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rsoftokz

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About rsoftokz

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  1. rsoftokz

    White Phosphor NODs (NVGs)

    quite simple I play a mission on arma 3, for example " Pilgrimage". it's night time and I got my brand new WP NVGs !!!! for some reason I have to leave the mission and the game.so I save and exit. when I'm back on my mission with the save game, my NVGs are green, no more WP. It is the same if I got shot to death and I'm back in the mission on the last save. so it seems the WP effect is no longer activated. you might need to keep it "alive" on saves with eventhandlers or extended eventhandlers ( but once again, I'm not expert in scripting ) thank anyway for the reply and what you can do to fix this as I really like the effect you did (I use NVG's in the real life sometimes and have a chance to test WP once and it looks like exactly what you did ) EDIT: sorry I didn't mentioned I use the NON ACE WP version. EDIT 2: I just came back in the mission, the green night effect last about a minute and then I was back to white phosphor effect. it seems the WP effect need some time to come back after the mission restart from a save game.
  2. rsoftokz

    White Phosphor NODs (NVGs)

    HI I just loaded your mod and I have to say it is awesome WP effect.... The only matter I had experienced is the NV color is back to green when I get back in the mission on a saved game. as far as I remember it is a known issue on some mods and Eventhandlers on mod init. ( but I'm not expert in scripting ) is there a way to fix it in a further update of your mod? thank you and keep on the good work.
  3. rsoftokz

    Pilgrimage Ported Variations

    Weferlingen ported Missions have been tweaked and updated: Pilgrimage 1.951 based missions ported to Weferlingen GM terrain from the latest Arma3 DLC on summer terrain on winter terrain four versions: two standard Pilgrimage on summer and winter maps two RHS mod tweaked Pilgrimage on summer and winter maps winter version tweaked for winter clothing at mission start boat replaced by a car mission should end when brother's body is loaded in the car (not enought time to test it to the end of the mission) some previous mistakes fixed ( wrong spawn points coordinates, wrong churc coordinates) need to fix: random Ryd_JR_Cars spawning points ( all similar cars spawned in the river ) next goal: to tweak a Pilgrimage version with GM uniforms, units and cars only as I was requested by private message. here it is enjoy. Here on Google Drive
  4. rsoftokz

    [SP] Pilgrimage

    Weferlingen ported Missions have been tweaked and updated: Pilgrimage 1.951 based missions ported to Weferlingen GM terrain from the latest Arma3 DLC on summer terrain on winter terrain four versions: two standard Pilgrimage on summer and winter maps two RHS mod tweaked Pilgrimage on summer and winter maps winter version tweaked for winter clothing at mission start boat replaced by a car mission should end when brother's body is loaded in the car (not enought time to test it to the end of the mission) some previous mistakes fixed ( wrong spawn points coordinates, wrong church coordinates) need to fix: random Ryd_JR_Cars spawning points ( all similar cars spawned in the river ) next goal: to tweak a Pilgrimage version with GM uniforms, units and cars only as I was requested by private message. here it is enjoy. Here on Google Drive Files updated @ 10.00 Paris/Madrid Time May 8th error in scripting line 431 in RYD_JR_Init.sqf..... missing a simple ,
  5. rsoftokz

    [SP] Pilgrimage

    yes... this and that.... RHS version has to be tweaked. It seems I have one wrong spawning point where the player is somewhere and the car is....... I don't know 😁😂 I plan to make a Weferlingen winter version too .... I'll upload and update the links further in the week.
  6. rsoftokz

    [SP] Pilgrimage

    yes it is the new terrain with the latest DLC Global Mobilisation Weferlingen. https://arma3.com/dlc/creator
  7. rsoftokz

    [SP] Pilgrimage

    Hello Guys I made two GM - Weferlingen "Pilgrimage" missions (beta test ), just finished a few hours ago and barely tested. if you want to test/play with it. boat replaced by a Car, N, E, W, S or Random spawning points Mission should be completed once you put the body into your spawning car Here on Google drive one is standard Pilgrimage mission the other one is a RHS custom mod. booth are latest 1.95 release version with my usual upgrades (included INCOGNITO mod, Holster weapon, push car.... ect.) might have some errors or mistakes as I made it quick. enjoy !!!
  8. rsoftokz

    [SP] Pilgrimage

    Hi Guys Merry Christmas to all of you from my special location of" Pilgrimage in real Life " might be the chopper burning down on this one ... or an armoured vehicle, or maybe the UGV ??????? Grapewines fields on Malden
  9. rsoftokz

    [SP] Pilgrimage

    all of those boats are "abandonned" vehicles. some are on the pierce in Kavala's harbor, some are levitating mid air. I have no clue how it is possible as, as you said, objects should fall down. but here they are... not really a matter, just funny thing. the Mi-48 was called there , I wanted to see if it will collide with one of the boats but no.... should have been nice as I had no AA missile
  10. rsoftokz

    [SP] Pilgrimage

    I found the " shop"..... the guy offer a few stuff you'll pay for then all appear in a box where you can pick up what you just bought otherwise, still boats spawning problems in kavala... Boats are flying in the sky upon Kavala's harbour.
  11. rsoftokz

    SP-COOP Pilgrimage TANOA Edition

    Hi Guys... long time no see nor talk with your here. I moved several months ago from home and I didn't have much time to find an internet connexion where I live until... now. so I haven't worked on the missions files but I hope to find time soon to do it ( based on the lastet release Piligrimage 1.95 stable) I just want to say hello and leave you some pictures of the special place where I am ..... that will certainly remind you about a place we all love.... I hope to come back soon Rsoftokz
  12. rsoftokz

    [SP] Pilgrimage

    Hi Guys... long time no see nor talk with your here. I moved several months ago from home and I didn't have much time to find an internet connexion where I live until... now. just want to say hello and leave you some pictures of the special place where I am ..... that will certainly remind you about a place we all love.... hope to come back soon Rsoftokz
  13. rsoftokz

    [SP] Pilgrimage

    will try I played, and did "save and exit" with 3.3.0. just updated to 3.3.1. Iwill see what it does . anyway my saves are on the play to test newest Pilgrimage Tanoa Edition V1.23 before release, so it doesn't matter if I have to start a new play
  14. rsoftokz

    [SP] Pilgrimage

    I actually run the one edited last wednesday, I didn't know it was updated 4 hours ago ;)
  15. rsoftokz

    [SP] Pilgrimage

    my saves run perfectly after the update. but I don't use TPW....
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