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Showing results for tags 'turrets'.
Found 7 results
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Class inheritance not working (baffling!)
rofz posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
class CfgPatches { class BS_Faction { name = "BS"; author = "rofz"; versionStr = "1.1"; versionAr[] = {1,10}; requiredVersion = 1.60; requiredAddons[] = { "A3_Functions_F" }; units[] = { "IP_B_BS_Heli_Transport_01_Tropic_F",... -
Im having trouble aiming with turrets, i move my mouse up and the turret wont move, i also trie WASD and it still wont work, if i shoot it will shoot, ive tried Youtube Google etc i have no clue how to fix it someone please help.
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Anybody else having issues placing MGs on tripods? I‘m trying to conceal my M2 position with sandbags/cammie netting, but if I place anything over it, it says “Gunner obstructed” when I try to get on it. Same issue when placing indoors or underneath low cover, despite nothing actually phys...
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- xbox
- game master
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Can i change the RCWS of the MBT-52 Kuma into the NATO RCWS of the Slammer UP ? Are the RCWS turrets all in the Model included and i can hide/show them or is this a kind of "attachTo" ? In the preview video of the tanks DLC you can see in the first moments a strider with a Nato RCWS...
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Iowa battleship multiple gunners within one physical turret
chops posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi all, With the kind permission of the original auther @aussnipe73 I am attempting to upgrade and update his formidable Iowa class battleship. The point is to have all nine guns firing independently, via Drongo's artillery, which is still being worked on. The tri... -
Jets DLC Jet classnames, weapons and their turret positions
dave_beastttt posted a topic in ARMA 3 - DLC
I_Plane_Fighter_04_F A-149 Gryphon ["weapon_Fighter_Gun20mm_AA",[-1]]; ["Laserdesignator_pilotCamera",[-1]]; ["weapon_BIM9xLauncher",[-1]]; ["weapon_AGM_65Launcher",[-1]]; ["weapon_AMRAAMLauncher",[-1]]; ["CMFlareLauncher_Singles",[-1]]; B_Plane_Fighter_01_St... -
How to use moveInTurret script command?
HorribleGoat posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello! I need some advice on how to populate empty turrets in a custom vehicle I have. The turret indexes are [0,0] [0,1] [0,2] [0,3] and Ive tried creating new units and moving them into the vehicle with moveInTurret command in dev console and via useraction executed .sqf but have not managed to...- 10 replies
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- moveInTurret
- scripting
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