johanna 11 Posted May 19, 2011 oh my god! im almost crying of happines here Share this post Link to post Share on other sites
Hedo 10 Posted May 19, 2011 The screenshots are missing the usual BIS "IN-GAMEâ„¢" label. :p I bet those are target renders. Share this post Link to post Share on other sites
MoS 0 Posted May 19, 2011 ArmA 3 looks amazing. the NEW OFP series (OFP2 DR and RR) gotta do work to look better than this! No chance vance lance! They are waaay too far back to keep up with BIS. They´ll never produce anything that could truly entertain any member of this community here :p Share this post Link to post Share on other sites
Big-Rooney 5 Posted May 19, 2011 I wonder why they are using F2000's instead of SCAR's. Looks amazing tho, can't wait! fighting in Europe, might as well use a European gun Share this post Link to post Share on other sites
markocro 66 Posted May 19, 2011 It's just a bit of a moot point. While there may be some small features that you can't use without an nVidia (physx) card, you can still play the game perfectly fine without those minor details with an ATi card.The alternate being that they'd use a different physics engine (like Havok for example) that purely uses the CPU and it'd still be the same for ATi users only nVidia users would not get a bonus. It's kind of like saying, "I don't own a ferrari so no one in the world is allowed to drive a ferrari" well said man, agree Share this post Link to post Share on other sites
Remon 10 Posted May 19, 2011 Hence why I said "Havok for example", as in, it's just one of many physics engines but Physx being the only one that takes full advantage of GPU physics processing. What are you talking about? Bullet physics at least use directcompute and opencl, which means that they run on the gpu. Share this post Link to post Share on other sites
dale0404 5 Posted May 19, 2011 I wonder if the new engine will include a better way of calculating hit points on armour? Share this post Link to post Share on other sites
PuFu 4600 Posted May 19, 2011 What are you talking about? Bullet physics at least use directcompute, which means that they run on the gpu. what this lad said Share this post Link to post Share on other sites
4 IN 1 0 Posted May 19, 2011 The screenshots are missing the usual BIS "IN-GAMEâ„¢" label. :p Those are PRERENDER SHOTS:mad: DAMN YOU BI!!GET MAD!! BURN THEIR HOUSE DOWN!!!! Share this post Link to post Share on other sites
Cyteless 10 Posted May 19, 2011 I wonder if the new engine will include a better way of calculating hit points on armour? No doubt BIS have paid attention to the massive amount of ideas in the suggestions forum. Share this post Link to post Share on other sites
ProfTournesol 956 Posted May 19, 2011 New game + new physics + new animations => banana dance :partytime: and a little French :cancan: too Share this post Link to post Share on other sites
aidas2 10 Posted May 19, 2011 http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=cs&tl=en&u=http%3A%2F%2Fgames.tiscali.cz%2Foznameni%2Fbohemia-interactive-oznamuje-arma-3-55791&act=url The Czech interview in English. Share this post Link to post Share on other sites
aus_twisted 0 Posted May 19, 2011 Those are PRERENDER SHOTS:mad:DAMN YOU BI!!GET MAD!! BURN THEIR HOUSE DOWN!!!! Looks like in game to me with Super sampling on Share this post Link to post Share on other sites
Max255 59 Posted May 19, 2011 Deadfast we need you! Share this post Link to post Share on other sites
4 IN 1 0 Posted May 19, 2011 Looks like in game to me with Super sampling on What? you can't take a simple joke?:p Share this post Link to post Share on other sites
Richey79 10 Posted May 19, 2011 Dx10, yay! physx, boo! Not sure yet how I feel about fictional futuristic weapons. They might grow on me if the new animation system is good enough. Share this post Link to post Share on other sites
sethos 2 Posted May 19, 2011 Fuck off with PhysX, seriously. Share this post Link to post Share on other sites
pathetic_berserker 4 Posted May 19, 2011 Time for bed. When i wake up I want to to know. 1. What are the engine improvements. re- swiming, animations, physics, map size, UI, netcode, Ai, vehicle turrets for fixed wing, shooting from vehicles, possibility of rivers, and sharks with lasers 2. Will they be supporting the moding community with tools. Share this post Link to post Share on other sites
queens 10 Posted May 19, 2011 well , AA3 stories like fontlines fuel of war plot Share this post Link to post Share on other sites
Hedo 10 Posted May 19, 2011 http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=cs&tl=en&u=http%3A%2F%2Fgames.tiscali.cz%2Foznameni%2Fbohemia-interactive-oznamuje-arma-3-55791&act=url The Czech interview in English. The only new info I saw there is that it will be released in summer 2012. Share this post Link to post Share on other sites
markocro 66 Posted May 19, 2011 Fuck off with PhysX, seriously. go and die Share this post Link to post Share on other sites
4 IN 1 0 Posted May 19, 2011 I hope they really think about how to improve their team management UI. Share this post Link to post Share on other sites
instagoat 133 Posted May 19, 2011 well , AA3 stories like fontlines fuel of war plot Only much, much better. A lot seems to have happened in the Armaverse after the conclusion of PMC. I just wonder which ending was canonical and has spilled over into A3... Share this post Link to post Share on other sites
dale0404 5 Posted May 19, 2011 Fuck off with PhysX, seriously. I feel sad for you. :o Share this post Link to post Share on other sites
jakerod 254 Posted May 19, 2011 ;1928252']Deadfast we need you! *throws pokemon ball* Share this post Link to post Share on other sites