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topas

September 1939 Mod

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No offence - but it`s about W39 mod , not a wishes concert :)

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Cant wait for this MOD to be completed, looking good so far and great work. :bounce3:

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Just some random pics from the playground taken in the last two weeks of testing;

Don't mind the wrong pouches (MP38/40 ones for MP28 armed soldiers etc.), or lack of decals on German helmets; we're still using these guys to test, identify and hunt down bugs (selections etc.). The stretched shoulder parts, twisted wrists or glowing hands; it's all just part of the tedious process, but we're managed to eliminate the majority of reported issues.

Additional equipment and gear elements are being modelled (magazine pouches to match specific weapons, backpacks in several variations etc.). New helmets are soon ready to be implemented too; Yac reworked the mesh donated by Lodu a bit, modified the UV to allow me producing various versions for different army branches and more. Well, raw and as well edited pics grabbed from the folder are below to watch, some weapon additions, some new test-units, oh, and for the first time a placeholder test RKKA Soviet soldier with Mosin. Enjoy.

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Absolutely amazing images !!, really nice and attention to detail. :bounce3:

Well done so far.

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I can't wait :O

I believe I have seen a Polish Tank crew in jumpsuits (Kombinezony) in earlier screenshots, I'd be great If any of you guys would add a Polish crew member to the next batch of screenshots

Edited by Maj_WodzuUK

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As per request; armored vehicle crews in the pics below.

These are from the previous infantry pack and, honestly, are straight ports of W39Mod models for ArmA1. They do have some issues, clipping, etc. Will be reworked and adjusted (hopefully I'll make the black leather jackets and will try to ask Vilas kindly to reworkj one of our Adrian1915 helmets to make a Tankcrew variant; then we'll have REAL tankmen)

http://img.photobucket.com/albums/v729/Skalski/mundur.jpg

As I wrote in the previous post we're adding small bits step by step, like making proper pouches for each gun; today Vilas reported to have modelled and added MG34 and MP28 pouches from a prepared texture I made earlier. Also, another variation of Border Guards (KOP) with a trenchcoat rolled has been added and finally the cavalry has received their leather Y-straps (to be reowrked texturewise)

http://imageshack.us/photo/my-images/208/arma2oa2012111322585416.jpg/

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http://imageshack.us/photo/my-images/41/arma2oa2012111320263362.jpg/

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Beautiful Pics topas, I was reviewing your previous post of pics too, and I really like the authenticity you guys put into this.

The early part of the war really hasn't been covered in any game as far as I know.

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Beautiful Pics topas, I was reviewing your previous post of pics too, and I really like the authenticity you guys put into this.

The early part of the war really hasn't been covered in any game as far as I know.

The authenticity is awesome, and as Gunter mentioned there is no game out there that has covered the

early part of WWII so it makes this MOD unique and special.

Keep up the great work. :)

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Very awesome!

And I have a personal suggestion, maybe you could consider to use Inv44's German weapon pack to save much time and focus more strength on others. Of course, it should be agreed by both of you teams.

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Very awesome!

And I have a personal suggestion, maybe you could consider to use Inv44's German weapon pack to save much time and focus more strength on others. Of course, it should be agreed by both of you teams.

weapons are done already, remember that in 1939 there were other weapons in use than in 1944, even Kar98K at the end of war had changed elements,

there was neither MG42, nor MP44 or Gew 43 in 1939 or even MP40 which was from 1940 , there was no Panzerfaust nor Panzebrushe etc.

we have already (made or co-made by me) MP28, MP38, Kar98, Luger pistol, P38 pistol and MG34,

Inv 44 is as name says , 1944 year + west weapons , even Thomspon smgs used in Polish police were model 28 not M1,

most of fights in 1939 were ironsight Mauser98K vs other ironsight Mauser variant fights, almost like WW1, there were no launchers etc.

antiarmour weapon was antitank rifles like kb UR 1935 etc. (which may be worst in this engine cause in real such weapon was effective due to penetrating armor and killing crew by projectile, there is a problem in realization of this in Arma engine cause there is no real penetration simulation)

so 1944 weapons are not proper for mid 1939

Edited by vilas

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Vilas, will you be the one configuring the tank models?

Abs

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i have no idea ;) i hope someone better at coding will help, i only know that not-ATlauncher tank destruction can be hard to realize,

there is parameter crewisvulnerable=1; but maybe making fireGEO lod of "glass" will do the job, i have no idea how to realize such function in which you do not destroy whole tank but kill one crewmember by hitting him from high velocity projectile from longer rifle,

basically crew should die without harm to whole tank when it is hit by kinetic energy projectile from antimaterial rifle leaving 1 cm hole ,

there was idea to give antitank rifle big "hit" but it would make tank inflames which would be nonsense,

in term of cars i can make "motor" selection without surrounding box of "body" so hit in engine will stop car, but what about tank , it is the question

Edited by vilas

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weapons are done already, remember that in 1939 there were other weapons in use than in 1944, even Kar98K at the end of war had changed elements,

there was neither MG42, nor MP44 or Gew 43 in 1939 or even MP40 which was from 1940 , there was no Panzerfaust nor Panzebrushe etc.

we have already (made or co-made by me) MP28, MP38, Kar98, Luger pistol, P38 pistol and MG34,

Inv 44 is as name says , 1944 year + west weapons , even Thomspon smgs used in Polish police were model 28 not M1,

most of fights in 1939 were ironsight Mauser98K vs other ironsight Mauser variant fights, almost like WW1, there were no launchers etc.

antiarmour weapon was antitank rifles like kb UR 1935 etc. (which may be worst in this engine cause in real such weapon was effective due to penetrating armor and killing crew by projectile, there is a problem in realization of this in Arma engine cause there is no real penetration simulation)

so 1944 weapons are not proper for mid 1939

Its nice. I forgot you are good at various weapon packs. It's great you help this Mod on this regard.

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weapons are done already, remember that in 1939 there were other weapons in use than in 1944, even Kar98K at the end of war had changed elements,

there was neither MG42, nor MP44 or Gew 43 in 1939 or even MP40 which was from 1940 , there was no Panzerfaust nor Panzebrushe etc.

we have already (made or co-made by me) MP28, MP38, Kar98, Luger pistol, P38 pistol and MG34,

Inv 44 is as name says , 1944 year + west weapons , even Thomspon smgs used in Polish police were model 28 not M1,

most of fights in 1939 were ironsight Mauser98K vs other ironsight Mauser variant fights, almost like WW1, there were no launchers etc.

antiarmour weapon was antitank rifles like kb UR 1935 etc. (which may be worst in this engine cause in real such weapon was effective due to penetrating armor and killing crew by projectile, there is a problem in realization of this in Arma engine cause there is no real penetration simulation)

so 1944 weapons are not proper for mid 1939

Attention to detail for that time frame, well done Vilas.

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This was shot three weeks ago, but had no time to post...

New helmets, complete with appropriate decals and some extras implemented.

Credit goes to Lodu (original mesh), Yac (reshaping the M40 to M35 and remapping, materials), Vilas (implementation and normals), me (diffuse textures)

as a bonus; Berthier Mle-M-16 WIP by Vilas (long version, short will follow)

arma2oa2012111813251514.th.jpgarma2oa2012111813245151.th.jpgarma2oa2012111802063850.th.jpg

arma2oa2012111802035327.th.jpgarma2oa2012111801584922.th.jpgarma2oa2012111801543466.th.jpg

69706400.th.jpg30321613.th.jpg

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Hello Topas, looking really good keep it up very nice detail !! :thumb:

Just keep in mind regarding the (Feldgendarmerie/Field polizei) insignia on left sleave of tunic, its seems to look a little to big or is that just the angle of photo ?

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Thanks for reminding me of that... I was about to change it as it indeed appeared to big... Will be fixed ;)

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