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33 ExcellentAbout Peter S
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Rank
Private First Class
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Website URL
http://ntfmilsim.no
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Steam url id
Rossmore
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Gender
Male
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Location
Norway
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Peter S started following HEBONTES - AAF/NATO MILITARY TRAINING GROUND, Jalalabad, RKSL Studios: Bovington Test Area Release and and 7 others
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This is awesome, great work!
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This is looking interesting! Is that a Norwegian camouflage colour palette on a Swedish splinter camo pattern?
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Awesome map, huge fan of larger, more flat forest and field terrain and this hits a great spot now that I'm looking for something where we can utilize vehicles and infantry. Did a bit of scenic driving as well;
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I'd be happy to help with just about anything regarding information, I am mostly well versed in the Army portion of the Norwegian Armed Forces, but can easily find references and information from people who are former and currently serving in our community. We also have two in-house modders who mainly deals with vehicles and some gear and textures, I'll see if they're up for contributing.
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[RELEASED] Northern Fronts - Scandinavia in WW2
Peter S replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks pretty cool, can't wait to see how the Norwegians eventually turn out! -
terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It's hard not to get hyped for this, but I can see you got your stuff right, this reminds me so much of the training area outside the base I served for a year and just love seeing all the details, like the armoured ranges with gravel trails all over. This looks like some solid work! -
terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looking solid, hyped about getting the chance to test this thing, definitely something our community has been in need of! -
Peter S changed their profile photo
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terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That must have bypassed me for some unfathomable reason, in which case disregard my obliviousness! -
terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wondering if there's a possibility to not have wrecks in the prep-areas like on the last image? For communities that might base their training there etc, it could be helpful to have space like that free'd up for placing of vehicles etc! Otherwise it looks splendid, can only reiterate my previous statement that this will definitely be welcomed with great enthusiasm with my folks, keep up the awesome work! -
terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That's a shame, hopefully we can do the map justice when our Leopard is done and can test it out whenever the map is ready -
terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That looks sick, I presume it's a Dutch or German based model? -
terrain [RELEASED] Hebontes - AAF test and training ground
Peter S replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome work so far, our community is currently finishing a Leopard 2A4NO for the dlc and I can't wait to do testing on this map, following for sure! -
This is so awesome! Seeing as you're doing Bundeswehr(?) vehicles etc, I presume a Leopard 2 variant may be in the works? Pardon if this has been answered before. Big fan of vehicle warfare and this coming up alongside the tank DLC not being far out brings me great joy!
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This feature is really needed for running operations with vehicle crews. Over longer periods it gets really tiresome for the gunner having to continuously turn the turret the way the chassis is directed when he is turned in and nothing is going on. There should definitely be a way to lock the turret at 12-o-clock.
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Tanks - tracked vehicles driving and handling
Peter S replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Is it possible to get 'incremental speed control' for Vehicles and tracked vehicles esepcially in terms of this DLC like you have on Fixed wing aircraft and AFM for Helicopters? It is incredibly frustrating to drive and use the vehicle with other vehicles in a formation or in general when you are technically incapable of setting a desired speed for the vehicle without humping the gass or resorting to undesirable mods. This could also make it easier to use pedals and/or XboX controllers where you get only a fraction of 100% speed when only pushing the button/pedal down slightly.