Weedburner 10 Posted August 22, 2010 Hello all I wanna make a 3/4 Players COOP Campaign. But which Scenario would be best? Takistani Brothers on their way to becoming "mujahedins" against the US Occupators? A Sniper/Spotter/Pilot Setting where the Sniper/Spotter Team and the Pilots must work together in a little Campaign?? A 4 Men Special Forces Team with typical Special Forces Missions?? A group of private Mercenaries working for the "Whitewater" Security Company? I have so many Ideas but im not sure what would be most popular? I most like the Private Mercenary and the Taki Brothers Idea. Share this post Link to post Share on other sites
Stagler 39 Posted August 22, 2010 the takistani brothers plotline would be fresh and unique. Not many campaigns are from the opposing force point of view. Share this post Link to post Share on other sites
Weedburner 10 Posted August 23, 2010 (edited) the takistani brothers plotline would be fresh and unique. Not many campaigns are from the opposing force point of view. The Mercenarys would be cool too,but it would be harder to find a good Storyline. The Taliban Setting would give more cool Missions,like IED Ambushs,Weapon and Drugs Smuggling,Sniping from Mosque Towers,Ambushs to Supply Convoys,Mortar Hit and Run attacks on US Bases..a far selection of things to do ;) Unfortuneatly Bohemia didnt added Caves to Takistan Map.There so many Mountains where a Cave would fit in.I would like Caves. I will add 4 Playable Charackters and some more AI controlled (i will make many with UnitCapture to make sure AI dont Act stupid in important Scenes). PS:If you know good Addons/Scripts that would fit into the Taliban Setting let me know.I plan to add the "Load on Truck" Script to transport Static Weapons (for example i added a useable Mortar to the back of a Pickup Truck). I watched all documentarys about Talibans i could find,and Static Weapons are very important for their Ambushs. Weapons like SPG9 and Mortars will be very Important (I will need a good Mortar Script,i know there some released,which is best??) The American AI also must use Mortar and Artillery Fire. Edited August 23, 2010 by Weedburner Share this post Link to post Share on other sites
-)rStrangelove 0 Posted August 23, 2010 Private mercs def, you as a mission designer have all options on the table. You could even depict 2 merc brothers who get the feeling their company left them behind because of the high costs of a rescue op and so in turn they decide to switch sides. ;) Share this post Link to post Share on other sites
That guy 10 Posted August 23, 2010 taki definitely! Share this post Link to post Share on other sites
Big bad wolf 10 Posted August 24, 2010 The taki scenario surely is original, but bear in mind that a lot of people who play arma 2 are (ex-)military. If you want to make the player able to put himself in one of the taki's shoes, he needs to understand why they want to be mujahedins. That is quite hard as their culture is so different from ours (mine?), unless you try to do this by showing misbehaviour of the US military and the opression and abuse of the taki people by them (i am not telling they are, i hope you get the point). And that is where people might/will get offended. So think twice before you put a lot of effort into a campaign and find out that a lot of people dislike because of the theme, even though the campaign might be fun. Your call. Share this post Link to post Share on other sites
celery 8 Posted August 24, 2010 bear in mind that a lot of people who play arma 2 are (ex-)military. [...]So think twice before you put a lot of effort into a campaign and find out that a lot of people dislike because of the theme, even though the campaign might be fun. IMHO that's the players' problem. Share this post Link to post Share on other sites
Weedburner 10 Posted August 24, 2010 (edited) The taki scenario surely is original, but bear in mind that a lot of people who play arma 2 are (ex-)military. If you want to make the player able to put himself in one of the taki's shoes, he needs to understand why they want to be mujahedins. That is quite hard as their culture is so different from ours (mine?), unless you try to do this by showing misbehaviour of the US military and the opression and abuse of the taki people by them (i am not telling they are, i hope you get the point). And that is where people might/will get offended. So think twice before you put a lot of effort into a campaign and find out that a lot of people dislike because of the theme, even though the campaign might be fun. Your call. I have an Epilog.If you want to know it read Spoiler The Game starts when the Brothers are on the Way to the Wedding of the oldest Brother "Sami",the 3 Brothers Sami,Hasheem and Ali will get driven by their Uncle Mustafa to the Celebration.On the Way News will come from Car-Radio that the American Ultimatum (not sure what they demand yet) ended and the big question is what will happen now.The Brothers will talk about that and the Uncle will tell them that the americans are evil and only want to steal their oil.But the younger Brothers dont want to believe that (yet).The Wedding takes place in Rasman (north Airfield of Takistan) where also the Military Airfield Base is.When Players come close Taki Planes will start,the War has begun!.I will add some spectacular Scenes in the Air (unit capture/play feature will be used so the AI dont ruins my cinema-like effects),scripted Explosions close to the Players Car.When they arrive in the Town some big Explosions on the Airfield will happen.Then comes more little Explosions in the Town.And then when you close to the Wedding Party House,the House gets hit,Civilians will die,Houses will burn.The Bride and your Family are dead.Then the Epilog will end.The first Mission will be some time later,the Americans won and occupied the Country.One Day an old Friend comes to you,dirty and wounded,and he begs you to hide him,US Soldiers are short way behind him.Then the Americans knock on your door... I think the Epilog/Intro will be good explainnation. The problem is i need to learn how to do good Camera Movie Stuff. If someone wants to help would be cool ;) Mortars will be Important.The Enemy will use it and the Players too. I will add the "forward Observer" and "R3F Arty and Logistic" Scripts. Its realy Great,you can pick up and Laptop and load it to a car.Then you load a Mortar in the Car too.You drive to a good fireposition and unload the Stuff.Then you use the Laptop to calculate a fire solution,it will tell you azimuth and elevation needed.You set in the Mortar and fire.It works perfect. Edited August 24, 2010 by Weedburner Share this post Link to post Share on other sites
That guy 10 Posted August 24, 2010 so a bunch of foreigners with guns and little intent to leave, running around in your isolated tribal country is not motivation enough to join the takiban? :p also bear in mind that with the BAF DLC/new patch we will get indirect fire aiming capabilities by default Share this post Link to post Share on other sites
Psychopathus 10 Posted August 25, 2010 Taki scenario, it's a nice and original theme for a campaign. The last mission could be a "fight to death" scenario, it'd be epic (just my 2 cents, hehehehehe). Don't worry about "a lot of people who play arma 2 are (ex-)military.". It's just a game and the rule "don't like it, don't play it" applies. Simple as that. Share this post Link to post Share on other sites
Weedburner 10 Posted August 25, 2010 Taki scenario, it's a nice and original theme for a campaign. The last mission could be a "fight to death" scenario, it'd be epic (just my 2 cents, hehehehehe).Don't worry about "a lot of people who play arma 2 are (ex-)military.". It's just a game and the rule "don't like it, don't play it" applies. Simple as that. They should have learned more about the Afghanse People before Invading there.If the Russians with their "russian methods",there more brutal&cruel fighting style without all the Rules for the Soldiers,couldnt beat them the Nato with their "Daisy Methods" will never beat them.. For example.The Germans in Afghanistan are not allowed to shoot escaping enemys.So after the IED Guy detonated the Bomb he can run away in peace.. They also have to shout much things in country language,like drop the weapon and such stuff,before they even allowed to do a warning shot.. And now the most unbelieable thing: When a German Soldier in Afghanistan kills a Enemy,he will get accused "Murdering" from the Public prosecutor in his Hometown.There he has to prove it was Self-Defense,he followed the Rules exactly and so on. But the German Army has become a Joke since the Russians are no longer seen as Danger.In the bad times of the Cold War,the german Army had 5000 Leopard Battletanks,now are 120 in 3 "Battalion Substitutes" (realy called so). The Land Army will get reduced to 55.000 Men! It was 10x more in Cold War times with many million of reservists.The Artillery was reduced to some PZH2000,no normal Artillery Guns left.The Anti Air Tanks "Gepard" was removed from active duty,they now rust in some hall.And in some Years they will be sold to Poland or Turkey for a 1$ friendship price like they did with the good Mig-29/31 Planes they had from the east German Army after reunion. Most of the Battletanks sold too. I think even the Netherlands or Belgium has a stronger Army now ;) Back to the Game; I cant find any good reason for the American Ultimatum to Takistan. Perhaps like it was in Afghanistan,that they demand that a Terrorist Leader will get delivered to the American Courts.Then the Players could meet that person later,he could give them Missions for example. Atm i think following Missions: Ambushs on Convoys and Patrols,Mortar Raids on US Bases,Sniping in Town (like the Bagdad Sniper who killed so many americans and uploaded the kill videos to Youtube),setting up IED Ambushs,Run away from Americans when they found the Hideout,Smuggle new Weapons or Drugs. But i want that the Players feel the amercian superiority so i want to Add many Airstrikes and Artillery Attacks.Players will have to escape too. I think i have to do many things with the unit capture function.Then i can for example fly deep over the playerrs heads and shoot close to them without killing them directly.For this i need to guide the players movements somehow they dont run around 1km away from the scripted scenes.This is always a problem in my Coop Missions,the Players do what they want and not what i have planned them to do ;) Share this post Link to post Share on other sites
sick1 13 Posted August 25, 2010 I'm not liking this kill Americans idea and I find it offensive. Takistan is a fictional country. The U.S is not. While its not against the rules to make such missions, I don't think any of us U.S guys will play them. Not trying to be a jerk, just giving my two cents. Share this post Link to post Share on other sites
Zipper5 74 Posted August 25, 2010 Can you not tell the difference between a video game and reality? Or are you like those people calling for a ban on the new Medal of Honor? Seriously, it's a game, it's a work of fiction. Is it okay if you play as Russians killing American soldiers in a game? Because that's what happened in Red Hammer. I for one would be intrigued by a mission where Canadian forces were the bad guys, for example, as I know it's not real but is an interesting "alternate reality" I guess you could say. Share this post Link to post Share on other sites
cole 0 Posted August 25, 2010 I'm not liking this kill Americans idea and I find it offensive. Takistan is a fictional country. The U.S is not. While its not against the rules to make such missions, I don't think any of us U.S guys will play them. Not trying to be a jerk, just giving my two cents. I feel like I'm seeing the "Ban MOH because you can play as taliban in it" video report all over again.. Share this post Link to post Share on other sites
sick1 13 Posted August 25, 2010 (edited) (like the Bagdad Sniper who killed so many americans and uploaded the kill videos to Youtube) Sounds like a super fun mission idea!!! Edited August 25, 2010 by Sick1 Share this post Link to post Share on other sites
Zipper5 74 Posted August 25, 2010 That's reality. This is a game. Share this post Link to post Share on other sites
rellikki 7 Posted August 25, 2010 I'm not liking this kill Americans idea and I find it offensive. Takistan is a fictional country. The U.S is not. While its not against the rules to make such missions, I don't think any of us U.S guys will play them. Not trying to be a jerk, just giving my two cents. I think all the action video games should be banned because you can kill people in them and killing is against the law. Share this post Link to post Share on other sites
Inkompetent 0 Posted August 25, 2010 (edited) So think twice before you put a lot of effort into a campaign and find out that a lot of people dislike because of the theme, even though the campaign might be fun. Your call. Then people will have to take the hit and shut up regardless. I don't hear black people, Central/South Americans, arabs of all kinds, Russians, ex-Soviets, Nazis/Germans, and a whole other world of people get depressed and cry like a failed Big Brother-actress in media just because they are shot at in every single western-produced game. :) I understand your point with that the motivation needs to be clear because of our lack of understanding for their take on the world and on being strictly invaded (most of us have never lived in a country getting invaded). But I still think people need to be understanding for westerners being shot at. Edit: And btw.. Rellikki for president! "All you say can and will be used against you." (at least when not thought through before writing. At all) Edited August 25, 2010 by Inkompetent Share this post Link to post Share on other sites
sick1 13 Posted August 25, 2010 (edited) I guess it's just a Veteran thing. No big deal, I just wanted to give my two cents. Edited August 25, 2010 by Sick1 Share this post Link to post Share on other sites
Weedburner 10 Posted August 28, 2010 In the new BAF Content are 4 different types of IED´s.Good Idea BIS ;) Share this post Link to post Share on other sites
D00mbuggy 10 Posted August 30, 2010 I'm an american and i'm totally fine with the Taliban player idea. The people who are complaining about the controversy are the same type of soccer moms who ban any game that involves playing as the terrorists. This is what a patriotic US player in ArmA II is like "Kill Takistan as US? Ok. Killing Russians? Perfectly fine. Killing civilians? Lol it's fun to shoot civilians. Killing US soldiers? Absolutely terrible and shouldn't be allowed." I just think it's incredibly hypocritical if you want to complain that this mission is about killing US soldiers when it's a game. It's like someone complaining how in Enemy Territory Wolfenstein how you get to play as the Germans. Share this post Link to post Share on other sites
sick1 13 Posted August 30, 2010 (edited) So is this ever going to actually get made? Edited August 30, 2010 by Sick1 Share this post Link to post Share on other sites
Archamedes 10 Posted August 30, 2010 I like seeing the scenario from the enemies point of view, but how do you define enemy? Both sides believe they are fighting for the greater good and their own cause. Its a bit annoying playing what we define as the good guys, and the taliban (takiban lol) being the evil. However i think it would be a breath of fresh air to do something like that. Share this post Link to post Share on other sites
Jelliz 10 Posted August 30, 2010 (edited) I like seeing the scenario from the enemies point of view, but how do you define enemy? Both sides believe they are fighting for the greater good and their own cause. Its a bit annoying playing what we define as the good guys, and the taliban (takiban lol) being the evil. However i think it would be a breath of fresh air to do something like that. Absolutely agree, i hate the "Gais wit turbans r evil" attitude. There are potential for great stories from the Opfor side, but for some reason people dont like to play those scenarios. They will rather play as the Blufor with all their kewl gadgets. takiban I hate that word, the Takistani militia could really be something else, use different tactics and the like, but nooooo... EDIT: By tactics i mean on a larger scale, with possibly the result of creating "shades of grey", in other words, make the player think "Am i really evil while playing as this guy?". Edited August 30, 2010 by Jelliz Share this post Link to post Share on other sites
Zipper5 74 Posted August 30, 2010 Where did the name "Takiban" come from? I've always called them by their actual name - the Takistani Militia. By calling them the Takistani Militia, it's easier to distinguish them from the Takistani Guerillas, but by calling them the "Takiban", it blurs the line. Are they the insurgent-looking guys we want to help, or the ones we want to bomb? :p Share this post Link to post Share on other sites