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Everything posted by PenguinInATuxedo
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31st Normandy Mod: World War II for ArmA3
PenguinInATuxedo replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Have you considered just doing the Map and map objects? Looking at the size of the map you want that is a lot of work combined with wanting to do vehicles and inf and so forth that is a mammoth task. Would you be open to releasing the map alone for use in something like I44 when it gets released for A3? -
Love! Can we expect this to make an appearance in the ADF uncut mod?
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I like the ASLAVs but I feel like they are too bright or something can't put my finger on what it is. Also with the cool little bits of writing on each one, can that be done at random when placed to yeald more variety and need only one aslav in editor instead of one for each different sentence.
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Oooooo pretty well have a play now.
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Object ragdoll and Trains ;)
PenguinInATuxedo replied to super-truite's topic in ARMA 3 - MODELLING - (O2)
Some type of way to do trains would be cool, not sure if it is possible though. Train tracks would probably have to be added to map in Terrain builder. . I can just imagine the action movie stunts that could be done when we get fast rope and shoot from heli in the Helicopter DLC. -
[WIP] Airfield Logistics
PenguinInATuxedo replied to peral's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes please, I need something to tow the C-5 Galaxy around. -
Terminator Rising (WIP)
PenguinInATuxedo replied to liukang168's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So pretty. -
The Eridanus Insurrection - Arma 3 Total Modication
PenguinInATuxedo replied to SpaceNavy's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - TOTAL MODIFICATION
But I've seen Halo mods for other games, Sins of the Solar Empire has a great Halo mod. -
The Eridanus Insurrection - Arma 3 Total Modication
PenguinInATuxedo replied to SpaceNavy's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - TOTAL MODIFICATION
Aw I do hope this doesn't get pile driven by copyrights, I need some Halo in my ArmA. -
No doubt since one of the key upgrades from A2-A3 is the huge step up in GFX, Game GFX probably won't get too much better in the next 10 years any major change will probably be in the form of some sort of VR or 3D. Now couple GFX that can hold up for a decade with the more open platform that A3 is over A2 in terms of use ability and upgrade ability you have a game that can run a marathon. All in All A3 is going to provide a long and enjoyable ride, and it looks like soon we will be shooting while going on that ride.
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ITK - Insurgency ToolKit
PenguinInATuxedo replied to lordheart's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow pretty sure this is going to be a must have for any PvP insurgency game modes. Also this looks like it should be in ACE. -
Campaign Confusion for SP Category
PenguinInATuxedo replied to Kydoimos's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - QUESTIONS & ANSWERS
Maybe they will allow Steam workshop collections to be the campaign entries. -
Wander Panzer(WAP) MOD for ArmA3
PenguinInATuxedo replied to gmwo's topic in ARMA 3 - ADDONS & MODS: COMPLETE
MECHS!!!!!!!!!!!! MECHS, MECHS, MECHS, I think I love you. -
Maybe when we get ACE or equivalent we will get some real servers.
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@A3MP - ArmA 3 Map Pack
PenguinInATuxedo replied to alduric's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I highly suggest play with six it can make mod updates very easy. -
General Discussion (dev branch)
PenguinInATuxedo replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
I use the RCO sight very effectively up to about 600m-700m. -
GPS Shutting down after gun aim
PenguinInATuxedo replied to Trec's topic in ARMA 3 - QUESTIONS & ANSWERS
I thought they made it so it comes back up after you're no longer ads. -
You may need to look at the Texan, fly straight and slow and hold the rudder to either side the plane can 'drift' I'm not an expert but it does not look natural. I feel like if a real plane flew like that the tail would snap off. If you like I can provide a video of the weird stuff that can be done flying like this.
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Hmm now are you comparing agianst A2 with ACE and a raft of other mods? Vanilla A2 vs Vanilla A3 and A3 wins hands down by far, the biggest difference that also goes the way of A2 is that it has a lot more content people are comfortable with. Personally I like the future setting since it's more likely modders will create from real sources instead of inventing there own weapons of war.
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United States Air Force
PenguinInATuxedo replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hmm I wonder if it is possible to make a Zeus place able CAS Module for the AC-130 and B1-B, Those would be very welcome. -
United States Air Force
PenguinInATuxedo replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Doing air to air refuels are way too satisfying, :). I love getting my fuel then dropping under the KC-135 then blasting the speed and overtaking in an F18. -
United States Air Force
PenguinInATuxedo replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Love! -
New WIP terrain : FSF Dariyah
PenguinInATuxedo replied to makhno's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow looks beautiful, the hilltop town looks fun. -
Task Force Arrowhead Radio
PenguinInATuxedo replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That is what I tried but it seems I was not doing something right since it did not add backpack, I will try it some more today. ---Edit--- I have managed to get it working with add actions, Last time I was trying with Diary entry. Still can't get the diary entry to work addaction will have to do. The code I was trying to execute player createDiaryRecord ["Help", ["Radios", "<execute expression=Functions\common\GetRadio.sqf">Get Radio</execute>]] The two wiki pages I used to try and figure it out. https://community.bistudio.com/wiki/createDiaryRecord -- Basic knowledge about Diary entrys https://community.bistudio.com/wiki/createDiaryLink -- Used to get a better idea of how to format On the Wiki it does use a Function to call the code so I tried to turn my .sqf into a function but I have very little knowledge of how Functions work. As of right now I'm ok with it being addaction on object but I would much rather it was accessible through map/diary. -
Modular Construction Mod by NerdMod
PenguinInATuxedo replied to nerdmod's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I meant more textures, In the video I watched was only the wood walls but looks like you've made more since then. :)- 157 replies
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