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masaker

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    24
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About masaker

  • Rank
    Private First Class

Contact Methods

  • Website URL
    http://server.btkclan.cz/cms
  • Steam url id
    http://steamcommunity.com/profiles/76561198082655787/

Profile Information

  • Gender
    Male
  • Location
    Czech Republic
  1. Thank you very much. This is exactly what I was looking for.
  2. Is there any way how can i detect whether certain AI see certain enemy unit? I tried trigger in the editor but It can only distinguish which side detected certain side which is useless for me.
  3. I am using Civilian Placement module for random civilian cars placement. I am wondering is it possible to make spawned vehicles to be locked? I did not find any options in modules in editor.
  4. Hello. I am looking for some addon or script which provide simulation of high command in certain area. For example I would like enemies AIs to share info about my position between squads and if they get contact with enemy then the HQ will send reinforcements and if they lost enemy of sight they will send reconnaissance helicopter. etc. Does anybody have some experience with such addon or script?
  5. Hello. I have problem. During single player playing I have constantly around 5 FPS and I dont know why. My computer meets recommended requirements and I have low graphical setting and physic simulation at 60 Hz. During playing is processor load around 50 %. Game version: 0.9.0253 HW: AMD Phenom II X4 965 3.4 GHz 8 GB RAM GeForce GTX 960 Screen 1920x1200
  6. Greetings I made high resolution Tanoa map for ArmA comunity usage. A final bitmap have resolution 15604x15605 pixels and one pixel represent 0.9843 meters. The final bitmap has been stitched from 250 screenshots. To open the bitmap i recommend use special software which can handle huge images like GIMP or Photoshop. URL: http://server.btkclan.cz/maps/tanoa Enjoy.
  7. I just solve problem by creating script for mission SpectatorInit.sqf _UnitList = playableunits; { _x addEventHandler ["Killed",{["Initialize", [(_this select 0), [], true, true, true, true, true, true, true, true]] call BIS_fnc_EGSpectator;}]; } forEach _UnitList; And adding this line to init.sqf [] spawn compile preprocessFile "SpectatorInit.sqf"; Problem is that. This solution work only for particular mission and I have hundreds missions on the server. I am looking for some global solution which would fix this problem without editing missions.
  8. Greetings. I have problem with spectator view in new ArmA 3 version (1.60). Before this patch every player witch died in MP became spectator. After this patch every player which die have camera looking to the ground and have no option to became spectator. Is there any option how to enable spectator in the missions?
  9. Greetings I have two simple questions about Apex DLC for ArmA 3. What exactly will people get more if they buy Apex DLC compare to people which will not buy it? Will the DLC price rise after its release? Thank you.
  10. I have issue with ACE on my server. It kicks players if they have different version of the ACE. Is it possible to disable somehow this version check feature?
  11. Thank you. That helped me a lot. I have only one trouble now. I have problem to recognize if the item is compass, radio, GPS, map, or watch. They all have the same value of "type" variable in the config. For example: configfile >> "CfgWeapons" >> "ItemCompass" >> "type" == 131072 configfile >> "CfgWeapons" >> "ItemGPS" >> "type" == 131072 configfile >> "CfgWeapons" >> "I_UavTerminal" >> "type" == 131072
  12. How can i get for any weapon information about its compatible scopes, suppressors, accessories and bipods? And also I need get type of the weapon (primary, secondary, launcher). I already figured out how to get list of copatble magazines. cfgWeapons = configFile >> "CfgWeapons"; magazinelist = getarray ((cfgWeapons select 187) >> "magazines");
  13. masaker

    #login is not working on server

    Ok thank you. I hope they will fix it soon.
  14. masaker

    #login is not working on server

    I found in RPT log this record 12:10:07 Wrong admin password entered by player: [=BTK=]Masaker, playerUID: XXXXXXXXXX, IP: XXXXXXXXXXXX.
  15. I have problem with my server. Recently stopped working server command #login. I have line passwordAdmin = "abc"; in my server.cfg file. But when I connect to server and enter #login abc to chat nothing happens.
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