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shomu1

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Everything posted by shomu1

  1. shomu1

    Hidden Identity Pack V.2

    Is there any chance of adding hidden selections to these?
  2. shomu1

    CH-46 Knight

    One thing that just came to mind. Are you going to add the chaff and flare dispensers mounted behind the nose landing gear that was apparently fitted to the aircraft before retirement?
  3. I think the bad news is that he has yet another weapon to config.
  4. shomu1

    LIFTER for ArmA 3

    It won't work if you have troops in Fire From Vehicles seats. I've been trying to figure out a way to fix it, but with my poor scripting knowledge, I've had no real success.
  5. OH. MY. GOD. This is AMAAAAAAAAAAAZING. Also yes +1 for the DSR.
  6. shomu1

    (SMA) Specialist Military Arms

    It enables you to use the vanilla mags in ADDITION to the custom ones.
  7. CH-53E and CH-53K are still planned though right?
  8. shomu1

    US 75th Rangers

    HNNNNNNNNNNNNGH DEM VESTSSSSSSSSSSs
  9. Is there a list of which chairs work with this? because I was having issues with getting a unit to sit properly as well.
  10. shomu1

    EA-6B Prowler

    Kh-31s aren't anti-AWACS missiles. They don't have the kinematic performance to actually hit an air target.
  11. I believe you have to edit the init of a vanilla AH-99 in order to get the dialog option to show up in the first place.
  12. Sticking Hydras on a SOAR Blackhawk already makes it a DAP. Honestly sticking weapons of any kind in addition to the door guns turns it into one.
  13. I see. Is there a way to make the kit unlockable?
  14. Another problem, when locking on to targets with the Hellfire, for some reason the Blackfoot Accessory Kit is targetable. (Using the AH-99R, not a stock Blackfoot with spawned in accessory kit)
  15. All of the suggestions you made are limited by the engine. You'll notice the same issues the MELB has are present in any helo with a FLIR camera.
  16. Loading internal Hellfires using the dialog menu appears to create a duplicate loadout. I.e. the cannon will have two separate magazines, there will be two sets of 24 DAGRs, 1 SALH and 1 HE, 4 Stingers, and 4 Hellfires.
  17. Absolutely loving this, but is there a way to set what a unit snaps to when certain animations (like the sitting ones) are activated?
  18. I was gonna say green zinc chromate, but yeah that works too.
  19. Turret on the Hunter looks a bit too green to me as well.
  20. shomu1

    EricJ Release thread

    I can see a lot of people flipping shits over that.
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