Xeilo 10 Posted November 13, 2010 I am looking for addons that add to realism, mainly going to be used for single player, just looking for suggestions on what addons I should be using. Share this post Link to post Share on other sites
mortyfero99 10 Posted November 13, 2010 http://forums.bistudio.com/showthread.php?t=96591 Share this post Link to post Share on other sites
vilas 477 Posted November 13, 2010 my weapons packs + P85 is also focused on realism Share this post Link to post Share on other sites
Xeilo 10 Posted November 13, 2010 Is ACE good in single player and works well with AI? Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted November 13, 2010 Yes there also GL4, mando missiles, look through Armaholic http://www.armaholic.com/list.php?c=files and see what you find, there are alot of realism stuff out there. Definally another thing if you are serious about realism is turn off your crosshairs, and fight in all iron sites, as well as all the indicators and stuff. Share this post Link to post Share on other sites
Xeilo 10 Posted November 14, 2010 Yes there also GL4, mando missiles, look through Armaholic http://www.armaholic.com/list.php?c=filesand see what you find, there are alot of realism stuff out there. Definally another thing if you are serious about realism is turn off your crosshairs, and fight in all iron sites, as well as all the indicators and stuff. Yeah I already have turned crosshairs off and all the indicators. Gonna try all the mods on that list and see how I go. Share this post Link to post Share on other sites
hund 0 Posted November 14, 2010 (edited) The R3F lads just released some scripts that deal with weight and tiredness, aptly named the R3F realism scripts. Might want to check those out. http://www.armaholic.com/page.php?id=12610 Zeus AI might be worth a check as well, if you want to squeeze a few more ounces of performance out of your AI. The SLX mod was very modular last i checked it, I'd check that out as well. You can pick and choose the features you want. Edited November 14, 2010 by Hund Share this post Link to post Share on other sites
Xeilo 10 Posted November 14, 2010 I am finding ACE weird at the moment, I have found out what some things do, is there a guide on how to use all the features or something like that? Share this post Link to post Share on other sites
Smurf 12 Posted November 14, 2010 I am finding ACE weird at the moment, I have found out what some things do, is there a guide on how to use all the features or something like that? Yep: http://freeace.wikkii.com/wiki/Features_of_ACE2 http://ace.dev-heaven.net/wagn/Documentation I don´t consider ACE as a good thing for SP only, as IA isn´t affected or ready to use most features. For MP is a must. But thats just me. Share this post Link to post Share on other sites
Xeilo 10 Posted November 14, 2010 Yep:http://freeace.wikkii.com/wiki/Features_of_ACE2 http://ace.dev-heaven.net/wagn/Documentation I don´t consider ACE as a good thing for SP only, as IA isn´t affected or ready to use most features. For MP is a must. But thats just me. Thanks a lot, helped me a lot. Share this post Link to post Share on other sites
AnimalMother92 10 Posted November 14, 2010 I play SP mostly, and ACE is just fine. Also, there are tutorial vids for ACE coming at some point :) Share this post Link to post Share on other sites
Xeilo 10 Posted November 14, 2010 Sounds good, will check em out when they are released. Share this post Link to post Share on other sites
rexehuk 16 Posted November 14, 2010 ACE2 + GL4 (Serverside) + DAC does it for us. Share this post Link to post Share on other sites
Binkowski 26 Posted November 15, 2010 i play vanilla, it's just fine. Share this post Link to post Share on other sites
Ulanthorn 10 Posted November 15, 2010 Regular ArmA II "Operation Arrowhead" in veteran mode has enough realism for a video game. Any harder and you have more of a "handicap simulation" since lots of actions are already harder to perform than in so called reality. I don't see the point in ultrahard game modes anymore. Its like with combat fligh simulations online where they tell you that labels are cheats. Well, look into sky, a midsized aircraft 2000m away is definitely larger and more visible than 2 pixels on a TFT out of a rendered Cockpit where you move your head with arrow keys. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted November 15, 2010 Define realism? Mine is: What you can or canot do in REAL LIFE is what should be in game..EDIT: and should be affecting ALL aspects of the game, INCL AI... Now some hardcore fans want more than REAL LIFE.. So, No Crosshair and stuff like that is a gamepooper to me, it ruins the fun...And it is a game..Not real life... Share this post Link to post Share on other sites
vilas 477 Posted November 15, 2010 ;1789081']Define realism? right, some people define as realistic mods that had not realistic values in config for me realism is : - realistic range of fire (bigger for scoped than ironsight, small for pistol-ammo smgs) - realistic details in look - for example appropriate pouch, helmet , load etc. Share this post Link to post Share on other sites