Binkowski 26 Posted September 30, 2010 sounds like ace2 to me. Share this post Link to post Share on other sites
TRexian 0 Posted September 30, 2010 Except it is spelled differently. ;) Share this post Link to post Share on other sites
-10th- Rezza 10 Posted September 30, 2010 Looks like PR for me and good updates guys lets get PR:ARMA 2 Rolling! Share this post Link to post Share on other sites
DenisRUS 10 Posted September 30, 2010 Ah..does anyone noticed that in the end of the video soldiers actually walk insight of the chopper? Its pretty amazing dont you think? Because of this i got a question - will it be possible to shoot from the vehicles? Share this post Link to post Share on other sites
sommergemuese 0 Posted September 30, 2010 It looks very great - dont get me wrong I'm looking forward to it. But I haven't seen anything really new here. Some things looks like Ace 2, others like AAS played on Servers like Basecamp and Missions Played on Charlie Foxtrot... But if we get a complete great package I think I'll play it ;) Share this post Link to post Share on other sites
Pain0815 10 Posted September 30, 2010 (edited) It looks very great - dont get me wrong I'm looking forward to it.But I haven't seen anything really new here. Some things looks like Ace 2, others like AAS played on Servers like Basecamp and Missions Played on Charlie Foxtrot... But if we get a complete great package I think I'll play it ;) AAS and the com rose in ace are comming from bf2 or pr.bf2, dont forget that. Those features for pr arma are taken from PR i would say, because they work there since a few years.... But the key is to get those things working with teamwork forcing gameplay elements and restrictions. You see whats happend when you dont get them in, just loook at most of the current pvp servers. AAS for example: current arma version is the old bf2 version, project reality fixed this gamemode over years to make it more teamwork needed and better balanced. a few examples: - no direct flag spawns (buildable firebases rallypoints and stuff instead) - connected flags to cap sectors not only one flag after one - wide areas between sectors, smaller between sector flags And i hope pr gets rid of most unnecessary hud elements like those kill reports and name tags on distance (only squadmates should be highlighted somehow) Edited September 30, 2010 by Pain0815 Share this post Link to post Share on other sites
LugNut 10 Posted September 30, 2010 Thanks for the teaser! Can't wait for the real thing! :bounce3: Share this post Link to post Share on other sites
bensdale 0 Posted September 30, 2010 very nice!!! Thx for your efforts Share this post Link to post Share on other sites
dredge 10 Posted September 30, 2010 Because of this i got a question - will it be possible to shoot from the vehicles? Alot of things are being explored in the creation of PR:ArmA. This is only the start, there are alot more things planned for later on down the road ;) Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted September 30, 2010 AAS and the com rose in ace are comming from bf2 or pr.bf2, dont forget that. PR did not invent/create AAS. You've got your head where the sun don't shine if you believe that. I liked the PR version of the gamemode back when i played BF2, but they didn't create the base gamemode, neither did BF2. Share this post Link to post Share on other sites
Binkowski 26 Posted September 30, 2010 PR did not invent/create AAS. You've got your head where the sun don't shine if you believe that. I liked the PR version of the gamemode back when i played BF2, but they didn't create the base gamemode, neither did BF2. thank you. Share this post Link to post Share on other sites
TRexian 0 Posted September 30, 2010 Hmmm.... Bink created it? :confused: Share this post Link to post Share on other sites
Binkowski 26 Posted September 30, 2010 i'm agreeing with what darkhorse said. because it's true. Share this post Link to post Share on other sites
ebanks129 10 Posted September 30, 2010 There is the Insurgency game mode from PR :o Share this post Link to post Share on other sites
TRexian 0 Posted September 30, 2010 Oh well sure. :) I think the Romans popularized team v. team deathmatch a couple thousand years ago! Even though I'm a fellow Hoosier, I didn't recognize the "Thank you" as "I agree." S'all good, though. Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted September 30, 2010 Now that was fun. I remember getting stoned to death by 4 clanmates who came out of an alley. they nailed me, their friend popped our landrover (i think it was british anyways) with an RPG and all hell broke loose. Share this post Link to post Share on other sites
Requiem007 10 Posted September 30, 2010 Great work and great video. I am looking forward to this even more now. Share this post Link to post Share on other sites
clawhammer 10 Posted October 1, 2010 PR did not invent/create AAS. You've got your head where the sun don't shine if you believe that. I liked the PR version of the gamemode back when i played BF2, but they didn't create the base gamemode, neither did BF2. The Orginal AAS Gamemode comes from Joint Operations ^^ Share this post Link to post Share on other sites
jw custom 56 Posted October 1, 2010 Cool videos, it looks really promising :cool: The Orginal AAS Gamemode comes from Joint Operations ^^ Damn i've enjoyed many hours in that game until novalogic screwed it up and the cheaters finished it off :( Share this post Link to post Share on other sites
Jeepo 10 Posted October 1, 2010 AAS is not a PR made game mode, you are right. But they definitely have put their own spin on it in these last few years, along with the Insurgent game mode, and my personal favourite, CnC..............:D Share this post Link to post Share on other sites
galzohar 31 Posted October 1, 2010 For AAS-style gameplay, the actual implementation makes all the difference between something silly and something fun and tactical. Share this post Link to post Share on other sites
sommergemuese 0 Posted October 2, 2010 One Question: Is it still possible to get 0.1 this year? Share this post Link to post Share on other sites
dredge 10 Posted October 3, 2010 One Question: Is it still possible to get 0.1 this year? Everything is possible. Heck, it's possible that there are several universes tied together in one big "Multi-Verse". It will be out when its out. :D Share this post Link to post Share on other sites
Lhowon 10 Posted October 3, 2010 For AAS-style gameplay, the actual implementation makes all the difference between something silly and something fun and tactical. Well said. Share this post Link to post Share on other sites
Pain0815 10 Posted October 3, 2010 I know that noone can compare arma aas against arma pr aas but those features are changing the whole gameplay. And for those who dont believe that i suggest compare the original bf2 (conquest) vs the bf2.PR aas, just to see how the gameplay and teamwork changed. I dont like bf2 vanilla too but pr isnt bf2 anymore... Share this post Link to post Share on other sites