katipo66 94 Posted September 20, 2010 Is it possible to turn off / toggle night vision on this weapon? Share this post Link to post Share on other sites
nzdfcrash 33 Posted September 20, 2010 ive tried but seem unable to switch it off Share this post Link to post Share on other sites
katipo66 94 Posted September 20, 2010 Shame, Probably Opfors best weapon with scope... i hope that it gets fixed, if it is broken or have the option to toggle added if its not broken. Share this post Link to post Share on other sites
PuFu 4600 Posted September 20, 2010 The ANPVS4 scope is NVG only. There is nothing to fix about it Share this post Link to post Share on other sites
NoRailgunner 0 Posted September 20, 2010 pufu what about day/night adapter The AN/PVS4 also has a Day/Night adapter that allows sighting in of the units during the day time or for daytime operation of the sight. Under extremely bright nighttime conditions, it may be necessary to use this adapter. The adapter consists of three hole sizes spaced evenly around the periphery These pass by three larger aperture holes and three dark glass lenses to allow for six different levels of light reduction into the scope. As a result, the AN/PVS-4 can be used in lighting conditions ranging from midday-sun in the desert, through to very-bright-moonlight and high levels of urban lighting. Under moonlight or lower conditions, the AN/PVS-4 can be used without the adaptor and the ABC or Automatic Brightness Controls will reduce the gain, although the image may be too bright for the reticle to show correctly. When used, the image of the AN/PVS-4 is reduced and appears somewhat Triangular. :p Share this post Link to post Share on other sites
PuFu 4600 Posted September 20, 2010 Still the NV filter cannot be toggled. What could be done is reduce the aperture via new sights(including the triangle image that would result). AFAIK it is not possible without a similar system we used ACE1 for adjusting the NVG brightness. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 20, 2010 Aperture orifice, is that what's going on in Generation Kill? qG3qy6UodnQ Share this post Link to post Share on other sites
katipo66 94 Posted September 20, 2010 Do you mean that even if they wanted to they could not add a toggle option like with other rifles optics to the scope? Share this post Link to post Share on other sites
PuFu 4600 Posted September 20, 2010 If they want to mimic the RL counterpart behaviour, then YES, that is what i am saying. Besides, I don't think there are other rifles out there where you have an NVG optic sight, but have the ability to turn it off. Note that with OA, you can't use NVG googles with long range sights anymore for obvious reasons... Share this post Link to post Share on other sites
Ulanthorn 10 Posted September 20, 2010 If they want to mimic the RL counterpart behaviour, then YES, that is what i am saying.Besides, I don't think there are other rifles out there where you have an NVG optic sight, but have the ability to turn it off. Note that with OA, you can't use NVG googles with long range sights anymore for obvious reasons... Another problem with CO (combines operations) as the "old" ACOGs and scopes on DMR and SPR and the SMAW scope still works with NVGs...making them allround supertech weapons. Just another proof that the whole "standalone addon" promise failed due to not updating the old stuff. Lots of ArmA content is broken now or completely out of date. Share this post Link to post Share on other sites
PuFu 4600 Posted September 20, 2010 OA has not been released for all that long. You could wait for a while, to get the official word about it...They never said they'll do it next day. Even more, some community members offered to update all the content to new standards to BI. Still waiting for a proper reply. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 21, 2010 It's the main reason I don't use A2 weapons in missions. It would be nice to see such an update included in an official patch, as I want to stay addon free. Share this post Link to post Share on other sites
galzohar 31 Posted September 27, 2010 BIS might have never outright ruled it out, but they gave some pretty strong hints that it's not going to happen (at least not by them), which is a shame as it makes just about anything from A2 either useless or at the very least sub-standard. Regarding the OP, being able to use the cover on the night sights would definitely be a nice addition. "Turning it off" is not, as IRL that would mean you simply don't see anything at all regardless of lighting conditions. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 27, 2010 (edited) Already possible using cutRsc overlay and setAperture. As my marksman doesn't have a lot of weapon options, I'm putting this as a perk to him in Domino. He's the only one that gets the aperture day adapter though, and only while using the the FN FAL ANPVS4. You need gross amounts of setAperture though during the day (in the thousands), but resetting to -1 when you get out of scope is at least instant (rather than HDR recovery time). Here is how it looks ingame with setAperture 1000, so still a bit on the bright side. Edited September 27, 2010 by CarlGustaffa Share this post Link to post Share on other sites
galzohar 31 Posted September 27, 2010 I was using a different night sight that could also be used during the day, and yes it was somewhat darker than what you're showing. It also had no "triangle-like" view - The whole was a circle and the image was a standard circle. We never used it during the day though aside from zeroing in situations where we had to zero it during the day for logistical reasons. Max range of using it during the day was quite lower than the range it's supposed to be used for (300m), hence when zeroing during the day it wasn't possible to verify your zeroing on targets at 300m. Share this post Link to post Share on other sites
liquidpinky 11 Posted September 28, 2010 It also had no "triangle-like" view - That is because he is trying to imitate the real weapons Aperture cap effect. Done pretty well from what I can see too, hope it becomes an addon soon. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 28, 2010 Anyone feel free to make an addon out of it. I've given it to ACE but they might have a better solution than me for turning the effect on and off. I'm just doing a loop. Scripts, resource examples, and overlay can be found at the link above. This works for me. I have absolutely no idea if this will work good on all clients (resolution differences, triple heads etc). Share this post Link to post Share on other sites
galzohar 31 Posted September 29, 2010 That is because he is trying to imitate the real weapons Aperture cap effect.Done pretty well from what I can see too, hope it becomes an addon soon. I know AN/PVS-4 has it (or at least so I have read), was just saying that the sight I was using (which is a different model that servers the same purpose) didn't have it. Did anyone here actually use an AN/PVS-4 to know how it should really look like? Because I can only talk about my experiences with the different NV sight. I'm almost sure this is the one - Litton Aquila Night Vision Scope: Share this post Link to post Share on other sites
Baff1 0 Posted September 29, 2010 (edited) pufu what about day/night adapter :p The image seen through a day adapter looks exactly the same as the one seen using the night adaptor. A full screen green image. The difference is the light coming into the scope is recieved through a limited aperture so that the NV scope is not damaged by the bright light. Esssentially the day/night adaptor is a lens cap with a small hole in it. Think in terms of the aperture setting on a camera. You still get to see the whole image in the picture, but the amount of light that gets exposed to the film is reduced. I can use my (Dipol) NV sight in daytime or night time, but in all honesty using an NV sight in daytime is a real handicap. I only do it for calibrating my sights. I have second gun for day time use. Edited September 29, 2010 by Baff1 Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 29, 2010 The image seen through a day adapter looks exactly the same as the one seen using the night adaptor. So whoever took the photos here are lying then? I showed the "circular hole in the middle" version on the video from Generation Kill, but as galzohar says "Max range of using it during the day was quite lower than the range it's supposed to be used for (300m)", I went with the triangular version in order to put some disadvantages by using it during the day. The NVGs are way too powerful as it is. Share this post Link to post Share on other sites
galzohar 31 Posted September 29, 2010 I'm assuming Baff simply also has a sight different than the AN/PVS-4. Most night sights don't have that funny triangle, seems like it's something unique to the AN/PVS-4? Even zeroing is better to be done at night, as your zeroing may be slightly different during the night when you see the crosshair as you should and see everything more clearly. The only time I've seen a night sight used during the day in combat was in Generation Kill. In IDF everyone (who have access to NV sights) change them on sunset/sunrise (using ARMS adapters). Anyone actually seen one used during the day in an actual combat operation? Another useful thing that could be done is a simple script that lets you detach the sight. Though for the FAL I don't know what adapter is in use - Does it keep its zeroing when reattached like it does with an ARMS adapter? Share this post Link to post Share on other sites
WarriorM4 10 Posted September 29, 2010 The cover you see in generation kill is for daytime use.It keeps out the sunlight from killing the night vision filter within he scope.Many scopes have this.I have an ATN night vision scope attached to my M4(No not airsoft,the real thing) that uses a similar cover for day use and zeroing the scope during daylight conditions. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 30, 2010 For me it's all about mission specific reasoning. My only marksman doesn't get many choices. FN-FAL, FN-FAL AN/PVS-4, and M14 Aimpoint, available only at the base. Originally I didn't want him to have a scope at all, the higher caliber was the kicker (rest of squad is based on 5.56 only). I wanted him to have a kicker weapon on medium distances (where 5.56 starts to become ineffective), but without him becoming a true sniper. He's not there to replace the sniper team. As he's also the squads MGL ammo carrier, he doesn't get much ammo from the crates (battlefield provides plenty anyway, so not a problem). Ammo management is supposed to be one of the key features/challenges. Then I tried the night version for fun, and figured it was worth a shot. With no BDC built into the reticle or no other reticle markers providing substantial aid for long range shooting, I went with it. But now players will complain for not having a day scope. So without any alternatives that I liked (Mk17s are off limits for his type of team), I went with the day adapter as it gave me the possibility to add realistic disadvantages. Sight mounting is something I prefer is done in the base in preparation for a mission. By selecting what weapon you want. Until sights are an actual accessory you can mount on a weapon, I won't support doing it via scripts. Because I don't have the knowhow as to which weapons and mounting systems would allow it without requiring a rezero. Personally I think the disadvantage of the adapter is enough for me to choose a non scoped FN-FAL, but at least it doesn't render me completely useless if day is suddenly coming while on op. I'll change to iron sights next time I'm back in base. But many are obsessed with the idea that scopes will make all the difference, so at least I give them an option (for the marksman class, not all slots are this lucky). Share this post Link to post Share on other sites
Baff1 0 Posted September 30, 2010 I'm assuming Baff simply also has a sight different than the AN/PVS-4. Most night sights don't have that funny triangle, seems like it's something unique to the AN/PVS-4?Even zeroing is better to be done at night, as your zeroing may be slightly different during the night when you see the crosshair as you should and see everything more clearly. I don't see things more clearly at night. It's more or less the same. If anything day is better, ambient light levels are guarenteed. The reason I scope up in the day is that it is easier to see where the shots landed. What I plan to do is add an extra reflex sight to my gun, so I have both the NV and something a little bit more daytime friendly/speedy. Share this post Link to post Share on other sites
galzohar 31 Posted October 1, 2010 Which sight were you using? The one I was using definitely was quite worse during the day, and in fact any lamp or other non-natural light sources would also make it noticeably less effective (but usually still more effective than during the day with the cover). Share this post Link to post Share on other sites