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29 ExcellentAbout alexcroox
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Rank
Staff Sergeant
Profile Information
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Gender
Male
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Location
UK
Contact Methods
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Biography
Web Developer
Recent Profile Visitors
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alexcroox started following Advanced Rappelling, Jebus - Just Editor Based Unit Spawning, Line Drawing and and 1 other
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@solzenicyn is there any plans to add a way to get the data points from the polyline in the future?
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Jebus - Just Editor Based Unit Spawning
alexcroox replied to dreadpirate's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I love the random spawn positions, but it would be great to have random destination/waypoint selection too -
Advanced Combat Radio Environment 2 (ACRE2)
alexcroox replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for your continued support of this great mod!!- 896 replies
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+1 for auto move feature. Miss that from TFAR, especially since ACRE doesn't allow you to hear anyone else in the channel, which is confusing for all if you forget to move yourself.
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Helmet Mounted Displays MOD
alexcroox replied to kimi_uy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That looks great! -
Reign Of Jurassic Mod
alexcroox replied to malakdecaen's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That's great to hear :) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alexcroox replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you! -
ZEC - Zeus and Eden Templates / Building Compositions
alexcroox replied to lsd's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'd go with option 2. I've been using this incredible mod the past couple of weeks, and I'm often not fussed about the faction of some of the presets, they often look so similar anyway unless they include a vehicle. I'm more interested in filtering by size as I know the area I'm placing it in.- 73 replies
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- template
- compositions
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Iron Front in Arm3 LITE - preview versions
alexcroox replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow thank you for the big update! -
Similarly to mannulus, I get a bunch of script errors when choosing OPFOR from the re-enforcements module (which would be loading RHS russians in the dropdown below I imagine). Something about division by zero and errors in other scripts. I'll get a debug log when I'm home.
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Many have tried to mod this in Arma, none have done it nearly as well as you. GREAT work!
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Zombies & Demons 5.0
alexcroox replied to ryandombrowsky's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not if you set the min distance param on the module :) once you teleport it away no players will be nearby so it will stop spawning. I had to use the same technique in the past. -
Can confirm all our unit members have this same issue since the recent map update. The grid bug only occurs when you zoom in far enough however.
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[WIP] The Isles Of Scilly - Geo-specific UK Terrain
alexcroox replied to smiley nick's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looking great Nick! Keep up the good work