!!! Best regards McLupo Edited July 9, 2011 by McLupo Share this post Link to post Share on other sites
deadpool2894 14 Posted July 9, 2011 I love it but we need woodland camo Share this post Link to post Share on other sites
Meatball0311 79 Posted July 9, 2011 (edited) I love it but we need woodland camo Woodland MARPAT is coming in the near future.... ---------- Post added at 04:46 PM ---------- Previous post was at 04:42 PM ---------- Link to mirror : Thanks! Edited July 9, 2011 by Meatball0311 Share this post Link to post Share on other sites
ranger1979 10 Posted July 9, 2011 (edited) Love the troops, here is a quick vid with MARSOC and Navy Seals assualting a village! Outstanding Job man! bZuRamW1fMk Edited July 9, 2011 by ranger1979 Share this post Link to post Share on other sites
Meatball0311 79 Posted July 10, 2011 Love the troops, here is a quick vid with MARSOC and Navy Seals assualting a village! Outstanding Job man! Thanks, sweet video! Keep 'em coming! Share this post Link to post Share on other sites
The Hebrew Hammer 10 Posted July 10, 2011 Only things I've noticed so far: Player is given a glock, however a M9 is animated on his flak. Big red USMC patch on the front, not sure why that's there. They do have coyote brown ones... Share this post Link to post Share on other sites
Meatball0311 79 Posted July 10, 2011 Only things I've noticed so far:Player is given a glock, however a M9 is animated on his flak. Big red USMC patch on the front, not sure why that's there. They do have coyote brown ones... Yes, I am using a M9 proxy for the animation. Will look into getting it the G17. As far as the "big red USMC patch"..... That is a name tape and I will agree the color is a little off and I will try and make it more accurate, but cant make any promises on that one. I have seen that name tape in some photos I had been looking at and decided to include it with the MARSOC Marines. Share this post Link to post Share on other sites
monkfish 10 Posted July 10, 2011 anyone making a replacement pack? Share this post Link to post Share on other sites
CommanderYuri 10 Posted July 10, 2011 Thank you very much ! Excellent work. Very beautiful. Share this post Link to post Share on other sites
Binkowski 26 Posted July 10, 2011 i can help you with getting the Glock 17 proxy instead of that shitty M9.. Share this post Link to post Share on other sites
Meatball0311 79 Posted July 10, 2011 i can help you with getting the Glock 17 proxy instead of that shitty M9.. Sweet! My ears are open... :) Share this post Link to post Share on other sites
deadpool2894 14 Posted July 11, 2011 Woodland MARPAT is coming in the near future....---------- Post added at 04:46 PM ---------- Previous post was at 04:42 PM ---------- Thanks! OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:eek: Share this post Link to post Share on other sites
spooky lynx 73 Posted July 11, 2011 Nicccce:) Glad to have almost all SOCOM units now. I have one question about AR assistants: they are armed with M136s and M47, so are they play role of AT specialists? And wouldn't it be more correct to give them Javelin but not Dragon? Share this post Link to post Share on other sites
Meatball0311 79 Posted July 11, 2011 Nicccce:) Glad to have almost all SOCOM units now. I have one question about AR assistants: they are armed with M136s and M47, so are they play role of AT specialists? And wouldn't it be more correct to give them Javelin but not Dragon? Yes, they can serve also in an AT role, and the Javelin did replace the Dragon... but they are SpecOps so they have some freedom in choosing gear. I may play around with the loadout... this is after-all version 1.0 Should have an UPDATE in a day or so... Share this post Link to post Share on other sites
TaskForce215 10 Posted July 12, 2011 (edited) The helmets dont have the flare over the ears but other than that great work! I know they have helmets without sides for Cans but they look funny without them. Please correct me if i am wrong i have no real life experience with marsoc and am only going off of what i can find online. reference image http://img88.imageshack.us/img88/734/marsoccw7.jpg Edited July 12, 2011 by TaskForce215 Share this post Link to post Share on other sites
Meatball0311 79 Posted July 12, 2011 The helmets dont have the flare over the ears but other than that great work! I know they have helmets without sides for Cans but they look funny without them.Please correct me if i am wrong i have no real life experience with marsoc and am only going off of what i can find online. reference image http://img88.imageshack.us/img88/734/marsoccw7.jpg I modeled my helmet after the FastHelmet: I tried my best to get it close as possible.... Share this post Link to post Share on other sites