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Announcement: MDF Mod to be released in the coming days
Tango-Five-Six posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Malden Defense Forces Malden Defence Forces is a Faction modification for Arma 3. This project will attempt to add a realistic armed force to protect the island of Malden realised in the free DLC; Malden 2035. Alex and I plan for this to be our first co-production to allow us both to improve our skill set. Malden Defence Force, AKA MDF, will be a strong military force able to defend itself and the islands within its maritime borders. The MDF will have a Maritime Guard, an Army and an Air Force. With our first release slated to come out just before or a short time after the release of Malden 2035 DLC it will only include simple stand in representations and a custom camouflage and branch. Follow on updates will include the fleshing out of each branch of the military and special operations units for each branch. This will include new weapons made by Zeealex and possibility of new vehicles as well. After the conflict on Malden between the Soviet separatists and the American Forces subsided 1985 leaving Malden in an impoverished and diminished state. The elected officials deemed it necessary for the country to have a standing Defense Force to avoid the events of the flash-point conflict of 1985 repeating themselves. As the nation expanded its economic power through its resources like fish and creation of luxury goods such as wine. The military grew with it to allow for proper protection of its newly exploited assets. This led to several arms companies to get involved including Robertsen Waffenfabarik GmbH Limited which actively pushed forward weapons development projects for the Malden Defence forces, which included it first mass produced weapon system, the CWS68, entering into mass production in 2022 and issued to troops of the Malden Army in the following year. Development Note: The staged release is subject to change as the project progresses Stage 1. -Initial Proof of Concept - Creation of Faction with light role Infantry and Reconnaissance units. - Creation of a unique woodland camouflage suited for Malden's climate using images from Malden's terrain. - Creating suitable stand in equipment for the units mentioned above to be replaced later with unique equipment. Stage 2. -Fleshing Out - Development of the CWS68 primary service rifle based off of the MR-C Prototyped by Crye Associates will begin immediately following stage 1 release - Creating suitable stand in vehicles for units mentioned above to be replaced later with unique vehicles. - Configuring Squads and Branches within the MDF and making it Zeus-compatible. - Creation of a Malden National Flag as well as an MDF flag to replace stand in. Stage 3. - Further expansion of equipment and weaponry - Hopeful completion of CWS68 and implementation into the current MDF units. - Development of unique body armour, helmets and other unique equipment for staged release upon completion for Units mentioned above. - Development of secondary and tertiary camo patterns for the MDF including a Marine or maritime Camo and a Deployment Camo with matching equipment for each. Any help or assistance is appreciated, if you want to join along feel free Malden Camouflage made by Zeealex (and you know it... bitches... love, Zee ;) )- 20 replies
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Hello and Welcome Arma Community to the Malden Defence Forces Mod. Malden Defense Forces Malden Defence Forces is a Faction modification for Arma 3. This project will attempt to add a realistic armed force to protect the island of Malden realised in the free DLC; Malden 2035. Alex and I plan for this to be our first co-production to allow us both to improve our skill set. Malden Defence Force, AKA MDF, will be a strong military force able to defend itself and the islands within its maritime borders. The MDF will have a Maritime Guard, an Army and an Air Force. With our first release slated to come out just before or a short time after the release of Malden 2035 DLC it will only include simple stand in representations and a custom camouflage and branch. Follow on updates will include the fleshing out of each branch of the military and special operations units for each branch. This will include new weapons made by Zeealex and possibility of new vehicles as well. After the conflict on Malden between the Soviet separatists and the American Forces subsided 1985 leaving Malden in an impoverished and diminished state. The elected officials deemed it necessary for the country to have a standing Defense Force to avoid the events of the flash-point conflict of 1985 repeating themselves. As the nation expanded its economic power through its resources like fish and creation of luxury goods such as wine. The military grew with it to allow for proper protection of its newly exploited assets. This led to several arms companies to get involved including Robertsen Waffenfabarik GmbH Limited which actively pushed forward weapons development projects for the Malden Defence forces, which included it first mass produced weapon system, the CWS68, entering into mass production in 2022 and issued to troops of the Malden Army in the following year. Development Note: The staged release is subject to change as the project progresses Stage 1. -Initial Proof of Concept [COMPLETE!!!] - Creation of Faction with light role Infantry and Reconnaissance units. [Complete] - Creation of a unique woodland camouflage suited for Malden's climate using images from Malden's terrain. [Complete] - Creating suitable stand in equipment for the units mentioned above to be replaced later with unique equipment. [Complete] Stage 2. -Fleshing Out - Development of the CWS68 primary service rifle based off of the MR-C Prototyped by Crye Associates will begin immediately following stage 1 release [In Process] - Creating suitable stand in vehicles for units mentioned above to be replaced later with unique vehicles. [In Process] - Configuring Squads and Branches within the MDF and making it Zeus-compatible. [In Process] - Creation of a Malden National Flag as well as an MDF flag to replace stand in. [Complete] Stage 3. - Further expansion of equipment and weaponry - Hopeful completion of CWS68 and implementation into the current MDF units. [In Process] - Development of unique body armour, helmets and other unique equipment for staged release upon completion for Units mentioned above. [In Process] - Development of secondary and tertiary camo patterns for the MDF including a Marine or maritime Camo and a Deployment Camo with matching equipment for each. [In Process] Media for your viewing pleasure...
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I just received Malden 1:25000 printed map from the BI Store. The printed producuct is OK, but in fact, it's not what I was waiting for. Of course, I must have pay close attention to the not so small print telling "Malden Islands tourist maps". This map is NOT a topographic map, usable for tactical military operations. And even if the description is telling " ... Did you ever want to get your bearings without having to pause the game? ..." the printed background is too dark for that purpose. This map only use is " ... the ultimate Arma 3 souvenir to hang on your wall ... "! The TOPOGRAPHY code is still present but not working. So, I am back to patiently stitching screenshots in order to get a map for operational use. Has someone done the job already ?
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nEXaus's Malden Sandbox Overview nEXaus's Malden Sandbox is a simple yet fun way to explore Bohemia Interactive's newest map; Malden 2035. Explore the map how you want, when you want. This Sandbox edition of Malden by nEXaus features several enemy outposts and a major stronghold. About Malden 2035 The map Malden, originally featured in the original ArmA series is set in the Mediterranean region. The map includes two airports, one on mainland and one north of the island, several major towns and a military base off the eastern coast of the island. Please note that comments & questions left on this thread may not be responded to frequently. If you are seeking a quick response, please comment via the Steam Workshop page. I do not frequently check, nor update this thread. Features: Virtual Arsenal Virtual Vehicle Spawner VAS Script AI Recruitment ArmA 3 Revive System Fully functioning Strategic Map Admin Controls (ie Zeus & Teleportation) Enemy AO's Shooting Range HELO Jump USS Freedom (ArmA 3 DLC Aircraft Carrier added in Jets DLC) To Do: Teleportation for all players on the server (Currently only available to server host / Zeus) Additional enemy outposts and the addition of a second, easier enemy stronghold Teleportation to USS Freedom Greater variety of settings & options. Multiplayer optimization Download from the Steam Workshop here. Download from Armaholic here. (Please note that re-uploads of this mission is a violation of Steam T&C and Steam Online Conduct Rules. Re-uploads will be reported) I hope you enjoy this Sandbox mission. I'm a fairly amateur ArmA 3 Mission Developer so please excuse errors and issues with the map and feel free to leave feedback here or on the Steam Workshop page! Thanks! - nEXaus / DavidmyGrylls