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I've been having issue with mouse sensitivity settings while playing Arma Reforger. Arma Reforger has too much mouse smoothing/acceleration combined with a maximum turn speed. And I can't turn it on and off in settings. Please update smoothing/acceleration settings so I can use the sensitivity I want. (I used a translator)
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Hi All, I am hoping to change my sensitivity when aiming down sights. Does anyone know how I go about doing this? On reddit, I found someone mentioned that this might be possible with a console command "cl_sensitivityMultiplierADS = 0.5" (or any number between 0-1). I just gave it a shot but haven't had any luck. Has this feature been disabled? If not, is there a config file I can update to accomplish this? If anyone can steer me in the right direction, I'd greatly appreciate it. Thanks!
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On top of the issues with the ammo glitching before jumping into a match I seem to have my sensitivity reset every time I startup the which messes up my aiming in game once I start. The looting windows are way to narrow it seems you have to be in a precise spot and I see that's mentioned in earlier posts. Outside of that basic stuff like hit boxes and hit registration. Overall love the game though and despite these issues I can still loot and kill most players I encounter. Game is a ton of fun cant wait for this to take off I know it'll crush twitch and other gaming media once peoole jump in and play it. First time experiencing one of your creations.
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First off, I want to say how unique of a game this is. I love that it has kind of a feel of its own, and it is definitely fun to play! Of that uniqueness, there is a MYRIAD of ADS sensitivity settings. I'm a seasoned FPS player, but a lot of these options I've never heard of (i.e. exponent, ramp up, delay time, etc.). My issue is it's hard to find a guide anywhere online highlighting how to use said options. So maybe to resolve this issue for people like me, add some sort of "Key" or "Info" for these functions. Also a major immersion-breaker I've run into... I have to re-enter these parameters every-time I log back into the game after leaving. It adds another 15 minutes of me fiddling through the menu before a match. Like I said, loving what I'm playing so far! I love early-access because I can really see the game grow from the foundation up. Let me know if you have had any similar problems, and hopefully it get resolved soon. Cheers to Bohemia!!
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I'm experiencing a problem with my Object Builder viewport. The mouse constantly flickers while trying to move the camera around, and the sensitivity of the mouse is painfully slow, likely because of this flickering. Even with Direct3D enabled this issue is apparent. My mousepad is 8 inches wide and utilizing all of that space with the mouse doesn't even move the orbit of the camera 90 degrees. This has occurred for months now and I'm dreading the mere thought of opening this program because how strenuous it is. Please, does anyone have a fix, or any idea on where to start to fix this? I've tried reinstalling Tools. I've tried countless combinations of settings in the compatibility mode for the program, yet nothing has worked. I'm running windows 10, and I've heard that the fall update may have caused similar issues. Has this bug really gone months without resolution?
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I recently bought a Warthog HOTAS and noticed an annoying issue in Arma 3. Namely, the axis inputs from my flight stick (both x and y axis) as well as from my rudder pedals are very "weak" in-game, meaning e.g. when I fly helos and push the stick all the way forward, the animated stick is only tilted about halfway in that direction when compared to pressing the "w" button on the keyboard. Same goes for the other cyclic directions as well as the pedals. I did some testing, and as far as I can tell, Arma actually recognises the inputs correctly (they range from -100 to 100) in the controller settings panel, and the devices work without issue. Curiously enough, this problem is not present in "Take on Helicopters", or any other games for that matter. Any help is appreciated.